Player Matchup

Kali
Kali
ChrisBeMadXD
Kali
Level 17
God Stats
6W - 5L
1,189 SR
Queue Stats
369W - 398L
1,290 Elo+
Party 1
Nemesis
Nemesis
Dleolivre
Nemesis
Level 6
God Stats
4W - 7L
1,320 SR
Queue Stats
55W - 66L
1,058 Elo+
Solo
Loki
Loki
Gshawn1230
Loki
Level 17
God Stats
9W - 6L
1,371 SR
Queue Stats
58W - 64L
1,311 Elo+
Solo
Merlin
Merlin
SKRILLA_KING_317
Merlin
Level 27
God Stats
2W - 2L
1,393 SR
Queue Stats
301W - 306L
1,347 Elo+
Party 1
Freya
Freya
SkillPointsSRR
Freya
Level 26
God Stats
7W - 6L
1,589 SR
Queue Stats
189W - 205L
1,185 Elo+
Party 1
Team Averages
Level 19
1,372 SR
1,238 Elo+

VS

Team Averages
Level 17
1,432 SR
1,345 Elo+
Set
Set
Bryan97CR
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,224 Elo+
Party 2
Ra
Ra
CooHandLuke69
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Arachne
Arachne
Venegaz__21
Arachne
Level 18
God Stats
2W - 7L
1,279 SR
Queue Stats
30W - 70L
1,237 Elo+
Party 2
Susano
Susano
XP4ND4SKU11X
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXPiniCRXx
Danzaburou
Level 36
God Stats
9W - 22L
1,379 SR
Queue Stats
112W - 205L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 7
14,311
651
15,809
12,703
5,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Dleolivre
Nemesis
12
0 / 0 / 4
8,747
398
1,399
8,537
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 3
11,766
535
5,604
15,122
5,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 1 / 7
11,420
519
14,308
11,845
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
12 / 2 / 2
11,123
506
11,211
11,090
3,928
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
8,994
409
7,722
17,212
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 13 / 0
8,266
376
6,225
13,320
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Venegaz__21
Arachne
14
1 / 12 / 1
8,984
408
5,684
15,767
4,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
7
0 / 9 / 0
6,552
298
1,923
12,803
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xXPiniCRXx
Danzaburou
15
3 / 6 / 2
9,862
448
9,350
14,854
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
47
Kills
6
10
Deaths
49
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
16
2
7
9.75
L
0
13
0
0
W
Nemesis
Dleolivre
Nemesis
0
0
4
2
W
8
5
3
1.9
W
11
1
7
14.5
W
12
2
2
6.5
L
Arachne
Venegaz__21
Arachne
1
12
1
0.13
L
Susano
0
9
0
0
L
Danzaburou
xXPiniCRXx
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
30,904
59,297
Taken
73,956
21,495
Mitigated
21,407
14,508
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,722
3,305
0
2,502
17,212
5,579
205
9,147
7,897
0
50,243
W
15,809
10,013
0
4,463
12,703
5,070
4,634
817
11,784
0
81,494
L
6,225
1,004
41
1,006
13,320
3,742
655
6,086
6,923
41,348
0
W
Nemesis
Dleolivre
Nemesis
1,399
100
0
500
8,537
2,325
516
1,263
7,162
0
32,519
W
5,604
1,424
0
3,917
15,122
5,884
1,147
70
15,052
0
79,318
W
14,308
2,986
108
2,628
11,845
4,288
2,085
2,328
9,321
45,132
0
W
11,211
4,744
0
2,892
11,090
3,928
1,198
1,269
9,753
48,479
0
L
Arachne
Venegaz__21
Arachne
5,684
4,507
0
1,292
15,767
4,425
40
1,766
13,985
0
47,978
L
Susano
1,923
331
0
1,981
12,803
2,989
0
4,544
7,943
0
18,956
L
Danzaburou
xXPiniCRXx
Danzaburou
9,350
4,257
0
4,129
14,854
4,672
792
2,983
11,689
0
55,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
42,658
467
Minions Killed
370
0
Camps Cleared
0
1,887,859
Distance Traveled
1,518,519
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,994
409
89
4
0
294,148
1
W
Kali
14,311
651
144
7
0
395,447
0
L
Ra
8,266
376
79
4
0
322,948
4
W
Nemesis
8,747
398
70
3
0
441,849
0
W
Loki
11,766
535
113
5
0
388,418
0
W
Merlin
11,420
519
68
3
0
336,945
0
W
Freya
11,123
506
72
3
0
325,200
0
L
Arachne
8,984
408
76
3
0
330,765
0
L
Susano
6,552
298
32
1
0
257,542
1
L
Danzaburou
9,862
448
94
4
0
313,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role