Player Matchup

Scylla
Scylla
BunnyOfPlay
Scylla
Level 109
God Stats
3W - 5L
1,604 SR
Queue Stats
99W - 128L
1,411 Elo+
Solo
Anhur
Anhur
Chomato
Anhur
Level 101
God Stats
2W - 6L
1,419 SR
Queue Stats
440W - 474L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
D1sastroph3
Cernunnos
Level 77
God Stats
2W - 2L
1,644 SR
Queue Stats
322W - 352L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
TheRealTemperate
Heimdallr
Level 23
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 6L
1,309 Elo+
Solo
Serqet
Serqet
XxNatsumex
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,394 Elo+

VS

Team Averages
Level 138
1,534 SR
1,452 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Caltastrophy
Tsukuyomi
Level 107
God Stats
1W - 1L
1,277 SR
Queue Stats
90W - 116L
1,393 Elo+
Party 2
Da Ji
Da Ji
DRXGAZ
Da Ji
Level 136
God Stats
9W - 4L
1,527 SR
Queue Stats
548W - 534L
1,426 Elo+
Party 2
Khepri
Khepri
Pwnzjuu21
Khepri
Level 143
God Stats
6W - 0L
1,866 SR
Queue Stats
105W - 102L
1,480 Elo+
Party 3
He Bo
He Bo
WesrereePipes
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 5 / 5
11,756
619
11,137
8,225
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Chomato
Anhur
20
9 / 8 / 9
14,629
770
19,348
18,760
9,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
D1sastroph3
Cernunnos
20
4 / 8 / 15
14,247
750
20,540
18,560
9,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
20
4 / 9 / 14
14,706
774
28,991
22,797
11,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
XxNatsumex
Serqet
20
11 / 5 / 8
13,867
730
14,286
14,449
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
9 / 6 / 21
14,290
752
15,233
23,782
22,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Caltastrophy
Tsukuyomi
20
8 / 7 / 15
13,985
736
10,128
24,510
19,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Da Ji
DRXGAZ
Da Ji
20
10 / 9 / 17
14,321
754
16,703
21,644
12,021
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Pwnzjuu21
Khepri
20
3 / 3 / 20
14,016
738
10,089
22,705
33,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 22
13,857
729
18,061
18,720
7,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
130
32
Kills
35
35
Deaths
32
51
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
6
21
3.25
L
Scylla
4
5
5
1.3
W
Tsukuyomi
Caltastrophy
Tsukuyomi
8
7
15
2.21
L
Anhur
Chomato
Anhur
9
8
9
1.69
L
Cernunnos
D1sastroph3
Cernunnos
4
8
15
1.44
W
Da Ji
DRXGAZ
Da Ji
10
9
17
2.06
W
Khepri
Pwnzjuu21
Khepri
3
3
20
4.33
L
Heimdallr
4
9
14
1.22
W
5
7
22
2.29
L
Serqet
XxNatsumex
Serqet
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,302
Damage
70,214
82,791
Taken
111,361
43,643
Mitigated
94,965
20,073
Healing
31,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,233
2,580
3,615
5,464
23,782
22,147
1,830
4,727
18,037
0
49,307
L
Scylla
11,137
64
353
285
8,225
3,088
458
3,936
4,289
21,599
0
W
Tsukuyomi
Caltastrophy
Tsukuyomi
10,128
2,917
425
4,042
24,510
19,590
3,021
1,131
22,922
0
23,853
L
Anhur
Chomato
Anhur
19,348
11,957
845
4,617
18,760
9,255
2,010
6,317
12,443
0
32,837
L
Cernunnos
D1sastroph3
Cernunnos
20,540
13,155
325
4,001
18,560
9,001
925
5,869
12,691
0
40,089
W
Da Ji
DRXGAZ
Da Ji
16,703
3,370
2,331
2,417
21,644
12,021
1,221
1,521
18,393
0
29,879
W
Khepri
Pwnzjuu21
Khepri
10,089
346
2,495
4,945
22,705
33,676
532
965
21,307
28,656
0
L
Heimdallr
28,991
17,213
777
6,154
22,797
11,962
577
8,228
14,569
0
60,880
W
18,061
833
1,853
4,017
18,720
7,531
0
2,109
15,490
35,499
0
L
Serqet
XxNatsumex
Serqet
14,286
2,582
811
1,905
14,449
10,337
131
3,800
10,649
0
18,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,205
Gold Earned
70,469
181
Minions Killed
180
0
Camps Cleared
0
1,340,843
Distance Traveled
1,708,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,290
752
50
3
0
385,154
0
L
Scylla
11,756
619
26
1
0
179,215
0
W
Tsukuyomi
13,985
736
26
1
0
351,733
2
L
Anhur
14,629
770
29
2
0
277,126
0
L
Cernunnos
14,247
750
37
2
0
285,457
0
W
Da Ji
14,321
754
24
1
0
317,962
1
W
Khepri
14,016
738
28
1
0
365,375
0
L
Heimdallr
14,706
774
66
3
0
262,897
0
W
He Bo
13,857
729
52
3
0
288,237
0
L
Serqet
13,867
730
23
1
0
336,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role