Player Matchup

Ymir
Ymir
LeonFDLP
Ymir
Level 26
God Stats
2W - 1L
1,388 SR
Queue Stats
23W - 27L
1,408 Elo+
Party 1
Fenrir
Fenrir
Tequilakill3r
Fenrir
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 20L
1,329 Elo+
Party 1
Sol
Sol
Vortx Santy
Sol
Level 120
God Stats
5W - 2L
1,231 SR
Queue Stats
170W - 195L
1,407 Elo+
Party 1
Team Averages
Level 81
1,373 SR
1,381 Elo+

VS

Team Averages
Level 33
1,611 SR
1,482 Elo+
Kukulkan
Kukulkan
Cruelify
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,343 Elo+
Party 2
Hercules
Hercules
Upgradinq
Hercules
Level 69
God Stats
4W - 4L
1,825 SR
Queue Stats
13W - 6L
1,588 Elo+
Party 2
Hachiman
Hachiman
jojoman1
Hachiman
Level 26
God Stats
2W - 9L
1,509 SR
Queue Stats
4W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 2 / 6
9,961
712
2,735
11,061
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 2 / 6
10,369
741
14,173
12,940
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 7
10,482
749
14,018
7,905
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cruelify
Kukulkan
12
0 / 5 / 2
8,294
592
4,605
9,494
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Upgradinq
Hercules
13
2 / 3 / 2
10,220
730
8,075
17,784
12,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
jojoman1
Hachiman
11
2 / 5 / 1
8,607
615
5,797
9,180
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cruelify
Kukulkan
0
5
2
0.2
W
Ymir
2
2
6
2.5
W
7
2
6
5
L
Hercules
Upgradinq
Hercules
2
3
2
1
W
4
0
7
7.5
L
Hachiman
jojoman1
Hachiman
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
18,477
31,906
Taken
36,458
20,140
Mitigated
18,757
9,806
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cruelify
Kukulkan
4,605
1,196
0
791
9,494
3,498
0
4,244
5,250
34,491
0
W
Ymir
2,735
76
1,098
2,939
11,061
7,554
222
2,986
8,075
17,938
0
W
14,173
2,307
0
1,202
12,940
8,663
752
791
12,149
0
34,148
L
Hercules
Upgradinq
Hercules
8,075
1,275
0
3,307
17,784
12,526
0
9,453
8,331
0
22,571
W
14,018
4,404
900
3,667
7,905
3,923
1,874
867
7,038
63,724
0
L
Hachiman
jojoman1
Hachiman
5,797
3,448
0
396
9,180
2,733
0
3,076
6,104
0
23,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
27,121
152
Minions Killed
110
0
Camps Cleared
0
769,632
Distance Traveled
645,703
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,294
592
55
4
0
197,220
1
W
Ymir
9,961
712
25
2
0
232,134
1
W
Fenrir
10,369
741
42
3
0
292,590
3
L
Hercules
10,220
730
28
2
0
272,090
1
W
Sol
10,482
749
85
6
0
244,908
2
L
Hachiman
8,607
615
27
2
0
176,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role