Player Matchup

Hercules
Hercules
CalebStrange
Hercules
Level 146
God Stats
1W - 0L
1,499 SR
Queue Stats
29W - 20L
1,659 Elo+
Party 1
Jing Wei
Jing Wei
Ghxstlly
Jing Wei
Level 105
God Stats
7W - 6L
1,719 SR
Queue Stats
28W - 20L
1,630 Elo+
Party 1
Merlin
Merlin
ThatGuy75
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,645 Elo+
Party 1
Da Ji
Da Ji
pitpat27
Da Ji
Level 124
God Stats
1W - 0L
1,814 SR
Queue Stats
23W - 22L
1,591 Elo+
Party 1
Team Averages
Level 126
1,633 SR
1,631 Elo+

VS

Team Averages
Level 142
1,537 SR
1,558 Elo+
Medusa
Medusa
ChibiBubbleButt
Medusa
Level 160
God Stats
2W - 4L
1,543 SR
Queue Stats
127W - 120L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
IHAVEAHEARTON
Danzaburou
Level 127
God Stats
1W - 2L
1,507 SR
Queue Stats
24W - 22L
1,606 Elo+
Solo
He Bo
He Bo
Lilwayne5008
He Bo
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
4W - 9L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Sonic_Ace_007
Jormungandr
Level 156
God Stats
4W - 5L
1,409 SR
Queue Stats
134W - 120L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalebStrange
Hercules
20
2 / 2 / 14
14,219
711
14,150
25,211
23,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ghxstlly
Jing Wei
20
5 / 3 / 12
14,827
741
20,622
16,824
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ThatGuy75
Merlin
20
8 / 4 / 6
15,390
770
16,529
13,962
6,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
pitpat27
Da Ji
19
6 / 4 / 4
13,921
696
14,036
14,758
8,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
13,736
687
17,778
20,757
10,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
IHAVEAHEARTON
Danzaburou
18
4 / 6 / 3
13,189
659
14,063
15,966
6,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 9 / 4
12,583
629
3,372
13,947
6,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Sonic_Ace_007
Jormungandr
19
5 / 4 / 4
13,292
665
15,641
28,030
34,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
12
13
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
CalebStrange
Hercules
2
2
14
4.5
L
3
4
4
1.25
W
Jing Wei
Ghxstlly
Jing Wei
5
3
12
3.67
L
Danzaburou
IHAVEAHEARTON
Danzaburou
4
6
3
0.92
L
0
9
4
0.22
L
Jormungandr
Sonic_Ace_007
Jormungandr
5
4
4
1.75
W
Merlin
ThatGuy75
Merlin
8
4
6
2.75
W
Da Ji
pitpat27
Da Ji
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,337
Damage
50,854
70,755
Taken
78,700
46,160
Mitigated
57,984
20,524
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CalebStrange
Hercules
14,150
4,172
0
10,741
25,211
23,473
974
6,340
18,871
0
41,705
L
17,778
6,203
0
4,748
20,757
10,122
2,067
3,158
17,599
0
71,483
W
Jing Wei
Ghxstlly
Jing Wei
20,622
17,597
0
4,524
16,824
7,577
4,452
3,056
13,768
0
70,632
L
Danzaburou
IHAVEAHEARTON
Danzaburou
14,063
4,882
0
1,293
15,966
6,800
58
3,577
12,389
0
53,320
L
3,372
111
0
1,610
13,947
6,157
342
1,194
12,753
37,521
0
L
Jormungandr
Sonic_Ace_007
Jormungandr
15,641
2,546
102
3,773
28,030
34,905
286
9,197
18,833
42,402
0
W
Merlin
ThatGuy75
Merlin
16,529
1,173
850
3,868
13,962
6,651
1,566
4,982
8,980
68,091
0
W
Da Ji
pitpat27
Da Ji
14,036
2,520
0
541
14,758
8,459
2,595
5,198
9,560
0
34,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
52,800
310
Minions Killed
339
11
Camps Cleared
15
1,516,588
Distance Traveled
1,303,344
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,219
711
59
3
3
411,734
3
L
Medusa
13,736
687
117
6
3
335,689
3
W
Jing Wei
14,827
741
104
5
3
366,781
0
L
Danzaburou
13,189
659
66
3
7
337,101
4
L
He Bo
12,583
629
97
5
2
292,799
1
L
Jormungandr
13,292
665
59
3
3
337,755
1
W
Merlin
15,390
770
103
5
4
348,197
2
W
Da Ji
13,921
696
44
2
1
389,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role