Player Matchup

Cthulhu
Cthulhu
Samypus
Cthulhu
Level 10
God Stats
1W - 6L
1,199 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Mulan
Mulan
SaulBernal
Mulan
Level 29
God Stats
3W - 5L
1,380 SR
Queue Stats
83W - 88L
1,478 Elo+
Solo
Medusa
Medusa
SigmaRush
Medusa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 240L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
makeebao
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,378 Elo+
Party 2
Serqet
Serqet
wolfthrall
Serqet
Level 29
God Stats
3W - 5L
1,211 SR
Queue Stats
129W - 175L
1,385 Elo+
Solo
Team Averages
Level 21
1,358 SR
1,428 Elo+

VS

Team Averages
Level 21
1,495 SR
1,545 Elo+
Persephone
Persephone
DolliMunster
Persephone
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Katzenona
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Party 1
Apollo
Apollo
Tony2Toppings
Apollo
Level 29
God Stats
40W - 31L
1,648 SR
Queue Stats
90W - 88L
1,497 Elo+
Solo
Athena
Athena
UnfairUnbalanced
Athena
Level 27
God Stats
8W - 9L
1,520 SR
Queue Stats
78W - 90L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
Unstablelol
Hun Batz
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
257W - 222L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Samypus
Cthulhu
20
9 / 10 / 10
16,142
489
27,542
30,358
39,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
20
7 / 7 / 9
16,842
510
25,656
35,839
42,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
SigmaRush
Medusa
20
6 / 6 / 11
17,610
534
24,386
27,612
12,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
makeebao
Zhong Kui
20
10 / 7 / 15
16,622
504
31,545
29,585
24,923
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
wolfthrall
Serqet
20
2 / 13 / 5
15,104
458
7,902
27,554
11,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DolliMunster
Persephone
18
3 / 7 / 3
13,010
394
8,471
12,443
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Katzenona
Chaac
20
3 / 7 / 14
14,368
435
21,161
38,183
40,788
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 5 / 8
17,042
516
28,413
29,260
13,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 16
14,252
432
14,921
39,973
45,019
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Unstablelol
Hun Batz
20
14 / 7 / 15
15,795
479
29,943
30,013
14,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
96
34
Kills
40
43
Deaths
34
50
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Persephone
DolliMunster
Persephone
3
7
3
0.64
L
Chaac
Katzenona
Chaac
3
7
14
1.43
W
Cthulhu
Samypus
Cthulhu
9
10
10
1.4
W
Mulan
7
7
9
1.64
W
Medusa
SigmaRush
Medusa
6
6
11
1.92
L
13
5
8
3.4
L
7
8
16
1.88
L
Hun Batz
Unstablelol
Hun Batz
14
7
15
3.07
W
Zhong Kui
makeebao
Zhong Kui
10
7
15
2.5
W
Serqet
wolfthrall
Serqet
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,031
Damage
102,909
150,948
Taken
149,872
130,826
Mitigated
118,942
42,170
Healing
33,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DolliMunster
Persephone
8,471
321
0
721
12,443
5,210
93
3,853
8,543
39,180
0
L
Chaac
Katzenona
Chaac
21,161
3,016
0
12,662
38,183
40,788
1,587
16,754
20,199
0
77,571
W
Cthulhu
Samypus
Cthulhu
27,542
1,969
4,592
2,430
30,358
39,809
456
6,854
22,927
74,532
0
W
Mulan
25,656
5,782
0
9,218
35,839
42,025
2,878
10,014
24,731
0
96,995
W
Medusa
SigmaRush
Medusa
24,386
14,640
0
9,034
27,612
12,919
6,633
3,988
23,228
0
163,599
L
28,413
22,209
0
10,777
29,260
13,780
3,296
12,842
15,288
0
134,179
L
14,921
3,173
602
4,715
39,973
45,019
0
15,228
23,997
45,212
0
L
Hun Batz
Unstablelol
Hun Batz
29,943
11,345
0
3,860
30,013
14,145
0
10,531
18,252
0
105,056
W
Zhong Kui
makeebao
Zhong Kui
31,545
6,831
0
8,695
29,585
24,923
6,817
5,785
23,276
70,404
4,380
W
Serqet
wolfthrall
Serqet
7,902
1,172
0
8,201
27,554
11,150
110
3,180
24,067
0
112,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,320
Gold Earned
74,467
713
Minions Killed
529
0
Camps Cleared
0
2,828,152
Distance Traveled
2,821,321
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,010
394
73
2
0
545,899
0
L
Chaac
14,368
435
97
3
0
631,233
2
W
Cthulhu
16,142
489
110
3
0
588,274
0
W
Mulan
16,842
510
160
5
0
543,604
5
W
Medusa
17,610
534
227
7
0
600,611
3
L
Apollo
17,042
516
169
5
0
507,236
3
L
Athena
14,252
432
58
2
0
616,029
5
L
Hun Batz
15,795
479
132
4
0
520,924
0
W
Zhong Kui
16,622
504
93
3
0
572,978
6
W
Serqet
15,104
458
123
4
0
522,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role