Player Matchup

Medusa
Medusa
Nic8U4Lunch
Medusa
Level 56
God Stats
0W - 2L
1,213 SR
Queue Stats
196W - 256L
1,410 Elo+
Party 1
Pele
Pele
The F Bomb 1
Pele
Level 47
God Stats
10W - 18L
1,383 SR
Queue Stats
221W - 271L
1,370 Elo+
Party 1
Ymir
Ymir
Torgoski54
Ymir
Level 19
God Stats
5W - 9L
1,366 SR
Queue Stats
74W - 92L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
bndavidsen
Nu Wa
Level 43
God Stats
23W - 19L
1,553 SR
Queue Stats
193W - 214L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
slayer_of_puss44
Guan Yu
Level 28
God Stats
29W - 24L
1,476 SR
Queue Stats
174W - 204L
1,399 Elo+
Party 1
Team Averages
Level 39
1,398 SR
1,393 Elo+

VS

Team Averages
Level 81
1,536 SR
1,480 Elo+
Kuzenbo
Kuzenbo
SakeBoyZuko
Kuzenbo
Level 142
God Stats
38W - 28L
1,508 SR
Queue Stats
242W - 281L
1,578 Elo+
Party 2
Skadi
Skadi
hamchoiqua
Skadi
Level 29
God Stats
83W - 84L
1,599 SR
Queue Stats
100W - 112L
1,493 Elo+
Party 2
Ganesha
Ganesha
narrzi
Ganesha
Level 84
God Stats
5W - 7L
1,586 SR
Queue Stats
211W - 242L
1,453 Elo+
Party 2
Sol
Sol
oodri
Sol
Level 66
God Stats
47W - 70L
1,346 SR
Queue Stats
206W - 255L
1,347 Elo+
Party 2
Guan Yu
Guan Yu
slaapps
Guan Yu
Level 85
God Stats
31W - 41L
1,643 SR
Queue Stats
285W - 280L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 9 / 0
8,896
356
4,900
16,798
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 9 / 0
9,183
367
5,819
18,602
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 0
9,848
394
1,482
9,642
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
4 / 4 / 0
12,009
480
24,392
13,716
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 5 / 0
10,617
425
8,853
22,299
19,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SakeBoyZuko
Kuzenbo
20
6 / 1 / 4
13,273
531
13,509
18,180
22,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
3 / 1 / 8
12,362
494
10,395
9,359
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
narrzi
Ganesha
16
0 / 0 / 12
11,728
469
7,216
12,590
10,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
oodri
Sol
20
5 / 2 / 5
12,536
501
6,768
10,417
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
slaapps
Guan Yu
19
15 / 0 / 7
12,631
505
19,815
22,250
17,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
4
Kills
29
29
Deaths
4
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
0
0
W
Kuzenbo
SakeBoyZuko
Kuzenbo
6
1
4
8
L
0
9
0
0
L
0
2
0
0
L
Nu Wa
4
4
0
1
W
Skadi
3
1
8
7
W
Ganesha
narrzi
Ganesha
0
0
12
6
W
Sol
oodri
Sol
5
2
5
3.75
W
Guan Yu
slaapps
Guan Yu
15
0
7
18.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,446
Damage
57,703
81,057
Taken
72,796
38,642
Mitigated
58,117
15,054
Healing
20,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,900
1,503
0
1,686
16,798
5,011
1,324
3,356
13,292
0
53,637
W
Kuzenbo
SakeBoyZuko
Kuzenbo
13,509
2,996
0
2,795
18,180
22,668
146
4,065
13,431
94,087
0
L
5,819
874
0
1,507
18,602
4,026
0
4,281
14,051
0
65,605
L
1,482
71
0
913
9,642
6,482
302
1,435
8,102
43,108
0
L
Nu Wa
24,392
3,176
0
2,513
13,716
3,794
19
7,447
6,118
104,537
0
W
Skadi
10,395
1,995
0
2,901
9,359
3,444
1,652
3,439
5,920
0
109,355
W
Ganesha
narrzi
Ganesha
7,216
394
367
1,128
12,590
10,872
539
4,060
8,500
43,372
0
W
Sol
oodri
Sol
6,768
679
0
4,287
10,417
3,235
707
6,048
4,369
97,993
0
W
Guan Yu
slaapps
Guan Yu
19,815
1,677
2,801
6,145
22,250
17,898
623
8,262
13,808
0
72,452
L
8,853
1,363
103
8,332
22,299
19,329
194
10,974
11,085
0
73,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
62,530
552
Minions Killed
664
0
Camps Cleared
0
2,179,161
Distance Traveled
2,450,198
13
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,896
356
96
4
0
399,979
9
W
Kuzenbo
13,273
531
168
7
0
478,282
6
L
Pele
9,183
367
95
4
0
467,696
2
L
Ymir
9,848
394
69
3
0
429,266
0
L
Nu Wa
12,009
480
155
6
0
421,006
2
W
Skadi
12,362
494
185
7
0
478,353
8
W
Ganesha
11,728
469
21
1
0
476,992
9
W
Sol
12,536
501
181
7
0
448,252
12
W
Guan Yu
12,631
505
109
4
0
568,319
8
L
Guan Yu
10,617
425
137
5
0
461,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role