Player Matchup

Ra
Ra
ChillOutListerYF
Ra
Level 18
God Stats
10W - 9L
1,319 SR
Queue Stats
20W - 21L
1,278 Elo+
Solo
Ymir
Ymir
Eric1030630
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,155 Elo+
Solo
Zeus
Zeus
SkullTownGang
Zeus
Level 9
God Stats
3W - 6L
1,756 SR
Queue Stats
79W - 46L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
SlammedYote
Gilgamesh
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
23W - 13L
1,460 Elo+
Party 2
Neith
Neith
mrs_plaguex
Neith
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 37L
1,500 Elo+
Party 2
Team Averages
Level 7
1,515 SR
1,401 Elo+

VS

Team Averages
Level 20
1,434 SR
1,486 Elo+
Hachiman
Hachiman
Otg_Ratiff_YT
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
THEBEASTKJ2356
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,621 Elo+
Party 3
Guan Yu
Guan Yu
Thekingofpeppers
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,170 Elo+
Solo
Susano
Susano
XxXkyteXxX
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,619 Elo+
Party 1
Merlin
Merlin
herHyperspace
Merlin
Level 58
God Stats
0W - 4L
1,169 SR
Queue Stats
226W - 244L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 22
13,658
1,051
21,341
10,206
3,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 3 / 9
11,259
866
2,486
12,067
5,716
20
26 / 3 / 8
17,706
1,362
38,559
8,957
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SlammedYote
Gilgamesh
19
9 / 4 / 15
14,019
1,078
16,506
19,903
11,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 4 / 10
11,309
870
7,337
7,165
2,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Otg_Ratiff_YT
Hachiman
18
2 / 4 / 9
11,563
889
9,452
9,798
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
18
4 / 6 / 6
11,716
901
6,288
21,362
12,329
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 9 / 8
11,902
916
10,381
26,932
26,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
XxXkyteXxX
Susano
18
4 / 10 / 8
12,437
957
9,172
18,929
6,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 11 / 8
13,815
1,063
18,729
18,743
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
40
Kills
17
17
Deaths
40
64
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
3
22
5.33
W
0
3
9
1.5
L
Hachiman
Otg_Ratiff_YT
Hachiman
2
4
9
1.63
W
26
3
8
10
W
Gilgamesh
SlammedYote
Gilgamesh
9
4
15
4.13
L
Cerberus
4
6
6
1.17
L
2
9
8
0.67
L
Susano
XxXkyteXxX
Susano
4
10
8
0.8
L
5
11
8
0.82
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,229
Damage
54,022
58,298
Taken
95,764
26,882
Mitigated
54,958
6,765
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,341
1,776
1,897
2,554
10,206
3,932
0
4,390
5,816
50,262
0
W
2,486
135
0
0
12,067
5,716
0
3,300
8,767
12,798
0
L
Hachiman
Otg_Ratiff_YT
Hachiman
9,452
5,554
0
1,002
9,798
3,218
0
7,155
2,539
0
18,724
W
38,559
3,021
0
714
8,957
2,779
0
4,167
4,790
59,187
0
W
Gilgamesh
SlammedYote
Gilgamesh
16,506
5,668
0
858
19,903
11,703
0
10,933
8,970
0
30,860
L
Cerberus
6,288
469
0
1,989
21,362
12,329
0
15,575
5,581
18,426
0
L
10,381
2,428
856
1,924
26,932
26,985
0
16,338
10,104
0
34,981
L
Susano
XxXkyteXxX
Susano
9,172
2,476
0
0
18,929
6,150
0
11,968
6,799
0
18,663
L
18,729
2,765
0
192
18,743
6,276
0
10,254
8,355
54,329
0
W
7,337
3,001
0
742
7,165
2,752
0
2,227
4,938
0
17,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,951
Gold Earned
61,433
217
Minions Killed
184
6
Camps Cleared
6
1,019,202
Distance Traveled
1,072,749
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,658
1,051
72
6
2
221,052
1
W
Ymir
11,259
866
31
2
0
188,232
1
L
Hachiman
11,563
889
25
2
0
197,304
0
W
Zeus
17,706
1,362
59
5
2
203,908
0
W
Gilgamesh
14,019
1,078
27
2
2
220,954
0
L
Cerberus
11,716
901
33
3
0
207,501
1
L
Guan Yu
11,902
916
41
3
2
249,050
1
L
Susano
12,437
957
9
1
1
216,092
0
L
Merlin
13,815
1,063
76
6
3
202,802
0
W
Neith
11,309
870
28
2
0
185,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role