Player Matchup

Hel
Hel
DTMNick
Hel
Level 28
God Stats
3W - 0L
1,547 SR
Queue Stats
98W - 76L
1,474 Elo+
Party 1
Thanatos
Thanatos
DaltonTheBigDog
Thanatos
Level 30
God Stats
15W - 5L
1,557 SR
Queue Stats
132W - 106L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
WarpGod13102
Danzaburou
Level 27
God Stats
4W - 2L
1,606 SR
Queue Stats
60W - 58L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Xolxo
Cthulhu
Level 14
God Stats
8W - 3L
1,434 SR
Queue Stats
115W - 110L
1,489 Elo+
Party 1
Chaac
Chaac
losmirandas
Chaac
Level 21
God Stats
1W - 0L
1,197 SR
Queue Stats
18W - 19L
1,381 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,479 Elo+

VS

Team Averages
Level 15
1,485 SR
1,376 Elo+
Ganesha
Ganesha
Mâjoric
Ganesha
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,346 Elo+
Party 2
Anubis
Anubis
PopGeauxsYaTop
Anubis
Level 14
God Stats
38W - 32L
1,382 SR
Queue Stats
257W - 299L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vellication
Tsukuyomi
Level 12
God Stats
9W - 6L
1,573 SR
Queue Stats
10W - 10L
1,451 Elo+
Party 2
Bellona
Bellona
codedpast
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,318 Elo+
Party 2
Neith
Neith
introkaros
Neith
Level 7
God Stats
3W - 4L
1,472 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
4 / 1 / 5
7,641
509
6,218
5,394
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Thanatos
13
9 / 0 / 5
8,280
552
7,812
8,606
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WarpGod13102
Danzaburou
11
4 / 2 / 4
7,047
470
5,025
9,526
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Xolxo
Cthulhu
12
5 / 0 / 4
7,473
498
4,978
8,403
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 2
7,405
494
4,670
11,613
9,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mâjoric
Ganesha
9
0 / 4 / 2
6,349
423
4,809
9,946
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
6,486
432
4,012
6,587
2,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Vellication
Tsukuyomi
9
1 / 7 / 0
6,149
410
4,209
9,816
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
codedpast
Bellona
13
3 / 4 / 1
7,885
526
7,175
9,522
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
9
0 / 4 / 2
5,834
389
4,625
6,540
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
4
4
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
4
1
5
6.5
W
Thanatos
9
0
5
11.5
L
Ganesha
Mâjoric
Ganesha
0
4
2
0.25
L
0
4
1
0.13
L
Tsukuyomi
Vellication
Tsukuyomi
1
7
0
0.14
W
Danzaburou
WarpGod13102
Danzaburou
4
2
4
3
W
Cthulhu
Xolxo
Cthulhu
5
0
4
7
L
Bellona
codedpast
Bellona
3
4
1
0.88
L
Neith
0
4
2
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
24,830
43,542
Taken
42,411
22,532
Mitigated
20,648
24,040
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,218
244
5,769
3,503
5,394
1,393
376
2,200
3,194
34,434
0
W
Thanatos
7,812
1,592
0
7,880
8,606
2,719
0
981
7,625
0
34,829
L
Ganesha
Mâjoric
Ganesha
4,809
430
0
1,215
9,946
6,578
33
3,672
6,274
14,540
0
L
4,012
0
0
2,229
6,587
2,875
410
2,215
4,372
39,049
0
L
Tsukuyomi
Vellication
Tsukuyomi
4,209
704
0
2,028
9,816
2,687
0
2,660
7,126
0
29,870
W
Danzaburou
WarpGod13102
Danzaburou
5,025
2,082
0
3,482
9,526
2,624
1,866
2,861
6,665
0
35,695
W
Cthulhu
Xolxo
Cthulhu
4,978
280
304
1,000
8,403
5,847
1,080
2,779
5,624
31,451
0
L
Bellona
codedpast
Bellona
7,175
2,597
0
1,086
9,522
6,535
304
284
8,818
0
35,877
L
Neith
4,625
2,230
0
1,235
6,540
1,973
99
2,365
4,175
0
30,479
W
4,670
992
0
2,102
11,613
9,949
448
0
11,613
0
43,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
32,703
323
Minions Killed
284
0
Camps Cleared
0
1,491,896
Distance Traveled
1,397,925
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,641
509
73
5
0
323,539
2
W
Thanatos
8,280
552
54
4
0
326,062
4
L
Ganesha
6,349
423
2
0
0
306,021
2
L
Anubis
6,486
432
79
5
0
238,720
0
L
Tsukuyomi
6,149
410
53
4
0
309,578
2
W
Danzaburou
7,047
470
56
4
0
271,396
1
W
Cthulhu
7,473
498
58
4
0
303,020
0
L
Bellona
7,885
526
83
6
0
262,426
0
L
Neith
5,834
389
67
4
0
281,180
1
W
Chaac
7,405
494
82
5
0
267,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role