Player Matchup

Vamana
Vamana
JDubbs57
Vamana
Level 115
God Stats
2W - 3L
1,450 SR
Queue Stats
42W - 50L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NightHawk141
Kumbhakarna
Level 67
God Stats
12W - 17L
1,483 SR
Queue Stats
103W - 117L
1,444 Elo+
Party 2
Hachiman
Hachiman
TheBludKnight86
Hachiman
Level 43
God Stats
6W - 15L
1,434 SR
Queue Stats
16W - 29L
1,489 Elo+
Party 2
Serqet
Serqet
TheHighKing2240
Serqet
Level 140
God Stats
0W - 2L
1,258 SR
Queue Stats
51W - 61L
1,504 Elo+
Party 2
Merlin
Merlin
Unloadsumlead69
Merlin
Level 106
God Stats
2W - 10L
1,461 SR
Queue Stats
147W - 176L
1,470 Elo+
Party 2
Team Averages
Level 94
1,417 SR
1,478 Elo+

VS

Team Averages
Level 106
1,538 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Burkie2020
Pele
Level 27
God Stats
14W - 13L
1,593 SR
Queue Stats
56W - 50L
1,508 Elo+
Party 1
Sol
Sol
EatShortsLoser
Sol
Level 128
God Stats
3W - 2L
1,758 SR
Queue Stats
26W - 27L
1,527 Elo+
Solo
Ganesha
Ganesha
HEADHUNTER20
Ganesha
Level 126
God Stats
3W - 3L
1,337 SR
Queue Stats
320W - 344L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JDubbs57
Vamana
13
1 / 2 / 2
7,590
690
5,358
10,571
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
NightHawk141
Kumbhakarna
13
1 / 5 / 2
7,719
702
3,608
12,441
8,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
12
0 / 6 / 2
6,700
609
3,282
9,807
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 3
7,755
705
6,870
8,600
3,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 2 / 2
8,309
755
7,938
6,442
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
11 / 2 / 6
11,188
1,017
13,689
5,467
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
15
2 / 0 / 10
8,438
767
8,829
5,059
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 8
8,050
732
3,136
8,435
3,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 1 / 7
9,544
868
7,387
3,407
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
HEADHUNTER20
Ganesha
15
0 / 0 / 16
9,589
872
7,130
12,759
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
18
18
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
6
7
W
Baron Samedi
 
Baron Samedi
2
0
10
7
W
1
3
8
1.67
W
4
1
7
7.5
W
Ganesha
HEADHUNTER20
Ganesha
0
0
16
8
L
Vamana
JDubbs57
Vamana
1
2
2
1
L
Kumbhakarna
NightHawk141
Kumbhakarna
1
5
2
0.4
L
Hachiman
0
6
2
0.17
L
2
3
3
1.17
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,056
Damage
40,171
47,861
Taken
35,127
27,359
Mitigated
22,769
6,398
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,689
5,012
0
450
5,467
2,199
1,538
1,886
3,437
0
37,370
W
Baron Samedi
 
Baron Samedi
8,829
364
1,937
1,844
5,059
3,133
285
1,781
3,278
19,801
0
W
3,136
471
0
739
8,435
3,972
735
3,474
4,454
0
19,233
W
7,387
1,910
0
1,791
3,407
1,177
1,802
724
2,683
42,823
0
W
Ganesha
HEADHUNTER20
Ganesha
7,130
362
0
3,786
12,759
12,288
155
4,238
8,521
18,967
0
L
Vamana
JDubbs57
Vamana
5,358
2,984
0
2,547
10,571
8,917
0
5,585
4,808
0
25,533
L
Kumbhakarna
NightHawk141
Kumbhakarna
3,608
396
0
1,301
12,441
8,779
0
7,348
4,770
10,234
0
L
Hachiman
3,282
1,260
0
363
9,807
3,264
0
4,244
5,381
0
15,060
L
6,870
898
0
473
8,600
3,690
0
2,566
5,890
0
18,418
L
7,938
45
0
1,714
6,442
2,709
0
3,004
3,329
40,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
46,809
223
Minions Killed
248
6
Camps Cleared
9
1,046,076
Distance Traveled
1,078,091
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,188
1,017
53
5
2
200,702
3
W
Baron Samedi
8,438
767
35
3
0
215,659
1
W
Pele
8,050
732
47
4
4
217,195
1
W
Sol
9,544
868
109
10
3
222,345
0
W
Ganesha
9,589
872
4
0
0
222,190
1
L
Vamana
7,590
690
50
5
0
229,398
1
L
Kumbhakarna
7,719
702
13
1
0
213,187
2
L
Hachiman
6,700
609
30
3
1
173,724
0
L
Serqet
7,755
705
33
3
4
225,382
2
L
Merlin
8,309
755
97
9
1
204,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role