Player Matchup

Medusa
Medusa
CheezyRl
Medusa
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 109L
1,731 Elo+
Party 1
Sun Wukong
Sun Wukong
MuuLaFlaga
Sun Wukong
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
27W - 37L
1,451 Elo+
Solo
Cerberus
Cerberus
TheOfficerBagel
Cerberus
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 235L
1,594 Elo+
Party 1
Janus
Janus
feasterbunny1
Janus
Level 16
God Stats
19W - 13L
1,750 SR
Queue Stats
148W - 145L
1,592 Elo+
Solo
Susano
Susano
ıl42lı
Susano
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,681 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,610 Elo+

VS

Team Averages
Level 19
1,510 SR
1,636 Elo+
Anhur
Anhur
LindseyBentley
Anhur
Level 6
God Stats
2W - 1L
1,842 SR
Queue Stats
19W - 14L
1,785 Elo+
Solo
Cthulhu
Cthulhu
Odalay719
Cthulhu
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
3W - 2L
1,407 Elo+
Solo
Tiamat
Tiamat
OminousPig
Tiamat
Level 42
God Stats
1W - 0L
1,588 SR
Queue Stats
187W - 176L
1,499 Elo+
Party 2
Pele
Pele
PoggerHogger
Pele
Level 15
God Stats
30W - 26L
1,312 SR
Queue Stats
121W - 128L
1,597 Elo+
Party 2
Hercules
Hercules
churmp
Hercules
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 28L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CheezyRl
Medusa
14
7 / 4 / 3
9,333
519
11,295
11,645
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MuuLaFlaga
Sun Wukong
15
4 / 5 / 2
9,225
513
7,182
12,928
7,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
14
4 / 5 / 7
8,808
489
7,137
14,150
11,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 1
9,668
537
7,509
7,407
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
ıl42lı
Susano
10
1 / 7 / 3
7,457
414
1,907
8,918
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,913
495
3,892
12,711
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Odalay719
Cthulhu
13
1 / 5 / 5
7,644
425
5,488
11,862
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
OminousPig
Tiamat
15
2 / 1 / 2
8,835
491
6,446
6,290
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 3
8,720
484
6,971
11,060
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
churmp
Hercules
16
10 / 3 / 3
11,253
625
14,960
20,235
10,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
19
Kills
22
23
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
CheezyRl
Medusa
7
4
3
2.13
W
4
6
2
0.83
L
Sun Wukong
MuuLaFlaga
Sun Wukong
4
5
2
1
W
Cthulhu
Odalay719
Cthulhu
1
5
5
0.7
W
Tiamat
OminousPig
Tiamat
2
1
2
3
W
5
4
3
1.63
L
Cerberus
4
5
7
1.5
W
Hercules
churmp
Hercules
10
3
3
3.83
L
3
2
1
1.75
L
Susano
ıl42lı
Susano
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
37,757
55,048
Taken
62,158
26,577
Mitigated
30,201
11,294
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CheezyRl
Medusa
11,295
5,810
0
1,986
11,645
3,798
1,215
2,764
8,651
0
55,170
W
3,892
1,914
0
3,236
12,711
3,607
108
1,537
11,132
0
46,763
L
Sun Wukong
MuuLaFlaga
Sun Wukong
7,182
2,496
0
3,137
12,928
7,079
726
1,461
11,105
58
36,438
W
Cthulhu
Odalay719
Cthulhu
5,488
346
197
2,597
11,862
8,740
73
3,852
7,942
20,944
0
W
Tiamat
OminousPig
Tiamat
6,446
253
0
1,583
6,290
3,447
0
2,666
3,443
45,295
0
W
6,971
2,419
0
4,121
11,060
3,737
0
2,371
8,597
0
44,711
L
Cerberus
7,137
812
0
2,205
14,150
11,095
0
3,011
10,737
43,132
0
W
Hercules
churmp
Hercules
14,960
8,121
0
8,639
20,235
10,670
60
3,811
16,340
0
76,521
L
7,509
302
0
2,079
7,407
2,092
0
3,378
3,597
65,311
0
L
Susano
ıl42lı
Susano
1,907
583
0
1,887
8,918
2,513
0
110
8,778
0
27,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
45,365
451
Minions Killed
445
0
Camps Cleared
0
1,518,361
Distance Traveled
1,551,712
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,333
519
86
5
0
295,952
1
W
Anhur
8,913
495
78
4
0
290,773
0
L
Sun Wukong
9,225
513
68
4
0
284,842
2
W
Cthulhu
7,644
425
48
3
0
302,742
0
W
Tiamat
8,835
491
99
6
0
331,089
0
W
Pele
8,720
484
71
4
0
335,592
3
L
Cerberus
8,808
489
94
5
0
311,075
1
W
Hercules
11,253
625
149
8
0
291,516
0
L
Janus
9,668
537
148
8
0
377,871
5
L
Susano
7,457
414
55
3
0
248,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role