Player Matchup

Bellona
Bellona
EHBreezy
Bellona
Level 8
God Stats
22W - 37L
1,372 SR
Queue Stats
36W - 47L
1,446 Elo+
Party 2
Izanami
Izanami
SwageusGodOfDrip
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 217L
1,404 Elo+
Party 2
Apollo
Apollo
Victorqwr
Apollo
Level 26
God Stats
1W - 1L
1,596 SR
Queue Stats
6W - 7L
1,546 Elo+
Solo
Ra
Ra
helpme412
Ra
Level 80
God Stats
5W - 8L
1,466 SR
Queue Stats
238W - 237L
1,415 Elo+
Party 2
Arachne
Arachne
xTheLegendaryBx
Arachne
Level 28
God Stats
4W - 8L
1,452 SR
Queue Stats
70W - 74L
1,513 Elo+
Solo
Team Averages
Level 31
1,477 SR
1,465 Elo+

VS

Team Averages
Level 22
1,482 SR
1,489 Elo+
Cthulhu
Cthulhu
Chronodragoon0
Cthulhu
Level 13
God Stats
2W - 8L
1,358 SR
Queue Stats
14W - 29L
1,460 Elo+
Party 3
Jing Wei
Jing Wei
Henpai-KFJ
Jing Wei
Level 32
God Stats
5W - 5L
1,551 SR
Queue Stats
531W - 592L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Thomaskun3
Kukulkan
Level 17
God Stats
8W - 4L
1,713 SR
Queue Stats
22W - 29L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
TopKoneko
Amaterasu
Level 28
God Stats
1W - 5L
1,370 SR
Queue Stats
451W - 501L
1,449 Elo+
Party 1
Ymir
Ymir
graceful_scarf4
Ymir
Level 19
God Stats
4W - 9L
1,420 SR
Queue Stats
121W - 109L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EHBreezy
Bellona
17
2 / 3 / 2
11,610
484
5,226
12,665
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
14 / 0 / 7
14,854
619
20,366
9,739
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Victorqwr
Apollo
20
6 / 0 / 10
14,031
585
18,793
18,674
7,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

18
5 / 0 / 10
12,825
534
9,343
10,164
5,942
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 2 / 4
13,822
576
13,322
19,050
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
8,586
358
7,344
25,941
24,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Henpai-KFJ
Jing Wei
16
0 / 4 / 0
9,682
403
3,163
12,999
4,615
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Thomaskun3
Kukulkan
16
1 / 9 / 1
10,212
426
10,663
14,472
6,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TopKoneko
Amaterasu
14
1 / 9 / 1
9,611
400
6,906
19,665
9,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 2 / 0
12,966
540
13,347
17,253
23,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
34
Kills
5
5
Deaths
34
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Bellona
EHBreezy
Bellona
2
3
2
1
L
Jing Wei
Henpai-KFJ
Jing Wei
0
4
0
0
W
14
0
7
17.5
L
Kukulkan
Thomaskun3
Kukulkan
1
9
1
0.17
L
Amaterasu
TopKoneko
Amaterasu
1
9
1
0.17
W
Apollo
Victorqwr
Apollo
6
0
10
11
L
3
2
0
1.5
W
5
0
10
10
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,050
Damage
41,423
70,292
Taken
90,330
34,752
Mitigated
68,996
31,923
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
146
0
3,960
25,941
24,982
105
2,341
23,291
38,678
0
W
Bellona
EHBreezy
Bellona
5,226
1,232
0
593
12,665
9,386
768
6,800
5,865
0
43,978
L
Jing Wei
Henpai-KFJ
Jing Wei
3,163
1,728
0
2,706
12,999
4,615
355
1,354
11,353
0
73,197
W
20,366
11,145
498
3,748
9,739
3,816
2,295
3,461
5,978
0
94,195
L
Kukulkan
Thomaskun3
Kukulkan
10,663
921
0
272
14,472
6,432
698
1,997
12,365
62,222
0
L
Amaterasu
TopKoneko
Amaterasu
6,906
3,718
0
1,121
19,665
9,242
343
1,263
18,334
0
62,549
W
Apollo
Victorqwr
Apollo
18,793
13,824
0
9,435
18,674
7,979
12,151
9,716
8,778
0
109,634
L
13,347
1,853
0
6,578
17,253
23,725
936
1,513
15,644
110,396
0
W
9,343
758
2,425
5,039
10,164
5,942
2,561
5,037
4,977
57,134
0
W
13,322
10,153
0
10,185
19,050
7,629
513
6,478
12,542
0
94,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,142
Gold Earned
51,057
632
Minions Killed
627
0
Camps Cleared
0
2,228,076
Distance Traveled
1,987,904
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,586
358
63
3
0
418,592
0
W
Bellona
11,610
484
84
4
0
434,429
0
L
Jing Wei
9,682
403
131
5
0
426,184
7
W
Izanami
14,854
619
148
6
0
398,796
0
L
Kukulkan
10,212
426
125
5
0
349,265
0
L
Amaterasu
9,611
400
98
4
0
445,937
1
W
Apollo
14,031
585
159
7
0
432,078
1
L
Ymir
12,966
540
210
9
0
347,926
3
W
Ra
12,825
534
97
4
0
494,146
7
W
Arachne
13,822
576
144
6
0
468,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role