Player Matchup

Tiamat
Tiamat
TrailBlazer37
Tiamat
Level 22
God Stats
9W - 9L
1,667 SR
Queue Stats
17W - 25L
1,444 Elo+
Solo
Fenrir
Fenrir
Trigor03
Fenrir
Level 101
God Stats
5W - 1L
1,511 SR
Queue Stats
73W - 80L
1,523 Elo+
Solo
Cerberus
Cerberus
bop1800
Cerberus
Level 97
God Stats
2W - 0L
1,743 SR
Queue Stats
146W - 187L
1,321 Elo+
Solo
Team Averages
Level 73
1,640 SR
1,429 Elo+

VS

Team Averages
Level 102
1,410 SR
1,449 Elo+
Mercury
Mercury
A1_Sauce_GoD-
Mercury
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
734W - 793L
1,529 Elo+
Solo
Ymir
Ymir
Burrislhd5
Ymir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,386 Elo+
Solo
Sol
Sol
tlisaeon
Sol
Level 119
God Stats
0W - 2L
1,229 SR
Queue Stats
59W - 84L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,222
709
4,830
8,838
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Trigor03
Fenrir
13
4 / 4 / 3
9,649
742
5,998
9,239
3,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
bop1800
Cerberus
12
1 / 4 / 6
8,586
660
4,338
15,066
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
6 / 5 / 5
9,641
742
7,956
11,230
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 1
6,510
501
0
0
0
14
4 / 3 / 6
9,279
714
9,240
9,314
4,470
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
7
Kills
10
11
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
6
5
5
1.7
L
0
0
1
0.5
W
2
3
6
1.67
W
Fenrir
Trigor03
Fenrir
4
4
3
1.38
W
Cerberus
bop1800
Cerberus
1
4
6
1
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
17,196
33,143
Taken
20,544
17,237
Mitigated
8,890
12,156
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,956
3,536
0
2,509
11,230
4,420
0
3,221
7,611
0
50,516
L
0
0
0
0
0
0
0
0
0
0
0
W
4,830
477
0
3,018
8,838
5,733
768
3,016
5,822
37,642
0
W
Fenrir
Trigor03
Fenrir
5,998
1,286
1,488
2,610
9,239
3,703
1,237
3,484
5,755
0
30,366
W
Cerberus
bop1800
Cerberus
4,338
33
342
4,698
15,066
7,801
461
3,424
11,642
23,707
0
L
9,240
2,079
0
2,432
9,314
4,470
0
5,199
3,691
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
25,430
184
Minions Killed
132
0
Camps Cleared
0
675,315
Distance Traveled
461,613
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,641
742
77
6
0
266,763
1
L
Ymir
6,510
501
0
0
0
0
0
W
Tiamat
9,222
709
90
7
0
216,077
0
W
Fenrir
9,649
742
42
3
0
235,635
2
W
Cerberus
8,586
660
52
4
0
223,603
4
L
Sol
9,279
714
55
4
0
194,850
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role