Player Matchup

Sylvanus
Sylvanus
CtnDalorean
Sylvanus
Level 160
God Stats
0W - 2L
1,376 SR
Queue Stats
107W - 101L
1,539 Elo+
Party 1
Tiamat
Tiamat
MomSeckser420
Tiamat
Level 109
God Stats
4W - 3L
1,620 SR
Queue Stats
270W - 291L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
selwynn12
Tsukuyomi
Level 146
God Stats
36W - 16L
1,598 SR
Queue Stats
446W - 473L
1,557 Elo+
Party 1
Team Averages
Level 138
1,532 SR
1,544 Elo+

VS

Team Averages
Level 70
1,610 SR
1,514 Elo+
Scylla
Scylla
IsADamn
Scylla
Level 46
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 4L
1,528 Elo+
Solo
Neith
Neith
Jrinker182
Neith
Level 45
God Stats
37W - 29L
1,530 SR
Queue Stats
37W - 29L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
blood_Omen4567
Gilgamesh
Level 119
God Stats
16W - 16L
1,576 SR
Queue Stats
179W - 183L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CtnDalorean
Sylvanus
17
1 / 6 / 5
13,101
546
9,120
29,814
38,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 9 / 5
14,964
624
17,096
29,167
30,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
selwynn12
Tsukuyomi
18
6 / 10 / 4
15,474
645
17,589
19,415
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IsADamn
Scylla
20
14 / 3 / 8
17,927
747
27,060
14,619
6,256
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
20
7 / 4 / 11
16,447
685
17,859
17,926
7,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
blood_Omen4567
Gilgamesh
20
4 / 4 / 17
17,300
721
16,601
23,215
16,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
25
25
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CtnDalorean
Sylvanus
1
6
5
0.58
W
Scylla
IsADamn
Scylla
14
3
8
6
W
Neith
7
4
11
3.13
L
4
9
5
0.72
W
Gilgamesh
blood_Omen4567
Gilgamesh
4
4
17
3.13
L
Tsukuyomi
selwynn12
Tsukuyomi
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
61,520
78,396
Taken
55,760
78,157
Mitigated
30,158
22,090
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CtnDalorean
Sylvanus
9,120
965
3,545
8,991
29,814
38,323
152
10,059
19,755
40,986
0
W
Scylla
IsADamn
Scylla
27,060
2,026
0
1,147
14,619
6,256
207
6,645
7,974
112,527
0
W
Neith
17,859
11,230
97
4,485
17,926
7,316
1,706
10,474
7,452
0
100,645
L
17,096
410
166
9,114
29,167
30,024
579
10,429
18,738
92,710
0
W
Gilgamesh
blood_Omen4567
Gilgamesh
16,601
5,448
0
1,064
23,215
16,586
482
9,163
14,052
0
82,208
L
Tsukuyomi
selwynn12
Tsukuyomi
17,589
7,600
0
274
19,415
9,810
53
6,742
12,673
0
61,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
51,674
236
Minions Killed
353
0
Camps Cleared
0
1,172,822
Distance Traveled
1,343,995
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,101
546
49
2
0
354,093
2
W
Scylla
17,927
747
136
6
0
424,402
10
W
Neith
16,447
685
110
5
0
447,149
1
L
Tiamat
14,964
624
129
5
0
412,436
2
W
Gilgamesh
17,300
721
107
4
0
472,444
1
L
Tsukuyomi
15,474
645
58
2
0
406,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role