Player Matchup

Ymir
Ymir
Coison
Ymir
Level 129
God Stats
12W - 2L
1,751 SR
Queue Stats
180W - 53L
1,878 Elo+
Party 1
Scylla
Scylla
Nann
Scylla
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
564W - 100L
2,082 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RedGott
Ah Muzen Cab
Level 139
God Stats
4W - 1L
1,669 SR
Queue Stats
666W - 150L
1,894 Elo+
Party 1
Chernobog
Chernobog
SyphoZ
Chernobog
Level 160
God Stats
13W - 1L
1,943 SR
Queue Stats
856W - 254L
1,877 Elo+
Party 1
Tsukuyomi
Tsukuyomi
victorao
Tsukuyomi
Level 154
God Stats
26W - 8L
1,998 SR
Queue Stats
768W - 222L
1,886 Elo+
Party 1
Team Averages
Level 148
1,772 SR
1,923 Elo+

VS

Team Averages
Level 129
1,558 SR
1,654 Elo+
Neith
Neith
BerHat4713
Neith
Level 38
God Stats
3W - 2L
1,561 SR
Queue Stats
60W - 45L
1,620 Elo+
Solo
Hercules
Hercules
Ghostkiller23
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,743 Elo+
Solo
Olorun
Olorun
Markês
Olorun
Level 160
God Stats
1W - 3L
1,383 SR
Queue Stats
136W - 114L
1,666 Elo+
Party 2
Discordia
Discordia
Pânico
Discordia
Level 160
God Stats
0W - 1L
1,651 SR
Queue Stats
37W - 28L
1,604 Elo+
Party 2
Erlang Shen
Erlang Shen
Tókyo
Erlang Shen
Level 160
God Stats
11W - 9L
1,694 SR
Queue Stats
396W - 299L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coison
Ymir
13
2 / 3 / 8
8,992
529
6,695
15,359
10,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nann
Scylla
16
7 / 0 / 2
9,774
575
12,270
6,939
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RedGott
Ah Muzen Cab
18
3 / 2 / 2
10,754
633
7,810
10,361
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
SyphoZ
Chernobog
15
0 / 2 / 1
9,491
558
1,350
6,420
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
victorao
Tsukuyomi
14
3 / 4 / 3
8,764
516
12,049
12,465
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 1
8,805
518
6,540
11,572
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Ghostkiller23
Hercules
11
2 / 4 / 4
7,974
469
5,061
13,886
10,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Markês
Olorun
14
1 / 3 / 3
8,512
501
7,845
10,956
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Pânico
Discordia
15
2 / 2 / 3
8,511
501
6,477
7,825
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Tókyo
Erlang Shen
16
4 / 2 / 3
9,935
584
8,642
13,944
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
15
Kills
11
11
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
1
0.63
W
Ymir
Coison
Ymir
2
3
8
2
L
Hercules
Ghostkiller23
Hercules
2
4
4
1
L
Olorun
Markês
Olorun
1
3
3
0.83
W
Scylla
Nann
Scylla
7
0
2
8
L
Discordia
Pânico
Discordia
2
2
3
1.75
W
Ah Muzen Cab
RedGott
Ah Muzen Cab
3
2
2
2
W
Chernobog
SyphoZ
Chernobog
0
2
1
0.25
L
Erlang Shen
Tókyo
Erlang Shen
4
2
3
2.75
W
Tsukuyomi
victorao
Tsukuyomi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
34,565
51,544
Taken
58,183
23,838
Mitigated
27,132
16,706
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,540
3,839
0
4,437
11,572
3,848
240
701
10,871
0
60,092
W
Ymir
Coison
Ymir
6,695
1,433
0
4,317
15,359
10,124
0
5,403
9,956
22,360
0
L
Hercules
Ghostkiller23
Hercules
5,061
1,776
0
2,397
13,886
10,220
0
5,923
7,735
0
14,815
L
Olorun
Markês
Olorun
7,845
4,005
350
4,127
10,956
3,384
0
6,573
4,383
67,836
0
W
Scylla
Nann
Scylla
12,270
1,965
0
1,970
6,939
2,654
0
3,522
3,417
72,236
0
L
Discordia
Pânico
Discordia
6,477
333
0
3,483
7,825
2,434
0
1,778
6,047
63,938
0
W
Ah Muzen Cab
RedGott
Ah Muzen Cab
7,810
4,507
0
7,043
10,361
3,867
904
466
9,895
0
92,367
W
Chernobog
SyphoZ
Chernobog
1,350
761
0
500
6,420
2,233
0
0
6,420
0
53,134
L
Erlang Shen
Tókyo
Erlang Shen
8,642
4,046
0
4,975
13,944
7,246
191
3,939
10,005
0
69,852
W
Tsukuyomi
victorao
Tsukuyomi
12,049
2,911
0
2,876
12,465
4,960
0
4,931
7,534
0
53,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
43,737
540
Minions Killed
565
0
Camps Cleared
0
1,672,665
Distance Traveled
1,672,860
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,805
518
139
8
0
276,859
3
W
Ymir
8,992
529
29
2
0
354,174
4
L
Hercules
7,974
469
31
2
0
344,914
6
L
Olorun
8,512
501
139
8
0
330,706
3
W
Scylla
9,774
575
154
9
0
352,594
5
L
Discordia
8,511
501
119
7
0
357,737
2
W
Ah Muzen Cab
10,754
633
172
10
0
318,755
3
W
Chernobog
9,491
558
97
6
0
275,685
6
L
Erlang Shen
9,935
584
137
8
0
362,644
9
W
Tsukuyomi
8,764
516
88
5
0
371,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role