Player Matchup

Fenrir
Fenrir
BKillaPrime
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Eozzieed
Anubis
Level 35
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
TenuousCarcass
Chaac
Level 125
God Stats
1W - 1L
1,548 SR
Queue Stats
136W - 139L
1,475 Elo+
Solo
Hera
Hera
The Daisy Chain
Hera
Level 144
God Stats
0W - 1L
1,747 SR
Queue Stats
18W - 14L
1,522 Elo+
Party 2
Tyr
Tyr
xBlazingSavioRx
Tyr
Level 125
God Stats
0W - 3L
1,243 SR
Queue Stats
208W - 247L
1,417 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,483 Elo+

VS

Team Averages
Level 50
1,453 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Flufficuss
Gilgamesh
Level 113
God Stats
4W - 11L
1,363 SR
Queue Stats
178W - 178L
1,578 Elo+
Solo
Merlin
Merlin
Kristophur
Merlin
Level 22
God Stats
1W - 2L
1,403 SR
Queue Stats
9W - 6L
1,577 Elo+
Solo
Danzaburou
Danzaburou
TAI DA MAN
Danzaburou
Level 65
God Stats
17W - 14L
1,523 SR
Queue Stats
77W - 70L
1,358 Elo+
Party 1
Ra
Ra
aYoZeke
Ra
Level 15
God Stats
1W - 0L
1,166 SR
Queue Stats
51W - 48L
1,500 Elo+
Party 1
Terra
Terra
skullkiller93
Terra
Level 36
God Stats
1W - 0L
1,811 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 3
9,579
684
3,192
10,277
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Eozzieed
Anubis
16
3 / 2 / 2
9,327
666
9,857
7,200
2,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 5
9,299
664
9,612
16,122
10,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 8 / 4
8,785
628
8,912
11,966
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 3
8,848
632
4,372
16,076
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flufficuss
Gilgamesh
17
1 / 2 / 13
11,187
799
11,046
14,851
10,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Kristophur
Merlin
20
19 / 0 / 1
15,423
1,102
22,020
7,502
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TAI DA MAN
Danzaburou
15
0 / 0 / 7
9,198
657
5,611
5,240
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 12
9,964
712
7,981
6,315
2,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 12
9,154
654
5,884
15,009
13,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
9
Kills
21
21
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
3
1.38
L
Anubis
Eozzieed
Anubis
3
2
2
2
W
Gilgamesh
Flufficuss
Gilgamesh
1
2
13
3.75
W
Merlin
Kristophur
Merlin
19
0
1
19.5
W
Danzaburou
TAI DA MAN
Danzaburou
0
0
7
3.5
L
0
4
5
0.63
L
1
8
4
0.38
W
1
3
12
2.33
W
0
4
12
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,945
Damage
52,542
61,641
Taken
48,917
38,154
Mitigated
32,394
13,860
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,192
495
1,072
1,417
10,277
5,632
0
6,637
3,640
0
12,458
L
Anubis
Eozzieed
Anubis
9,857
71
996
1,807
7,200
2,979
0
4,016
3,184
30,793
0
W
Gilgamesh
Flufficuss
Gilgamesh
11,046
3,248
0
539
14,851
10,497
2
4,932
9,741
626
25,923
W
Merlin
Kristophur
Merlin
22,020
2,031
555
3,760
7,502
3,783
1,826
2,979
4,493
90,386
0
W
Danzaburou
TAI DA MAN
Danzaburou
5,611
1,609
0
680
5,240
1,912
764
2,005
3,235
0
27,865
L
9,612
1,168
0
5,464
16,122
10,991
0
9,089
7,033
0
47,621
L
8,912
2,167
0
380
11,966
3,870
0
7,568
4,398
27,981
0
W
7,981
1,508
830
773
6,315
2,635
295
3,045
3,210
31,353
0
W
5,884
715
4,008
3,740
15,009
13,567
0
6,282
8,607
12,668
0
L
4,372
75
686
2,038
16,076
14,682
0
9,703
6,373
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
54,926
285
Minions Killed
358
6
Camps Cleared
11
1,303,843
Distance Traveled
1,366,122
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,579
684
19
1
1
268,958
0
L
Anubis
9,327
666
62
4
0
252,091
0
W
Gilgamesh
11,187
799
35
3
4
287,980
2
W
Merlin
15,423
1,102
192
14
4
292,439
4
W
Danzaburou
9,198
657
39
3
2
263,204
0
L
Chaac
9,299
664
96
7
4
256,561
4
L
Hera
8,785
628
52
4
1
235,401
2
W
Ra
9,964
712
72
5
0
257,339
3
W
Terra
9,154
654
20
1
1
265,160
0
L
Tyr
8,848
632
56
4
0
290,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role