Player Matchup

Sol
Sol
ComeBackToConoha
Sol
Level 29
God Stats
20W - 13L
1,711 SR
Queue Stats
116W - 111L
1,522 Elo+
Solo
Thanatos
Thanatos
GHOST357
Thanatos
Level 16
God Stats
10W - 9L
1,615 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Tirpera
Jormungandr
Level 14
God Stats
0W - 1L
1,569 SR
Queue Stats
12W - 14L
1,833 Elo+
Solo
Guan Yu
Guan Yu
Tobipinda
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,416 Elo+
Solo
Heimdallr
Heimdallr
mikejux
Heimdallr
Level 7
God Stats
20W - 22L
1,294 SR
Queue Stats
116W - 157L
1,287 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,507 Elo+

VS

Team Averages
Level 18
1,467 SR
1,468 Elo+
Aphrodite
Aphrodite
CandyyS
Aphrodite
Level 25
God Stats
56W - 49L
1,576 SR
Queue Stats
91W - 76L
1,548 Elo+
Solo
Tiamat
Tiamat
Nexoosen
Tiamat
Level 7
God Stats
13W - 4L
1,402 SR
Queue Stats
85W - 88L
1,467 Elo+
Solo
Danzaburou
Danzaburou
SchattenInferno
Danzaburou
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
49W - 47L
1,548 Elo+
Solo
Fenrir
Fenrir
Schneewolf__
Fenrir
Level 15
God Stats
3W - 2L
1,359 SR
Queue Stats
3W - 3L
1,347 Elo+
Solo
Thanatos
Thanatos
xDSLxD4rkDr4gon
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 134L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 11 / 9
17,968
580
36,626
37,426
14,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
GHOST357
Thanatos
20
8 / 9 / 12
14,805
478
11,400
28,645
11,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Tirpera
Jormungandr
20
3 / 8 / 14
14,731
475
25,374
35,327
40,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Tobipinda
Guan Yu
19
5 / 6 / 17
13,923
449
11,111
31,558
43,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
mikejux
Heimdallr
20
6 / 13 / 12
15,127
488
24,980
31,637
15,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CandyyS
Aphrodite
20
5 / 6 / 23
15,331
495
16,163
26,616
18,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Nexoosen
Tiamat
20
14 / 8 / 14
17,966
580
45,195
26,553
18,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SchattenInferno
Danzaburou
20
16 / 8 / 13
19,266
621
34,427
38,224
16,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
3 / 13 / 4
15,629
504
9,864
22,894
9,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
20
7 / 10 / 13
17,097
552
19,762
35,809
16,539
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
112
44
Kills
45
47
Deaths
45
64
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CandyyS
Aphrodite
5
6
23
2.75
L
22
11
9
2.41
L
Thanatos
GHOST357
Thanatos
8
9
12
1.56
W
Tiamat
Nexoosen
Tiamat
14
8
14
2.63
W
Danzaburou
SchattenInferno
Danzaburou
16
8
13
2.81
W
Fenrir
3
13
4
0.38
L
Jormungandr
Tirpera
Jormungandr
3
8
14
1.25
L
Guan Yu
Tobipinda
Guan Yu
5
6
17
2.25
L
Heimdallr
mikejux
Heimdallr
6
13
12
0.92
W
Thanatos
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,491
Damage
125,411
164,593
Taken
150,096
123,837
Mitigated
79,779
52,775
Healing
72,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CandyyS
Aphrodite
16,163
2,925
13,216
11,034
26,616
18,731
1,507
13,870
12,474
42,175
0
L
36,626
14,257
0
15,136
37,426
14,280
1,595
15,195
21,543
129,385
0
L
Thanatos
GHOST357
Thanatos
11,400
3,007
0
17,799
28,645
11,166
319
9,537
18,790
0
94,233
W
Tiamat
Nexoosen
Tiamat
45,195
2,410
1,837
6,844
26,553
18,526
2,896
13,452
12,949
103,059
0
W
Danzaburou
SchattenInferno
Danzaburou
34,427
21,674
0
17,372
38,224
16,412
7,835
12,317
25,787
0
141,853
W
Fenrir
9,864
2,303
0
2,275
22,894
9,571
4,430
7,202
15,602
0
66,829
L
Jormungandr
Tirpera
Jormungandr
25,374
5,146
738
1,650
35,327
40,045
291
11,295
23,711
112,297
0
L
Guan Yu
Tobipinda
Guan Yu
11,111
982
2,994
9,900
31,558
43,221
519
13,555
17,678
0
48,587
L
Heimdallr
mikejux
Heimdallr
24,980
17,543
0
4,558
31,637
15,125
2,069
10,052
21,433
0
108,682
W
Thanatos
19,762
5,434
0
20,228
35,809
16,539
446
15,159
20,590
0
106,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,554
Gold Earned
85,289
679
Minions Killed
640
0
Camps Cleared
0
2,431,230
Distance Traveled
2,824,802
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,331
495
44
1
0
562,889
4
L
Sol
17,968
580
156
5
0
428,116
0
L
Thanatos
14,805
478
139
4
0
510,511
1
W
Tiamat
17,966
580
128
4
0
608,688
2
W
Danzaburou
19,266
621
184
6
0
579,620
17
W
Fenrir
15,629
504
129
4
0
543,035
0
L
Jormungandr
14,731
475
162
5
0
524,527
4
L
Guan Yu
13,923
449
71
2
0
531,699
1
L
Heimdallr
15,127
488
151
5
0
436,377
6
W
Thanatos
17,097
552
155
5
0
530,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role