Player Matchup

Cthulhu
Cthulhu
IvernedIt
Cthulhu
Level 27
God Stats
63W - 43L
1,686 SR
Queue Stats
363W - 326L
1,625 Elo+
Party 3
Zeus
Zeus
NinoTrain
Zeus
Level 33
God Stats
10W - 4L
1,691 SR
Queue Stats
338W - 311L
1,612 Elo+
Party 3
Tsukuyomi
Tsukuyomi
geoids
Tsukuyomi
Level 27
God Stats
20W - 15L
1,532 SR
Queue Stats
112W - 103L
1,478 Elo+
Party 1
Nemesis
Nemesis
tsunaeri
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
水银丶秘银
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,554 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,554 Elo+

VS

Team Averages
Level 20
1,606 SR
1,572 Elo+
Tiamat
Tiamat
Lycan48
Tiamat
Level 16
God Stats
5W - 8L
1,383 SR
Queue Stats
17W - 30L
1,300 Elo+
Solo
Neith
Neith
Onetimewonder
Neith
Level 3
God Stats
1W - 2L
1,759 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 4
Scylla
Scylla
Severance28
Scylla
Level 28
God Stats
39W - 14L
1,772 SR
Queue Stats
62W - 48L
1,556 Elo+
Party 2
Khepri
Khepri
leftovers1234
Khepri
Level 26
God Stats
33W - 25L
1,613 SR
Queue Stats
62W - 48L
1,556 Elo+
Party 2
Hachiman
Hachiman
soju_sun
Hachiman
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IvernedIt
Cthulhu
20
6 / 2 / 22
13,738
1,057
27,976
24,736
26,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
20
22 / 2 / 9
15,929
1,225
41,465
11,825
4,980
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
geoids
Tsukuyomi
19
4 / 4 / 15
12,801
985
13,107
13,165
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
tsunaeri
Nemesis
18
1 / 3 / 11
11,198
861
4,654
9,431
3,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 4 / 13
12,063
928
10,024
9,648
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lycan48
Tiamat
16
0 / 11 / 6
10,590
815
5,115
19,725
7,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 6 / 6
11,454
881
8,243
13,110
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
19
13 / 4 / 2
15,712
1,209
31,568
17,885
7,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 7 / 12
11,791
907
6,469
30,103
31,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
soju_sun
Hachiman
18
1 / 6 / 10
11,811
909
11,000
19,211
7,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
34
Kills
15
15
Deaths
34
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IvernedIt
Cthulhu
6
2
22
8.5
L
Tiamat
Lycan48
Tiamat
0
11
6
0.27
W
Zeus
22
2
9
13.25
L
1
6
6
0.67
L
Scylla
13
4
2
3.5
W
Tsukuyomi
geoids
Tsukuyomi
4
4
15
2.88
L
0
7
12
0.86
L
Hachiman
soju_sun
Hachiman
1
6
10
1
W
Nemesis
tsunaeri
Nemesis
1
3
11
2.17
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,226
Damage
62,395
68,805
Taken
100,034
45,401
Mitigated
58,408
11,648
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IvernedIt
Cthulhu
27,976
2,108
662
5,758
24,736
26,470
0
14,342
10,394
40,428
0
L
Tiamat
Lycan48
Tiamat
5,115
3,043
0
1,574
19,725
7,160
0
15,403
4,082
12,202
0
W
Zeus
41,465
6,291
1,133
3,084
11,825
4,980
0
6,878
4,947
64,446
0
L
8,243
5,028
0
676
13,110
4,898
0
10,675
2,403
0
39,664
L
Scylla
31,568
1,285
0
332
17,885
7,130
0
13,734
3,971
73,450
0
W
Tsukuyomi
geoids
Tsukuyomi
13,107
2,562
0
601
13,165
5,814
0
7,513
5,652
0
50,572
L
6,469
353
0
0
30,103
31,802
0
21,715
7,873
12,757
0
L
Hachiman
soju_sun
Hachiman
11,000
5,970
0
627
19,211
7,418
0
16,851
2,240
0
26,170
W
Nemesis
tsunaeri
Nemesis
4,654
2,107
0
410
9,431
3,503
0
6,632
2,799
0
10,301
W
10,024
438
0
0
9,648
4,634
0
7,787
1,861
37,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,729
Gold Earned
61,358
278
Minions Killed
234
9
Camps Cleared
4
1,117,489
Distance Traveled
1,193,140
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,738
1,057
28
2
1
245,499
0
L
Tiamat
10,590
815
14
1
1
199,285
1
W
Zeus
15,929
1,225
65
5
5
189,208
0
L
Neith
11,454
881
70
5
0
223,066
1
L
Scylla
15,712
1,209
111
9
3
265,401
0
W
Tsukuyomi
12,801
985
88
7
1
239,118
3
L
Khepri
11,791
907
11
1
0
257,640
1
L
Hachiman
11,811
909
28
2
0
247,748
0
W
Nemesis
11,198
861
20
2
1
232,617
0
W
Merlin
12,063
928
77
6
1
211,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role