Player Matchup

Hades
Hades
Studentofdan
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
b00h00
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
impsta
Ne Zha
Level 120
God Stats
1W - 0L
1,282 SR
Queue Stats
26W - 7L
1,717 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,679 Elo+

VS

Team Averages
Level 150
1,549 SR
1,565 Elo+
Ao Kuang
Ao Kuang
Darth Kimball92
Ao Kuang
Level 153
God Stats
3W - 8L
1,380 SR
Queue Stats
369W - 373L
1,588 Elo+
Party 2
Ra
Ra
HomelessBallin1
Ra
Level 149
God Stats
6W - 7L
1,606 SR
Queue Stats
203W - 218L
1,512 Elo+
Party 2
Hachiman
Hachiman
XxANT1H3R0xX
Hachiman
Level 148
God Stats
4W - 3L
1,662 SR
Queue Stats
181W - 171L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 12
14,182
709
15,261
18,600
10,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
b00h00
Cthulhu
16
3 / 2 / 16
12,750
638
11,389
19,816
23,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
impsta
Ne Zha
18
12 / 4 / 8
14,598
730
21,542
18,429
6,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 6 / 4
12,177
609
13,279
21,711
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 9 / 4
11,728
586
17,951
19,055
7,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
XxANT1H3R0xX
Hachiman
16
2 / 8 / 5
12,401
620
13,245
17,415
5,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
23
Kills
9
9
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
6
4
1
L
3
9
4
0.56
W
8
3
12
4.67
L
Hachiman
XxANT1H3R0xX
Hachiman
2
8
5
0.56
W
Cthulhu
b00h00
Cthulhu
3
2
16
5.5
W
Ne Zha
impsta
Ne Zha
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,192
Damage
44,475
56,845
Taken
58,181
39,863
Mitigated
22,292
22,497
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,279
814
0
8,959
21,711
8,546
0
10,359
11,352
41,792
0
L
17,951
297
1,009
7,085
19,055
7,773
60
9,633
9,422
59,512
0
W
15,261
2,536
743
8,722
18,600
10,158
779
9,687
8,203
70,478
0
L
Hachiman
XxANT1H3R0xX
Hachiman
13,245
8,361
0
3,746
17,415
5,973
503
6,810
10,605
0
61,102
W
Cthulhu
b00h00
Cthulhu
11,389
1,106
2,496
3,449
19,816
23,086
34
11,283
7,499
31,480
0
W
Ne Zha
impsta
Ne Zha
21,542
12,092
0
7,087
18,429
6,619
2,092
8,144
9,711
0
71,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
36,306
203
Minions Killed
211
0
Camps Cleared
0
1,125,336
Distance Traveled
967,355
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,177
609
33
2
0
360,202
8
L
Ra
11,728
586
85
4
0
312,407
3
W
Hades
14,182
709
104
5
0
331,722
1
L
Hachiman
12,401
620
93
5
0
294,746
0
W
Cthulhu
12,750
638
25
1
0
412,306
2
W
Ne Zha
14,598
730
74
4
0
381,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role