Player Matchup

Pele
Pele
Boujiiana
Pele
Level 24
God Stats
7W - 5L
1,366 SR
Queue Stats
57W - 57L
1,359 Elo+
Solo
Chaac
Chaac
HelIbringer
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 2
Artemis
Artemis
Oxyflush
Artemis
Level 8
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
WolfSniperGirl45
Nu Wa
Level 16
God Stats
12W - 12L
1,407 SR
Queue Stats
27W - 19L
1,359 Elo+
Solo
Chang'e
Chang'e
loerileal
Chang'e
Level 12
God Stats
4W - 4L
1,339 SR
Queue Stats
32W - 19L
1,252 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,313 Elo+

VS

Team Averages
Level 26
1,394 SR
1,369 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Supa-Sensei-Sage
Skadi
Level 25
God Stats
8W - 7L
1,449 SR
Queue Stats
63W - 64L
1,331 Elo+
Solo
Cupid
Cupid
Yonkyteam666
Cupid
Level 4
God Stats
41W - 52L
1,242 SR
Queue Stats
144W - 226L
1,174 Elo+
Party 1
Bakasura
Bakasura
ninjaman_zero
Bakasura
Level 66
God Stats
7W - 11L
1,278 SR
Queue Stats
210W - 268L
1,342 Elo+
Party 1
Kumbhakarna
Kumbhakarna
起个名好难
Kumbhakarna
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 11 / 19
12,479
462
14,606
20,742
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 5 / 20
12,939
479
20,830
22,943
13,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Oxyflush
Artemis
20
7 / 0 / 24
15,395
570
18,797
13,964
8,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 2 / 18
14,552
539
29,694
12,393
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
loerileal
Chang'e
19
9 / 4 / 21
12,937
479
13,441
13,032
4,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
11 / 9 / 1
12,890
477
18,782
22,075
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 3
10,872
403
14,785
21,645
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 2
10,303
382
1,910
20,744
6,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ninjaman_zero
Bakasura
20
6 / 8 / 6
13,394
496
12,212
27,876
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
起个名好难
Kumbhakarna
13
0 / 18 / 7
10,161
376
5,093
36,581
33,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
39
51
Kills
20
22
Deaths
51
102
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
11
9
1
1.28
W
Pele
9
11
19
1.68
W
10
5
20
4
W
Artemis
Oxyflush
Artemis
7
0
24
19
L
3
8
3
0.56
W
16
2
18
12.5
L
0
8
2
0.13
W
Chang'e
loerileal
Chang'e
9
4
21
4.88
L
Bakasura
ninjaman_zero
Bakasura
6
8
6
1.13
L
Kumbhakarna
起个名好难
Kumbhakarna
0
18
7
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,368
Damage
52,782
83,074
Taken
128,921
38,635
Mitigated
64,895
25,984
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,782
491
0
2,987
22,075
6,511
944
11,417
10,084
73,657
0
W
Pele
14,606
3,581
0
646
20,742
7,777
914
4,901
14,929
0
65,322
W
20,830
4,962
0
7,054
22,943
13,013
2,723
4,951
17,334
75
67,953
W
Artemis
Oxyflush
Artemis
18,797
11,127
0
1,750
13,964
8,684
4,203
3,533
10,325
1,197
71,561
L
14,785
6,197
0
6,282
21,645
7,269
0
5,686
15,665
0
67,650
W
29,694
4,956
536
2,400
12,393
4,474
1,307
4,586
7,049
71,923
0
L
1,910
1,684
56
3,091
20,744
6,630
997
3,801
16,751
0
49,648
W
Chang'e
loerileal
Chang'e
13,441
1,734
7,543
6,055
13,032
4,687
1,849
4,432
7,462
60,364
0
L
Bakasura
ninjaman_zero
Bakasura
12,212
7,925
0
7,329
27,876
11,329
3,368
7,995
19,603
0
79,229
L
Kumbhakarna
起个名好难
Kumbhakarna
5,093
1,057
0
1,865
36,581
33,156
84
12,892
23,183
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,302
Gold Earned
57,620
487
Minions Killed
452
0
Camps Cleared
0
2,509,477
Distance Traveled
1,946,739
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,890
477
108
4
0
398,715
2
W
Pele
12,479
462
87
3
0
521,808
0
W
Chaac
12,939
479
101
4
0
554,305
3
W
Artemis
15,395
570
108
4
0
527,542
1
L
Skadi
10,872
403
89
3
0
414,471
1
W
Nu Wa
14,552
539
91
3
0
490,291
5
L
Cupid
10,303
382
75
3
0
304,188
0
W
Chang'e
12,937
479
100
4
0
415,531
2
L
Bakasura
13,394
496
168
6
0
434,325
0
L
Kumbhakarna
10,161
376
12
0
0
395,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role