Player Matchup

Fafnir
Fafnir
AbominableSnowmn
Fafnir
Level 128
God Stats
4W - 6L
1,666 SR
Queue Stats
344W - 261L
1,640 Elo+
Party 1
Neith
Neith
GalaxyGx
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,715 Elo+
Party 1
Agni
Agni
Tacomnivore
Agni
Level 109
God Stats
6W - 2L
1,779 SR
Queue Stats
389W - 327L
1,653 Elo+
Party 1
Erlang Shen
Erlang Shen
TendiesToTheMoon
Erlang Shen
Level 122
God Stats
4W - 1L
1,834 SR
Queue Stats
294W - 242L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
saword
Gilgamesh
Level 17
God Stats
5W - 1L
1,807 SR
Queue Stats
71W - 57L
1,642 Elo+
Party 1
Team Averages
Level 104
1,717 SR
1,663 Elo+

VS

Team Averages
Level 66
1,525 SR
1,543 Elo+
Merlin
Merlin
BadJokker
Merlin
Level 115
God Stats
3W - 2L
1,573 SR
Queue Stats
113W - 117L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
KaydyK
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 145L
1,611 Elo+
Party 2
Janus
Janus
PaPachit0
Janus
Level 141
God Stats
1W - 3L
1,223 SR
Queue Stats
83W - 101L
1,450 Elo+
Party 2
Loki
Loki
Zedxy
Loki
Level 21
God Stats
28W - 27L
1,579 SR
Queue Stats
76W - 81L
1,562 Elo+
Party 2
Amaterasu
Amaterasu
xOSCARx
Amaterasu
Level 22
God Stats
7W - 2L
1,747 SR
Queue Stats
25W - 27L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 13
15,623
625
21,652
26,051
17,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
GalaxyGx
Neith
20
12 / 5 / 9
15,356
614
23,364
18,630
8,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 16
14,417
577
15,600
14,872
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
TendiesToTheMoon
Erlang Shen
20
17 / 0 / 12
17,266
691
22,547
18,766
11,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
saword
Gilgamesh
19
4 / 3 / 9
13,470
539
15,314
16,813
12,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadJokker
Merlin
18
8 / 12 / 1
12,352
494
20,969
23,505
9,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
KaydyK
Jing Wei
19
2 / 8 / 5
12,019
481
7,259
18,069
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
PaPachit0
Janus
16
1 / 13 / 5
10,679
427
7,324
25,114
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Zedxy
Loki
14
1 / 15 / 4
8,997
360
5,709
22,104
7,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
xOSCARx
Amaterasu
18
4 / 9 / 5
11,863
475
14,506
24,586
17,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
57
Kills
16
17
Deaths
57
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
6
13
3.25
L
Merlin
BadJokker
Merlin
8
12
1
0.71
W
Neith
GalaxyGx
Neith
12
5
9
3.3
L
Jing Wei
KaydyK
Jing Wei
2
8
5
0.56
L
Janus
PaPachit0
Janus
1
13
5
0.27
W
11
3
16
6.33
W
Erlang Shen
TendiesToTheMoon
Erlang Shen
17
0
12
23
L
Loki
Zedxy
Loki
1
15
4
0.2
W
Gilgamesh
saword
Gilgamesh
4
3
9
2.83
L
Amaterasu
xOSCARx
Amaterasu
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,477
Damage
55,767
95,132
Taken
113,378
55,146
Mitigated
47,856
27,520
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,652
4,122
0
11,566
26,051
17,335
226
12,278
13,773
86,453
0
L
Merlin
BadJokker
Merlin
20,969
815
0
2,239
23,505
9,092
0
12,067
10,549
72,094
0
W
Neith
GalaxyGx
Neith
23,364
8,757
0
5,518
18,630
8,568
10,966
2,545
16,085
0
122,416
L
Jing Wei
KaydyK
Jing Wei
7,259
4,973
0
3,367
18,069
6,327
804
5,101
12,908
0
71,125
L
Janus
PaPachit0
Janus
7,324
193
183
4,254
25,114
7,528
0
7,601
17,271
57,684
0
W
15,600
1,700
0
2,440
14,872
5,885
2,253
5,415
9,457
82,183
0
W
Erlang Shen
TendiesToTheMoon
Erlang Shen
22,547
10,703
0
3,829
18,766
11,254
3,034
5,044
13,722
0
148,891
L
Loki
Zedxy
Loki
5,709
899
0
2,112
22,104
7,342
0
8,820
13,100
0
38,954
W
Gilgamesh
saword
Gilgamesh
15,314
4,065
0
4,167
16,813
12,104
739
3,011
13,802
0
73,508
L
Amaterasu
xOSCARx
Amaterasu
14,506
6,383
0
3,832
24,586
17,567
0
2,655
21,883
0
45,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,132
Gold Earned
55,910
735
Minions Killed
500
0
Camps Cleared
0
2,401,767
Distance Traveled
1,965,653
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,623
625
133
5
0
451,629
4
L
Merlin
12,352
494
125
5
0
365,261
2
W
Neith
15,356
614
175
7
0
388,158
0
L
Jing Wei
12,019
481
138
6
0
371,051
4
L
Janus
10,679
427
115
5
0
383,109
2
W
Agni
14,417
577
120
5
0
512,541
8
W
Erlang Shen
17,266
691
180
7
0
593,738
3
L
Loki
8,997
360
56
2
0
410,909
5
W
Gilgamesh
13,470
539
127
5
0
455,701
7
L
Amaterasu
11,863
475
66
3
0
435,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role