Player Matchup

Bellona
Bellona
DestroyHex
Bellona
Level 5
God Stats
3W - 4L
1,375 SR
Queue Stats
37W - 32L
1,478 Elo+
Solo
Ra
Ra
ELTAQ3RO
Ra
Level 26
God Stats
4W - 5L
1,771 SR
Queue Stats
54W - 43L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Freyastein
Heimdallr
Level 41
God Stats
38W - 43L
1,563 SR
Queue Stats
330W - 282L
1,558 Elo+
Party 2
Ymir
Ymir
Sheemy
Ymir
Level 19
God Stats
236W - 179L
1,538 SR
Queue Stats
265W - 223L
1,569 Elo+
Party 2
Arachne
Arachne
xTheLegendaryBx
Arachne
Level 28
God Stats
4W - 8L
1,541 SR
Queue Stats
70W - 74L
1,523 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,549 Elo+

VS

Team Averages
Level 16
1,439 SR
1,608 Elo+
Neith
Neith
Efforts
Neith
Level 26
God Stats
3W - 0L
1,502 SR
Queue Stats
15W - 9L
1,720 Elo+
Solo
Kali
Kali
ICryToMuch
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,736 Elo+
Party 1
Bellona
Bellona
ICrytoLittle
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
SpareRibs69
Kukulkan
Level 22
God Stats
1W - 0L
1,273 SR
Queue Stats
25W - 36L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
graceful_scarf4
Kuzenbo
Level 20
God Stats
22W - 16L
1,422 SR
Queue Stats
121W - 109L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DestroyHex
Bellona
14
0 / 6 / 2
8,800
419
10,543
20,837
16,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 8 / 0
10,122
482
7,194
12,063
4,407
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Freyastein
Heimdallr
15
1 / 4 / 3
8,930
425
12,483
16,110
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sheemy
Ymir
15
1 / 3 / 3
9,599
457
6,452
18,102
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 11 / 0
9,213
439
6,404
23,518
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Efforts
Neith
18
4 / 2 / 6
11,144
531
12,294
9,334
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 0 / 9
14,355
684
29,747
21,347
13,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ICrytoLittle
Bellona
20
3 / 1 / 4
13,762
655
11,227
19,837
17,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
SpareRibs69
Kukulkan
16
4 / 5 / 5
10,507
500
6,441
9,555
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 9
11,023
525
10,504
18,617
20,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
32
32
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
DestroyHex
Bellona
0
6
2
0.17
L
3
8
0
0.38
W
Neith
Efforts
Neith
4
2
6
3.5
L
Heimdallr
Freyastein
Heimdallr
1
4
3
0.63
W
19
0
9
23.5
W
Bellona
ICrytoLittle
Bellona
3
1
4
5
L
Ymir
Sheemy
Ymir
1
3
3
0.83
W
Kukulkan
SpareRibs69
Kukulkan
4
5
5
1.3
W
2
1
9
6.5
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,076
Damage
70,213
90,630
Taken
78,690
55,252
Mitigated
59,249
21,554
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DestroyHex
Bellona
10,543
3,474
0
3,570
20,837
16,242
20
3,411
17,348
0
52,052
L
7,194
1,118
0
1,624
12,063
4,407
216
2,410
9,513
63,897
0
W
Neith
Efforts
Neith
12,294
5,189
959
3,924
9,334
3,714
6,891
1,436
7,898
0
70,509
L
Heimdallr
Freyastein
Heimdallr
12,483
7,825
477
4,884
16,110
7,062
755
3,691
12,369
0
64,259
W
29,747
15,771
0
11,698
21,347
13,189
3,432
2,923
18,274
0
110,422
W
Bellona
ICrytoLittle
Bellona
11,227
5,631
0
6,680
19,837
17,928
2,490
270
18,907
0
90,565
L
Ymir
Sheemy
Ymir
6,452
906
622
4,140
18,102
18,524
321
5,182
12,824
38,582
0
W
Kukulkan
SpareRibs69
Kukulkan
6,441
869
0
662
9,555
4,031
294
4,854
4,698
51,358
0
W
10,504
2,465
7
7,465
18,617
20,387
499
4,163
14,245
51,263
0
L
6,404
3,931
0
6,237
23,518
9,017
144
1,846
21,631
0
43,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
60,791
484
Minions Killed
650
0
Camps Cleared
0
1,769,674
Distance Traveled
2,174,790
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,800
419
102
5
0
374,529
5
L
Ra
10,122
482
122
6
0
334,499
2
W
Neith
11,144
531
134
6
0
368,929
0
L
Heimdallr
8,930
425
119
6
0
324,677
3
W
Kali
14,355
684
150
7
0
519,943
0
W
Bellona
13,762
655
197
9
0
438,166
2
L
Ymir
9,599
457
57
3
0
355,759
0
W
Kukulkan
10,507
500
99
5
0
365,812
1
W
Kuzenbo
11,023
525
70
3
0
481,940
1
L
Arachne
9,213
439
84
4
0
380,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role