Player Matchup

Bellona
Bellona
Friqht
Bellona
Level 21
God Stats
6W - 1L
1,842 SR
Queue Stats
14W - 9L
1,551 Elo+
Solo
Cupid
Cupid
GameMoon9873782
Cupid
Level 29
God Stats
2W - 0L
1,685 SR
Queue Stats
35W - 26L
1,365 Elo+
Solo
Chaac
Chaac
Moonfire_1811
Chaac
Level 26
God Stats
22W - 13L
1,601 SR
Queue Stats
66W - 59L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Nebula_Nine9
Aphrodite
Level 26
God Stats
14W - 12L
1,500 SR
Queue Stats
62W - 83L
1,514 Elo+
Solo
Bakasura
Bakasura
yanlemflo22
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,682 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,518 Elo+

VS

Team Averages
Level 22
1,579 SR
1,542 Elo+
Pele
Pele
Bôôm
Pele
Level 13
God Stats
3W - 3L
1,833 SR
Queue Stats
145W - 118L
1,620 Elo+
Solo
Arachne
Arachne
HowTragicM8
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
PanduhTea
King Arthur
Level 80
God Stats
11W - 13L
1,560 SR
Queue Stats
202W - 159L
1,589 Elo+
Party 2
Ares
Ares
TheRealNekozilla
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Valcorie18_TTV
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Friqht
Bellona
20
2 / 7 / 11
14,921
452
11,995
24,949
27,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 9 / 8
14,138
428
11,594
19,203
7,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 6 / 11
19,780
599
40,844
53,021
53,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Nebula_Nine9
Aphrodite
20
16 / 6 / 10
19,056
577
26,471
26,390
12,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
yanlemflo22
Bakasura
20
7 / 9 / 3
15,307
464
13,944
28,419
17,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bôôm
Pele
20
17 / 5 / 3
20,323
616
30,226
36,215
32,238
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
HowTragicM8
Arachne
15
3 / 19 / 8
12,512
379
4,708
25,731
13,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PanduhTea
King Arthur
20
12 / 6 / 8
17,278
524
31,195
31,096
45,324
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 5 / 20
17,827
540
21,028
31,501
43,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 14 / 7
12,667
384
9,432
22,558
8,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
82
46
Kills
36
37
Deaths
49
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
Bôôm
Pele
17
5
3
3.7
W
Bellona
Friqht
Bellona
2
7
11
1.07
W
6
9
8
1.11
L
Arachne
HowTragicM8
Arachne
3
19
8
0.37
W
15
6
11
3.42
W
Aphrodite
Nebula_Nine9
Aphrodite
16
6
10
3.5
L
King Arthur
PanduhTea
King Arthur
12
6
8
2.67
L
4
5
20
2.8
L
0
14
7
0.25
W
Bakasura
yanlemflo22
Bakasura
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,848
Damage
96,589
151,982
Taken
147,101
118,503
Mitigated
143,434
60,976
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bôôm
Pele
30,226
9,686
0
10,431
36,215
32,238
11,335
8,431
27,704
0
174,839
W
Bellona
Friqht
Bellona
11,995
3,142
0
2,059
24,949
27,959
2,686
6,613
18,256
0
82,935
W
11,594
7,919
1,150
3,147
19,203
7,566
2,698
4,953
14,087
0
54,877
L
Arachne
HowTragicM8
Arachne
4,708
2,816
0
1,645
25,731
13,405
471
2,830
22,391
210
35,099
W
40,844
18,277
1,345
25,719
53,021
53,639
3,866
13,318
38,938
12,900
157,003
W
Aphrodite
Nebula_Nine9
Aphrodite
26,471
3,071
6,172
14,600
26,390
12,116
3,086
8,124
18,106
107,322
0
L
King Arthur
PanduhTea
King Arthur
31,195
6,435
0
4,188
31,096
45,324
341
6,764
23,910
1,105
130,576
L
21,028
1,725
0
2,733
31,501
43,813
209
6,736
24,140
47,398
0
L
9,432
1,831
0
2,688
22,558
8,654
861
5,048
17,202
59,428
0
W
Bakasura
yanlemflo22
Bakasura
13,944
8,339
0
6,784
28,419
17,223
826
5,316
22,971
0
100,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,202
Gold Earned
80,607
750
Minions Killed
621
0
Camps Cleared
0
3,000,396
Distance Traveled
2,626,079
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
20,323
616
274
8
0
640,706
3
W
Bellona
14,921
452
116
4
0
681,919
0
W
Cupid
14,138
428
85
3
0
542,877
3
L
Arachne
12,512
379
45
1
0
394,273
3
W
Chaac
19,780
599
224
7
0
576,608
3
W
Aphrodite
19,056
577
156
5
0
564,046
3
L
King Arthur
17,278
524
160
5
0
616,599
3
L
Ares
17,827
540
57
2
0
581,797
2
L
Thoth
12,667
384
85
3
0
392,704
0
W
Bakasura
15,307
464
169
5
0
634,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role