Player Matchup

Fenrir
Fenrir
Silver V
BlueSage9
Fenrir
Silver V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Tsunami99
Athena
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,505 MMR
Solo
Anubis
Anubis
Bronze III
biusange
Anubis
Bronze III
Level 124
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 4L
1,459 MMR
Solo
Horus
Horus
Silver II
doom0833
Horus
Silver II
Level 156
God Stats
1W - 1L
1,739 SR
Queue Stats
319W - 322L
1,052 MMR
Solo
Anhur
Anhur
Gold IV
tIaMaTaTa
Anhur
Gold IV
Level 67
God Stats
7W - 11L
1,468 SR
Queue Stats
157W - 162L
1,390 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,487 SR
1,381 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,611 SR
1,310 MMR
Da Ji
Da Ji
Gold V
Ghimara
Da Ji
Gold V
Level 142
God Stats
8W - 6L
1,702 SR
Queue Stats
21W - 17L
1,552 MMR
Solo
Izanami
Izanami
Gold V
SupremePrimarch
Izanami
Gold V
Level 69
God Stats
2W - 0L
1,650 SR
Queue Stats
53W - 62L
1,329 MMR
Solo
Ares
Ares
Bronze II
XTheDeathstrokeX
Ares
Bronze II
Level 89
God Stats
27W - 32L
1,486 SR
Queue Stats
151W - 152L
894 MMR
Solo
Ah Puch
Ah Puch
Silver III
charbel666
Ah Puch
Silver III
Level 127
God Stats
4W - 0L
1,620 SR
Queue Stats
9W - 16L
1,420 MMR
Solo
King Arthur
King Arthur
Bronze III
yuanqian
King Arthur
Bronze III
Level 31
God Stats
10W - 11L
1,596 SR
Queue Stats
32W - 58L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueSage9
Fenrir
10
2 / 2 / 2
7,453
466
5,332
13,780
7,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Tsunami99
Athena
14
1 / 3 / 1
8,136
509
11,897
15,434
18,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
biusange
Anubis
12
2 / 7 / 2
7,709
482
6,111
10,084
3,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
doom0833
Horus
12
1 / 3 / 2
7,304
457
1,460
11,435
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
tIaMaTaTa
Anhur
13
1 / 4 / 3
7,871
492
4,584
11,474
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
GilgameshTsukuyomi

VS

Bans
SetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ghimara
Da Ji
16
6 / 3 / 7
9,562
598
11,506
11,639
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 2
9,611
601
10,948
10,952
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 4
7,321
458
4,365
12,317
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
charbel666
Ah Puch
15
4 / 0 / 5
9,330
583
7,049
3,657
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
yuanqian
King Arthur
15
3 / 0 / 2
8,802
550
7,518
14,719
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
19
19
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlueSage9
Fenrir
2
2
2
1.5
W
Da Ji
Ghimara
Da Ji
6
3
7
3.17
W
5
3
2
2
L
Athena
Tsunami99
Athena
1
3
1
0.5
W
1
1
4
3
L
Anubis
biusange
Anubis
2
7
2
0.43
W
Ah Puch
charbel666
Ah Puch
4
0
5
6.5
L
Horus
doom0833
Horus
1
3
2
0.67
L
Anhur
tIaMaTaTa
Anhur
1
4
3
0.63
W
King Arthur
yuanqian
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
41,386
62,207
Taken
53,284
37,635
Mitigated
25,845
17,225
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlueSage9
Fenrir
5,332
1,206
0
1,828
13,780
7,233
0
2,493
11,151
0
20,089
W
Da Ji
Ghimara
Da Ji
11,506
3,226
0
605
11,639
4,197
0
2,624
9,015
0
63,096
W
10,948
6,662
0
3,864
10,952
3,140
958
1,429
9,523
0
81,017
L
Athena
Tsunami99
Athena
11,897
3,839
0
6,115
15,434
18,174
0
1,796
12,803
53,738
0
W
4,365
86
0
3,650
12,317
7,491
366
4,893
7,375
13,793
0
L
Anubis
biusange
Anubis
6,111
199
0
2,129
10,084
3,979
354
2,642
7,222
44,031
0
W
Ah Puch
charbel666
Ah Puch
7,049
371
0
1,593
3,657
1,350
461
510
3,147
46,798
0
L
Horus
doom0833
Horus
1,460
505
537
3,722
11,435
4,983
385
2,373
8,940
0
33,928
L
Anhur
tIaMaTaTa
Anhur
4,584
2,037
0
2,894
11,474
3,266
564
1,744
9,692
0
52,741
W
King Arthur
yuanqian
King Arthur
7,518
941
0
7,635
14,719
9,667
375
8,552
6,167
0
48,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
44,626
403
Minions Killed
479
0
Camps Cleared
0
1,479,973
Distance Traveled
1,538,189
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,453
466
29
2
0
345,123
2
W
Da Ji
9,562
598
108
7
0
330,639
3
W
Izanami
9,611
601
137
9
0
269,297
3
L
Athena
8,136
509
101
6
0
313,149
2
W
Ares
7,321
458
15
1
0
315,140
5
L
Anubis
7,709
482
99
6
0
263,620
3
W
Ah Puch
9,330
583
113
7
0
314,115
5
L
Horus
7,304
457
78
5
0
284,824
1
L
Anhur
7,871
492
96
6
0
273,257
4
W
King Arthur
8,802
550
106
7
0
308,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role