Player Matchup

Mercury
Mercury
Ass_Clapius_LXIX
Mercury
Level 24
God Stats
21W - 11L
1,530 SR
Queue Stats
104W - 104L
1,496 Elo+
Solo
Tiamat
Tiamat
Jogok7
Tiamat
Level 29
God Stats
35W - 20L
1,555 SR
Queue Stats
176W - 166L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Misticafloof
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Playboy05
Heimdallr
Level 26
God Stats
1W - 1L
1,217 SR
Queue Stats
30W - 26L
1,395 Elo+
Solo
Artemis
Artemis
nonetothinkof
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,465 Elo+

VS

Team Averages
Level 11
1,402 SR
1,360 Elo+
Merlin
Merlin
Boyer5136
Merlin
Level 12
God Stats
1W - 3L
1,285 SR
Queue Stats
22W - 25L
1,368 Elo+
Party 1
Serqet
Serqet
CAPTUREKING123
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 1
Ganesha
Ganesha
MAH707
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,383 Elo+
Party 1
Mulan
Mulan
Rrogertux
Mulan
Level 18
God Stats
3W - 5L
1,454 SR
Queue Stats
43W - 48L
1,325 Elo+
Solo
Ra
Ra
huntersbadass
Ra
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
33W - 28L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 14
14,346
1,304
18,456
9,467
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Jogok7
Tiamat
20
8 / 1 / 23
13,027
1,184
17,676
10,893
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Misticafloof
Jormungandr
18
0 / 6 / 22
10,986
999
5,737
11,627
13,873
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Playboy05
Heimdallr
19
10 / 5 / 18
12,883
1,171
15,897
11,349
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
18
6 / 1 / 18
11,508
1,046
11,325
5,383
1,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boyer5136
Merlin
16
4 / 12 / 4
10,300
936
11,806
17,114
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 10 / 3
9,938
903
5,350
14,261
5,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
MAH707
Ganesha
13
0 / 0 / 0
8,396
763
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
Rrogertux
Mulan
19
6 / 12 / 7
13,214
1,201
19,252
29,252
14,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 7 / 7
11,148
1,013
7,061
16,875
6,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
41
Kills
14
14
Deaths
41
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
17
1
14
24
L
Merlin
Boyer5136
Merlin
4
12
4
0.5
L
3
10
3
0.45
W
Tiamat
Jogok7
Tiamat
8
1
23
19.5
L
Ganesha
MAH707
Ganesha
0
0
0
0
W
Jormungandr
Misticafloof
Jormungandr
0
6
22
1.83
W
Heimdallr
Playboy05
Heimdallr
10
5
18
3.8
L
Mulan
Rrogertux
Mulan
6
12
7
0.79
L
1
7
7
0.64
W
Artemis
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,091
Damage
43,469
48,719
Taken
77,502
31,383
Mitigated
32,679
8,639
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,456
13,785
0
3,002
9,467
3,525
0
3,193
6,274
0
25,527
L
Merlin
Boyer5136
Merlin
11,806
1,077
0
0
17,114
6,235
0
4,731
12,383
31,697
0
L
5,350
1,306
0
0
14,261
5,290
0
3,444
10,817
0
8,563
W
Tiamat
Jogok7
Tiamat
17,676
936
581
4,154
10,893
7,172
0
5,082
5,669
45,701
0
L
Ganesha
MAH707
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Misticafloof
Jormungandr
5,737
2,790
0
0
11,627
13,873
0
5,207
6,108
24,658
0
W
Heimdallr
Playboy05
Heimdallr
15,897
6,644
0
0
11,349
4,816
0
3,773
7,356
0
36,333
L
Mulan
Rrogertux
Mulan
19,252
8,973
183
7,310
29,252
14,516
0
9,372
19,876
0
40,308
L
7,061
1,130
758
1,463
16,875
6,638
0
5,866
11,006
35,030
0
W
Artemis
11,325
6,829
0
902
5,383
1,997
0
1,612
3,771
0
21,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,750
Gold Earned
52,996
194
Minions Killed
138
10
Camps Cleared
3
901,952
Distance Traveled
767,881
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,346
1,304
18
2
2
238,697
1
L
Merlin
10,300
936
37
3
1
204,713
0
L
Serqet
9,938
903
6
1
0
134,733
3
W
Tiamat
13,027
1,184
71
6
5
212,397
1
L
Ganesha
8,396
763
0
0
0
5,382
0
W
Jormungandr
10,986
999
35
3
0
141,135
0
W
Heimdallr
12,883
1,171
39
4
2
151,591
0
L
Mulan
13,214
1,201
31
3
1
229,916
0
L
Ra
11,148
1,013
64
6
1
193,137
0
W
Artemis
11,508
1,046
31
3
1
158,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role