Player Matchup

Sun Wukong
Sun Wukong
Silver IV
ItsLopezZ_ASW
Sun Wukong
Silver IV
Level 81
God Stats
11W - 7L
1,567 SR
Queue Stats
37W - 43L
1,377 MMR
Solo
Athena
Athena
Silver II
JxmmyVert
Athena
Silver II
Level 88
God Stats
2W - 3L
1,489 SR
Queue Stats
195W - 203L
1,109 MMR
Party 1
Xbalanque
Xbalanque
Silver I
batmanrulz2001
Xbalanque
Silver I
Level 98
God Stats
23W - 18L
1,657 SR
Queue Stats
49W - 57L
1,236 MMR
Solo
Pele
Pele
Silver I
getitdone2000
Pele
Silver I
Level 148
God Stats
3W - 3L
1,575 SR
Queue Stats
50W - 54L
1,201 MMR
Solo
Janus
Janus
Silver II
vFendii5030
Janus
Silver II
Level 83
God Stats
1W - 2L
1,469 SR
Queue Stats
199W - 206L
1,066 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,551 SR
1,198 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,510 SR
1,275 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
BeLikeMarii
Jing Wei
Silver III
Level 85
God Stats
3W - 4L
1,248 SR
Queue Stats
250W - 271L
923 MMR
Solo
Bakasura
Bakasura
Gold V
GELITO408
Bakasura
Gold V
Level 153
God Stats
5W - 1L
1,700 SR
Queue Stats
704W - 713L
1,347 MMR
Solo
King Arthur
King Arthur
Gold V
Sickloot
King Arthur
Gold V
Level 160
God Stats
16W - 13L
1,601 SR
Queue Stats
432W - 430L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsLopezZ_ASW
Sun Wukong
14
2 / 4 / 2
8,842
491
7,501
12,921
8,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
JxmmyVert
Athena
11
1 / 8 / 0
7,991
444
5,636
17,620
9,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
batmanrulz2001
Xbalanque
15
3 / 5 / 0
8,713
484
12,595
12,407
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 8 / 2
8,774
487
9,464
18,085
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 8 / 1
7,864
437
7,228
10,112
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Cu ChulainnHeimdallrGilgameshKaliNemesis

VS

Bans
BellonaNu WaCthulhuHe BoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
12 / 2 / 4
10,598
589
16,155
9,479
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
 
Khepri
14
3 / 3 / 14
9,942
552
5,195
12,123
13,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
BeLikeMarii
Jing Wei
14
2 / 1 / 6
8,891
494
2,925
9,615
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
GELITO408
Bakasura
20
13 / 1 / 9
12,199
678
15,854
16,442
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sickloot
King Arthur
17
3 / 1 / 11
10,319
573
13,686
18,924
13,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
8
Kills
33
33
Deaths
8
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
2
4
7
W
Khepri
 
Khepri
3
3
14
3.33
W
Jing Wei
BeLikeMarii
Jing Wei
2
1
6
5
W
Bakasura
GELITO408
Bakasura
13
1
9
17.5
L
Sun Wukong
ItsLopezZ_ASW
Sun Wukong
2
4
2
0.75
L
Athena
JxmmyVert
Athena
1
8
0
0.13
W
King Arthur
Sickloot
King Arthur
3
1
11
8.5
L
Xbalanque
batmanrulz2001
Xbalanque
3
5
0
0.6
L
2
8
2
0.38
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,424
Damage
53,815
71,145
Taken
66,583
33,308
Mitigated
42,974
14,283
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,155
1,088
0
2,212
9,479
3,952
106
3,391
5,846
68,641
0
W
Khepri
 
Khepri
5,195
734
0
605
12,123
13,473
43
2,564
9,307
21,022
0
W
Jing Wei
BeLikeMarii
Jing Wei
2,925
2,576
306
4,474
9,615
3,098
942
982
8,593
0
38,499
W
Bakasura
GELITO408
Bakasura
15,854
9,604
0
6,107
16,442
8,684
2,888
3,311
12,993
0
95,113
L
Sun Wukong
ItsLopezZ_ASW
Sun Wukong
7,501
1,246
0
3,278
12,921
8,145
0
1,672
10,715
0
43,908
L
Athena
JxmmyVert
Athena
5,636
2,006
0
1,900
17,620
9,824
0
7,612
9,344
24,914
0
W
King Arthur
Sickloot
King Arthur
13,686
2,335
0
7,018
18,924
13,767
0
1,889
16,980
0
70,336
L
Xbalanque
batmanrulz2001
Xbalanque
12,595
6,400
0
2,685
12,407
4,340
0
1,238
10,674
0
65,496
L
9,464
2,541
0
5,472
18,085
7,384
0
4,222
12,887
0
56,994
L
7,228
577
0
948
10,112
3,615
322
5,964
3,789
50,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
51,949
440
Minions Killed
516
0
Camps Cleared
0
1,663,153
Distance Traveled
1,696,498
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,598
589
113
6
0
346,764
1
W
Khepri
9,942
552
33
2
0
304,516
5
W
Jing Wei
8,891
494
78
4
0
309,971
3
W
Bakasura
12,199
678
165
9
0
384,595
6
L
Sun Wukong
8,842
491
79
4
0
378,606
5
L
Athena
7,991
444
39
2
0
347,468
0
W
King Arthur
10,319
573
127
7
0
350,652
8
L
Xbalanque
8,713
484
116
6
0
311,996
2
L
Pele
8,774
487
102
6
0
331,925
3
L
Janus
7,864
437
104
6
0
293,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role