Player Matchup

Ra
Ra
AoKKoA
Ra
Level 158
God Stats
10W - 6L
1,682 SR
Queue Stats
224W - 137L
1,759 Elo+
Party 1
Hou Yi
Hou Yi
Faded Rem
Hou Yi
Level 155
God Stats
15W - 9L
1,616 SR
Queue Stats
1,011W - 444L
1,789 Elo+
Party 1
Horus
Horus
Synoble
Horus
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
138W - 77L
1,710 Elo+
Party 1
Team Averages
Level 157
1,599 SR
1,753 Elo+

VS

Team Averages
Level 115
1,510 SR
1,550 Elo+
Yemoja
Yemoja
Mawtyyy
Yemoja
Level 106
God Stats
7W - 11L
1,661 SR
Queue Stats
155W - 179L
1,558 Elo+
Solo
Ah Puch
Ah Puch
MisteriusGamer
Ah Puch
Level 151
God Stats
16W - 17L
1,523 SR
Queue Stats
133W - 125L
1,550 Elo+
Solo
Nemesis
Nemesis
jerielkun
Nemesis
Level 89
God Stats
0W - 2L
1,345 SR
Queue Stats
24W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 2 / 4
8,678
789
6,595
6,906
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Faded Rem
Hou Yi
12
3 / 0 / 6
8,412
765
6,600
7,135
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Synoble
Horus
11
2 / 0 / 8
7,972
725
5,696
11,102
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mawtyyy
Yemoja
10
0 / 3 / 2
7,452
677
7,739
8,940
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 1
7,421
675
8,369
5,762
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jerielkun
Nemesis
10
1 / 3 / 1
7,040
640
4,142
7,755
2,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
4
3.5
W
Hou Yi
Faded Rem
Hou Yi
3
0
6
6
L
Yemoja
Mawtyyy
Yemoja
0
3
2
0.33
L
1
4
1
0.38
W
Horus
Synoble
Horus
2
0
8
6
L
Nemesis
jerielkun
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
20,250
25,143
Taken
22,457
14,393
Mitigated
11,477
11,951
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,595
402
1,914
1,698
6,906
2,467
925
5,913
993
46,201
0
W
Hou Yi
Faded Rem
Hou Yi
6,600
3,037
0
1,598
7,135
2,858
1,871
4,688
2,447
0
28,930
L
Yemoja
Mawtyyy
Yemoja
7,739
622
1,182
2,636
8,940
7,295
0
1,881
6,699
25,281
0
L
8,369
152
0
883
5,762
1,562
111
1,801
3,665
37,880
0
W
Horus
Synoble
Horus
5,696
1,824
1,361
5,380
11,102
9,068
262
5,551
5,551
0
12,015
L
Nemesis
jerielkun
Nemesis
4,142
1,555
0
1,072
7,755
2,620
0
2,542
4,910
0
17,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
21,913
148
Minions Killed
134
0
Camps Cleared
0
655,100
Distance Traveled
596,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,678
789
77
7
0
224,619
0
W
Hou Yi
8,412
765
58
5
0
206,435
4
L
Yemoja
7,452
677
39
4
0
190,087
3
L
Ah Puch
7,421
675
66
6
0
186,658
4
W
Horus
7,972
725
13
1
0
224,046
4
L
Nemesis
7,040
640
29
3
0
219,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role