Player Matchup

Discordia
Discordia
Kerner_Doll
Discordia
Level 127
God Stats
0W - 1L
1,713 SR
Queue Stats
204W - 207L
1,529 Elo+
Party 3
Susano
Susano
LikwidRabbette
Susano
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 147L
1,527 Elo+
Party 4
Gilgamesh
Gilgamesh
fa21
Gilgamesh
Level 87
God Stats
8W - 9L
1,522 SR
Queue Stats
168W - 158L
1,496 Elo+
Party 3
Izanami
Izanami
iamlysdexic-
Izanami
Level 62
God Stats
15W - 12L
1,249 SR
Queue Stats
129W - 115L
1,500 Elo+
Party 4
Osiris
Osiris
iiDoprah
Osiris
Level 56
God Stats
14W - 10L
1,596 SR
Queue Stats
220W - 216L
1,504 Elo+
Party 4
Team Averages
Level 80
1,516 SR
1,511 Elo+

VS

Team Averages
Level 86
1,586 SR
1,495 Elo+
Artemis
Artemis
KASAI Drakon
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 2
Nike
Nike
OreoBanditjp
Nike
Level 107
God Stats
13W - 9L
1,635 SR
Queue Stats
368W - 335L
1,470 Elo+
Party 1
Ymir
Ymir
SEC9 DARKNIGHT
Ymir
Level 87
God Stats
38W - 32L
1,650 SR
Queue Stats
92W - 102L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
TheLostGod
Nu Wa
Level 110
God Stats
167W - 117L
1,549 SR
Queue Stats
373W - 337L
1,482 Elo+
Party 1
Bakasura
Bakasura
XatlasassassinX
Bakasura
Level 84
God Stats
16W - 11L
1,594 SR
Queue Stats
122W - 111L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kerner_Doll
Discordia
17
1 / 2 / 1
10,154
564
5,443
7,363
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
7 / 1 / 0
9,695
539
6,521
9,921
3,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
fa21
Gilgamesh
16
0 / 3 / 1
9,678
538
8,187
15,426
8,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
iamlysdexic-
Izanami
11
1 / 8 / 5
7,858
437
6,869
12,219
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
iiDoprah
Osiris
13
3 / 5 / 3
8,388
466
10,715
17,358
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KASAI Drakon
Artemis
17
9 / 3 / 3
10,648
592
10,860
10,439
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 6
9,255
514
6,767
11,483
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 4 / 9
9,333
519
7,008
15,294
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
16
3 / 2 / 5
9,910
551
11,906
6,828
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
17
4 / 2 / 5
9,814
545
8,383
14,022
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
19
19
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
KASAI Drakon
Artemis
9
3
3
3.5
L
Discordia
Kerner_Doll
Discordia
1
2
1
0.75
L
7
1
0
7
W
1
1
6
4
W
2
4
9
1.63
W
Nu Wa
3
2
5
2.75
W
Bakasura
4
2
5
3.25
L
Gilgamesh
fa21
Gilgamesh
0
3
1
0.17
L
Izanami
iamlysdexic-
Izanami
1
8
5
0.44
L
Osiris
iiDoprah
Osiris
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
44,924
62,287
Taken
58,066
25,045
Mitigated
34,498
10,852
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KASAI Drakon
Artemis
10,860
6,802
0
4,970
10,439
3,359
3,333
79
10,360
0
65,095
L
Discordia
Kerner_Doll
Discordia
5,443
338
0
596
7,363
1,967
0
3,221
3,605
84,919
0
L
6,521
973
0
198
9,921
3,460
0
2,405
7,234
0
53,787
W
6,767
748
0
3,505
11,483
10,027
0
744
10,739
55
55,278
W
7,008
1,393
766
4,381
15,294
13,366
0
1,301
13,993
39,957
0
W
Nu Wa
11,906
1,533
0
1,086
6,828
2,017
252
2,670
4,158
64,337
0
W
Bakasura
8,383
6,338
0
2,581
14,022
5,729
37
1,787
12,235
0
72,723
L
Gilgamesh
fa21
Gilgamesh
8,187
1,384
0
3,364
15,426
8,065
82
2,801
11,664
8,613
66,350
L
Izanami
iamlysdexic-
Izanami
6,869
3,944
0
1,631
12,219
3,364
0
2,559
9,470
0
41,663
L
Osiris
iiDoprah
Osiris
10,715
4,828
0
5,063
17,358
8,189
0
6,971
9,372
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
48,960
592
Minions Killed
579
0
Camps Cleared
0
1,710,852
Distance Traveled
1,685,330
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,648
592
116
6
0
309,460
2
L
Discordia
10,154
564
158
9
0
345,565
3
L
Susano
9,695
539
97
5
0
396,082
0
W
Nike
9,255
514
127
7
0
350,774
3
W
Ymir
9,333
519
58
3
0
337,552
5
W
Nu Wa
9,910
551
143
8
0
328,352
4
W
Bakasura
9,814
545
135
8
0
359,192
1
L
Gilgamesh
9,678
538
160
9
0
371,866
2
L
Izanami
7,858
437
90
5
0
249,264
3
L
Osiris
8,388
466
87
5
0
348,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role