Player Matchup

Chaac
Chaac
Drperkaholic115
Chaac
Level 68
God Stats
3W - 1L
1,581 SR
Queue Stats
83W - 106L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoTearsAllowed
Ah Muzen Cab
Level 150
God Stats
10W - 8L
1,455 SR
Queue Stats
520W - 502L
1,552 Elo+
Party 1
Bakasura
Bakasura
SPOOKSPIKE
Bakasura
Level 120
God Stats
20W - 11L
1,653 SR
Queue Stats
422W - 387L
1,528 Elo+
Party 1
Persephone
Persephone
daveythree
Persephone
Level 105
God Stats
15W - 11L
1,536 SR
Queue Stats
320W - 305L
1,512 Elo+
Party 1
Athena
Athena
temp-337255
Athena
Level 66
God Stats
3W - 4L
1,614 SR
Queue Stats
11W - 15L
1,435 Elo+
Party 1
Team Averages
Level 102
1,568 SR
1,493 Elo+

VS

Team Averages
Level 108
1,509 SR
1,426 Elo+
Xing Tian
Xing Tian
Acey33
Xing Tian
Level 69
God Stats
0W - 1L
1,456 SR
Queue Stats
30W - 29L
1,415 Elo+
Solo
Chang'e
Chang'e
BasidialBus903
Chang'e
Level 142
God Stats
12W - 10L
1,352 SR
Queue Stats
489W - 425L
1,515 Elo+
Solo
Ares
Ares
BeefyCow1088
Ares
Level 54
God Stats
31W - 14L
1,673 SR
Queue Stats
274W - 360L
1,390 Elo+
Solo
Chiron
Chiron
Eacing233
Chiron
Level 119
God Stats
3W - 7L
1,703 SR
Queue Stats
81W - 92L
1,480 Elo+
Solo
Da Ji
Da Ji
TimeRichar666
Da Ji
Level 155
God Stats
7W - 10L
1,363 SR
Queue Stats
452W - 558L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,166
517
2,519
7,744
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
NoTearsAllowed
Ah Muzen Cab
12
7 / 0 / 1
6,893
689
6,666
5,247
1,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Bakasura
SPOOKSPIKE
Bakasura
11
5 / 0 / 0
6,432
643
2,658
7,384
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
daveythree
Persephone
10
1 / 1 / 3
6,028
603
4,122
4,091
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
9
2 / 0 / 11
6,259
626
3,366
6,809
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Acey33
Xing Tian
6
0 / 3 / 0
4,060
406
872
7,985
2,423
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

9
1 / 2 / 0
5,680
568
5,033
7,111
2,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 0
4,410
441
1,357
8,493
2,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Eacing233
Chiron
9
0 / 2 / 2
5,047
505
6,504
5,271
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,465
547
3,176
7,005
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Acey33
Xing Tian
0
3
0
0
L
1
2
0
0.5
L
0
6
0
0
W
0
2
1
0.25
L
Chiron
Eacing233
Chiron
0
2
2
0.5
W
Ah Muzen Cab
NoTearsAllowed
Ah Muzen Cab
7
0
1
7.5
W
Bakasura
SPOOKSPIKE
Bakasura
5
0
0
5
L
2
3
0
0.67
W
Persephone
daveythree
Persephone
1
1
3
2.5
W
Athena
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,331
Damage
16,942
31,275
Taken
35,865
14,153
Mitigated
10,776
12,997
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Acey33
Xing Tian
872
266
0
892
7,985
2,423
0
900
7,085
10,265
0
L
5,033
453
144
2,978
7,111
2,170
615
4,453
2,517
30,370
0
L
1,357
72
0
0
8,493
2,616
0
1,166
7,327
8,478
0
W
2,519
180
0
3,712
7,744
4,739
0
0
7,744
0
21,744
L
Chiron
Eacing233
Chiron
6,504
3,580
0
2,717
5,271
1,393
132
131
4,790
0
25,873
W
Ah Muzen Cab
NoTearsAllowed
Ah Muzen Cab
6,666
4,904
0
4,200
5,247
1,544
784
668
4,579
0
41,240
W
Bakasura
SPOOKSPIKE
Bakasura
2,658
2,014
0
2,460
7,384
2,648
0
1,211
6,173
0
29,791
L
3,176
680
0
2,262
7,005
2,174
0
838
5,821
0
26,488
W
Persephone
daveythree
Persephone
4,122
430
0
1,253
4,091
1,326
0
2,623
1,467
36,446
0
W
Athena
3,366
1,430
282
1,090
6,809
3,896
0
2,759
4,050
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
24,662
284
Minions Killed
204
0
Camps Cleared
0
979,283
Distance Traveled
815,788
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,060
406
18
2
0
136,763
3
L
Chang'e
5,680
568
58
6
0
178,433
1
L
Ares
4,410
441
20
2
0
178,421
1
W
Chaac
5,166
517
33
3
0
165,991
0
L
Chiron
5,047
505
42
4
0
132,418
1
W
Ah Muzen Cab
6,893
689
72
7
0
177,104
0
W
Bakasura
6,432
643
87
9
0
235,534
4
L
Da Ji
5,465
547
66
7
0
189,753
1
W
Persephone
6,028
603
74
7
0
208,496
3
W
Athena
6,259
626
18
2
0
192,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role