Player Matchup

Ymir
Ymir
Da_Chiddy
Ymir
Level 60
God Stats
42W - 47L
1,493 SR
Queue Stats
75W - 122L
1,314 Elo+
Party 2
Neith
Neith
FallenEmpress
Neith
Level 28
God Stats
48W - 60L
1,468 SR
Queue Stats
53W - 80L
1,310 Elo+
Party 2
Fenrir
Fenrir
The_LadyMedusa
Fenrir
Level 49
God Stats
26W - 35L
1,431 SR
Queue Stats
148W - 216L
1,325 Elo+
Party 2
Team Averages
Level 46
1,464 SR
1,316 Elo+

VS

Team Averages
Level 27
1,378 SR
1,261 Elo+
Danzaburou
Danzaburou
Legit_Abyss
Danzaburou
Level 28
God Stats
0W - 3L
1,133 SR
Queue Stats
14W - 21L
1,252 Elo+
Party 1
King Arthur
King Arthur
Legit_Horizon
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,252 Elo+
Party 1
Hera
Hera
Legit_Nuggett
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 1 / 12
12,830
611
9,062
17,005
19,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 10
13,231
630
9,154
13,219
6,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 0 / 9
12,898
614
6,007
10,939
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legit_Abyss
Danzaburou
16
1 / 3 / 1
11,920
568
10,173
9,112
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Legit_Horizon
King Arthur
12
0 / 8 / 0
10,381
494
4,955
14,565
16,103
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 1
11,318
539
14,464
9,471
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
1
2
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
12
10
W
6
1
10
11
L
Danzaburou
Legit_Abyss
Danzaburou
1
3
1
0.5
L
King Arthur
Legit_Horizon
King Arthur
0
8
0
0
L
0
5
1
0.1
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
29,592
41,163
Taken
33,148
32,115
Mitigated
22,969
12,449
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,062
173
1,513
1,909
17,005
19,435
292
5,197
11,808
46,990
0
W
9,154
2,717
1,024
4,268
13,219
6,317
2,615
5,239
7,980
0
71,925
L
Danzaburou
Legit_Abyss
Danzaburou
10,173
4,216
731
1,914
9,112
3,487
966
2,496
6,616
0
56,509
L
King Arthur
Legit_Horizon
King Arthur
4,955
317
246
2,657
14,565
16,103
51
3,945
10,620
0
28,304
L
14,464
2,163
72
1,393
9,471
3,379
165
2,885
6,586
59,042
0
W
6,007
624
2,059
1,676
10,939
6,363
1,239
4,032
6,907
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
33,619
179
Minions Killed
199
0
Camps Cleared
0
1,075,431
Distance Traveled
1,018,365
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,830
611
49
2
0
353,112
0
W
Neith
13,231
630
112
5
0
360,082
0
L
Danzaburou
11,920
568
73
3
0
370,083
4
L
King Arthur
10,381
494
30
1
0
326,635
4
L
Hera
11,318
539
96
5
0
321,647
2
W
Fenrir
12,898
614
18
1
0
362,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role