Player Matchup

Scylla
Scylla
JulyKoko
Scylla
Level 78
God Stats
30W - 25L
1,568 SR
Queue Stats
105W - 105L
1,479 Elo+
Party 1
Mercury
Mercury
giorgio008
Mercury
Level 41
God Stats
1W - 1L
1,617 SR
Queue Stats
16W - 13L
1,466 Elo+
Party 1
Tiamat
Tiamat
psychicnetwork
Tiamat
Level 88
God Stats
72W - 36L
1,593 SR
Queue Stats
75W - 47L
1,526 Elo+
Solo
Cupid
Cupid
sebasram21
Cupid
Level 26
God Stats
4W - 1L
1,720 SR
Queue Stats
55W - 43L
1,495 Elo+
Party 1
Hades
Hades
superajke777
Hades
Level 120
God Stats
1W - 0L
1,331 SR
Queue Stats
109W - 84L
1,516 Elo+
Party 1
Team Averages
Level 71
1,566 SR
1,496 Elo+

VS

Team Averages
Level 86
1,500 SR
1,447 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ForkDispenser
Chaac
Level 76
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 13L
1,338 Elo+
Party 2
Anhur
Anhur
RaccoonNinja99
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 104L
1,413 Elo+
Party 2
Merlin
Merlin
Smash Prodigy
Merlin
Level 154
God Stats
0W - 2L
1,117 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
SnuggleWuffle
Tsukuyomi
Level 36
God Stats
2W - 6L
1,724 SR
Queue Stats
47W - 83L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JulyKoko
Scylla
13
0 / 0 / 8
7,043
704
3,951
4,379
1,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
giorgio008
Mercury
15
5 / 0 / 12
8,430
843
5,366
6,977
2,714
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 0 / 10
9,702
970
11,247
7,617
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
13
1 / 2 / 12
7,479
748
1,006
4,774
1,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
8 / 1 / 14
9,882
988
14,420
9,279
4,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 6 / 1
6,781
678
2,738
10,245
8,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 3
6,141
614
5,103
10,166
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 1
6,922
692
2,253
7,539
2,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 2
6,856
686
6,432
6,774
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SnuggleWuffle
Tsukuyomi
11
0 / 5 / 2
6,039
604
3,236
7,930
2,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
24
Kills
3
3
Deaths
24
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
1
0.25
L
0
3
3
0.5
W
Scylla
JulyKoko
Scylla
0
0
8
4
L
2
5
1
0.5
L
0
5
2
0.2
L
Tsukuyomi
SnuggleWuffle
Tsukuyomi
0
5
2
0.2
W
Mercury
giorgio008
Mercury
5
0
12
11
W
10
0
10
15
W
Cupid
1
2
12
3.5
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
19,762
33,026
Taken
42,654
16,954
Mitigated
21,386
9,190
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,738
442
0
0
10,245
8,291
0
6,082
3,977
8,673
0
L
5,103
666
0
3,621
10,166
5,487
0
6,868
3,172
0
16,656
W
Scylla
JulyKoko
Scylla
3,951
361
0
84
4,379
1,395
165
1,626
2,431
28,207
0
L
2,253
126
0
800
7,539
2,390
0
4,663
2,702
0
10,575
L
6,432
63
0
600
6,774
2,511
0
5,159
1,527
32,966
0
L
Tsukuyomi
SnuggleWuffle
Tsukuyomi
3,236
559
126
605
7,930
2,707
0
6,648
1,102
0
16,450
W
Mercury
giorgio008
Mercury
5,366
2,437
0
754
6,977
2,714
0
1,951
4,906
0
15,368
W
11,247
1,005
0
2,480
7,617
6,628
11
1,082
6,424
26,003
0
W
Cupid
1,006
756
36
1,442
4,774
1,565
654
1,067
3,472
0
11,535
W
14,420
1,925
400
3,994
9,279
4,652
524
2,987
5,923
30,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
32,739
196
Minions Killed
184
10
Camps Cleared
5
1,020,393
Distance Traveled
827,083
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,781
678
15
2
1
160,196
4
L
Chaac
6,141
614
35
4
0
181,960
1
W
Scylla
7,043
704
47
5
3
197,978
2
L
Anhur
6,922
692
27
3
0
155,681
0
L
Merlin
6,856
686
69
7
2
161,061
2
L
Tsukuyomi
6,039
604
38
4
2
168,185
1
W
Mercury
8,430
843
24
2
0
232,347
2
W
Tiamat
9,702
970
44
4
4
199,964
0
W
Cupid
7,479
748
21
2
0
188,532
0
W
Hades
9,882
988
60
6
3
201,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role