Player Matchup

Olorun
Olorun
ExtensivelyAvrg
Olorun
Level 108
God Stats
3W - 5L
1,365 SR
Queue Stats
275W - 230L
1,573 Elo+
Party 1
King Arthur
King Arthur
Gh0stP3wP3w
King Arthur
Level 160
God Stats
5W - 3L
1,591 SR
Queue Stats
236W - 230L
1,580 Elo+
Party 1
Zeus
Zeus
Meaty__Clackers
Zeus
Level 128
God Stats
8W - 3L
1,679 SR
Queue Stats
546W - 505L
1,553 Elo+
Party 1
Fenrir
Fenrir
SirLogDog64
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 98L
1,590 Elo+
Party 1
Ra
Ra
TargetLock0n-
Ra
Level 152
God Stats
3W - 2L
1,266 SR
Queue Stats
238W - 230L
1,561 Elo+
Party 1
Team Averages
Level 141
1,480 SR
1,571 Elo+

VS

Team Averages
Level 110
1,444 SR
1,538 Elo+
Ra
Ra
BIGTUNAKAHUNA
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,522 Elo+
Party 2
Ullr
Ullr
FirerPlayer
Ullr
Level 146
God Stats
2W - 3L
1,406 SR
Queue Stats
67W - 86L
1,478 Elo+
Solo
Izanami
Izanami
JUNGLE SNAKE 13
Izanami
Level 134
God Stats
0W - 2L
1,266 SR
Queue Stats
61W - 69L
1,569 Elo+
Party 2
Chaac
Chaac
Totesthewizkid
Chaac
Level 37
God Stats
3W - 2L
1,834 SR
Queue Stats
58W - 62L
1,560 Elo+
Party 3
Hercules
Hercules
VoragoDoom
Hercules
Level 120
God Stats
0W - 3L
1,213 SR
Queue Stats
58W - 63L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
8,552
855
7,254
9,677
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Gh0stP3wP3w
King Arthur
16
7 / 2 / 12
9,052
905
8,518
12,913
15,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 13
8,321
832
13,593
7,719
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
4 / 3 / 12
9,031
903
5,218
11,969
12,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 15
9,240
924
9,825
9,301
11,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
8,525
853
10,936
9,443
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 2 / 2
8,871
887
5,612
6,517
2,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 6
7,490
749
8,458
7,239
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 6 / 6
7,478
748
9,462
13,788
9,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
VoragoDoom
Hercules
12
1 / 5 / 7
7,252
725
7,097
11,646
12,593
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
21
Kills
10
11
Deaths
21
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
4
2
12
5
L
6
2
2
3.5
W
King Arthur
Gh0stP3wP3w
King Arthur
7
2
12
6.5
L
1
4
6
1
W
2
3
13
2.83
W
Fenrir
4
3
12
3.33
W
4
1
15
11.5
L
1
6
6
0.67
L
Hercules
VoragoDoom
Hercules
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
41,565
51,579
Taken
48,633
48,327
Mitigated
31,238
24,069
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,936
587
4,976
2,991
9,443
3,870
0
5,413
4,030
29,332
0
W
7,254
2,323
3,875
2,602
9,677
5,604
1,318
3,335
6,312
17,812
0
L
5,612
2,408
331
1,063
6,517
2,439
136
3,500
3,017
0
10,560
W
King Arthur
Gh0stP3wP3w
King Arthur
8,518
1,511
2,182
2,628
12,913
15,212
271
1,928
10,868
0
15,687
L
8,458
3,503
0
0
7,239
2,608
55
5,412
1,827
0
20,256
W
13,593
446
953
1,046
7,719
3,492
546
1,243
6,326
21,036
0
W
Fenrir
5,218
630
0
1,522
11,969
12,889
231
2,083
9,676
0
6,564
W
9,825
858
6,150
3,111
9,301
11,130
679
2,384
6,887
31,664
0
L
9,462
1,733
1,182
1,987
13,788
9,728
0
9,660
3,778
37
15,937
L
Hercules
VoragoDoom
Hercules
7,097
1,180
934
1,925
11,646
12,593
0
6,687
4,959
0
9,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
39,616
105
Minions Killed
106
0
Camps Cleared
0
907,598
Distance Traveled
865,282
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,525
853
56
6
0
172,417
0
W
Olorun
8,552
855
24
2
0
179,255
0
L
Ullr
8,871
887
10
1
0
168,500
1
W
King Arthur
9,052
905
9
1
0
183,464
0
L
Izanami
7,490
749
18
2
0
175,291
0
W
Zeus
8,321
832
22
2
0
178,330
1
W
Fenrir
9,031
903
3
0
0
184,739
0
W
Ra
9,240
924
47
5
0
181,810
4
L
Chaac
7,478
748
15
2
0
176,866
0
L
Hercules
7,252
725
7
1
0
172,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role