Player Matchup

Fenrir
Fenrir
Ahh_its_a_DEMON
Fenrir
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 19L
1,268 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nirv2267
Cu Chulainn
Level 73
God Stats
24W - 28L
1,508 SR
Queue Stats
301W - 363L
1,394 Elo+
Party 2
Skadi
Skadi
PeeGeeSenpai
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 79L
1,414 Elo+
Party 2
Khepri
Khepri
iDoNoDamage
Khepri
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 202L
1,318 Elo+
Party 2
King Arthur
King Arthur
zLunar
King Arthur
Level 28
God Stats
7W - 17L
1,450 SR
Queue Stats
877W - 892L
1,448 Elo+
Party 2
Team Averages
Level 34
1,492 SR
1,368 Elo+

VS

Team Averages
Level 17
1,471 SR
1,471 Elo+
Nox
Nox
Henpai-KFJ
Nox
Level 32
God Stats
3W - 3L
1,532 SR
Queue Stats
531W - 592L
1,496 Elo+
Party 1
Yemoja
Yemoja
KillSukii
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
NoctisSunna
Izanami
Level 14
God Stats
6W - 7L
1,629 SR
Queue Stats
80W - 97L
1,558 Elo+
Party 1
Chaac
Chaac
SPRChrom
Chaac
Level 6
God Stats
0W - 2L
1,206 SR
Queue Stats
16W - 19L
1,340 Elo+
Solo
Amaterasu
Amaterasu
TopKoneko
Amaterasu
Level 28
God Stats
1W - 5L
1,488 SR
Queue Stats
451W - 501L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
10,197
486
6,825
14,604
9,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Nirv2267
Cu Chulainn
19
8 / 0 / 16
12,446
593
21,096
15,445
15,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 6 / 11
12,903
614
16,260
15,415
9,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
15
7 / 2 / 15
11,220
534
6,464
15,613
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
zLunar
King Arthur
19
13 / 0 / 14
12,284
585
24,522
21,056
17,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,380
399
7,155
13,437
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KillSukii
Yemoja
12
1 / 10 / 3
8,699
414
5,926
19,376
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
NoctisSunna
Izanami
13
5 / 10 / 1
9,089
433
16,242
18,048
6,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
SPRChrom
Chaac
14
2 / 8 / 3
9,275
442
8,834
24,821
22,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
TopKoneko
Amaterasu
15
1 / 6 / 1
9,297
443
5,436
17,891
8,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
40
Kills
9
10
Deaths
40
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
0
6
2
0.17
L
Yemoja
KillSukii
Yemoja
1
10
3
0.25
W
Cu Chulainn
Nirv2267
Cu Chulainn
8
0
16
16
L
Izanami
NoctisSunna
Izanami
5
10
1
0.55
W
7
6
11
2.08
L
Chaac
SPRChrom
Chaac
2
8
3
0.44
L
Amaterasu
TopKoneko
Amaterasu
1
6
1
0.25
W
Khepri
7
2
15
7.25
W
King Arthur
zLunar
King Arthur
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,167
Damage
43,593
82,133
Taken
93,573
67,083
Mitigated
62,680
20,534
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,825
2,261
0
3,511
14,604
9,459
1,322
2,280
12,263
0
50,965
L
7,155
1,467
0
2,521
13,437
5,178
1,236
1,487
11,950
41,884
0
L
Yemoja
KillSukii
Yemoja
5,926
1,273
1,569
707
19,376
19,717
150
3,629
15,747
21,156
0
W
Cu Chulainn
Nirv2267
Cu Chulainn
21,096
3,308
0
4,648
15,445
15,592
2,120
1,920
13,493
13,577
77,640
L
Izanami
NoctisSunna
Izanami
16,242
14,035
0
3,886
18,048
6,458
1,332
2,529
15,519
0
46,004
W
16,260
10,701
0
2,372
15,415
9,132
7,142
1,624
13,783
0
88,987
L
Chaac
SPRChrom
Chaac
8,834
3,102
0
4,810
24,821
22,910
0
2,993
21,828
0
47,186
L
Amaterasu
TopKoneko
Amaterasu
5,436
2,293
0
2,161
17,891
8,417
542
1,222
16,669
0
55,722
W
Khepri
6,464
644
0
2,000
15,613
15,529
1,252
3,602
11,869
26,499
0
W
King Arthur
zLunar
King Arthur
24,522
2,565
0
8,003
21,056
17,371
1,679
3,231
17,644
2,561
85,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
44,740
557
Minions Killed
352
0
Camps Cleared
0
1,954,459
Distance Traveled
1,687,878
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,197
486
79
4
0
379,034
2
L
Nox
8,380
399
87
4
0
356,826
4
L
Yemoja
8,699
414
31
1
0
273,748
0
W
Cu Chulainn
12,446
593
175
8
0
437,483
4
L
Izanami
9,089
433
76
4
0
287,935
0
W
Skadi
12,903
614
144
7
0
319,298
0
L
Chaac
9,275
442
64
3
0
366,740
0
L
Amaterasu
9,297
443
94
4
0
402,629
2
W
Khepri
11,220
534
44
2
0
372,893
9
W
King Arthur
12,284
585
115
5
0
445,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role