Player Matchup

Danzaburou
Danzaburou
AFUZZYPANDA32
Danzaburou
Level 128
God Stats
3W - 1L
1,950 SR
Queue Stats
25W - 10L
1,803 Elo+
Party 1
Gilgamesh
Gilgamesh
Cocopie8
Gilgamesh
Level 145
God Stats
8W - 3L
1,854 SR
Queue Stats
35W - 15L
1,838 Elo+
Party 1
Fenrir
Fenrir
Eezsy
Fenrir
Level 26
God Stats
33W - 31L
1,499 SR
Queue Stats
121W - 98L
1,579 Elo+
Party 3
Scylla
Scylla
Lakergod100
Scylla
Level 46
God Stats
20W - 20L
1,500 SR
Queue Stats
132W - 119L
1,551 Elo+
Party 3
Khepri
Khepri
djwhatever
Khepri
Level 28
God Stats
3W - 2L
2,031 SR
Queue Stats
23W - 13L
1,942 Elo+
Party 1
Team Averages
Level 75
1,767 SR
1,743 Elo+

VS

Team Averages
Level 67
1,642 SR
1,532 Elo+
Discordia
Discordia
Hieroglyptix
Discordia
Level 83
God Stats
34W - 17L
1,698 SR
Queue Stats
241W - 193L
1,612 Elo+
Party 2
Chaac
Chaac
ManticorDarkWolf
Chaac
Level 131
God Stats
3W - 2L
1,736 SR
Queue Stats
170W - 169L
1,468 Elo+
Solo
Ares
Ares
StrudinTrelos
Ares
Level 38
God Stats
4W - 2L
1,757 SR
Queue Stats
329W - 333L
1,590 Elo+
Solo
Sol
Sol
wesaskif
Sol
Level 67
God Stats
7W - 7L
1,468 SR
Queue Stats
269W - 222L
1,541 Elo+
Party 2
Chiron
Chiron
wombatbreathing
Chiron
Level 16
God Stats
10W - 4L
1,554 SR
Queue Stats
18W - 14L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFUZZYPANDA32
Danzaburou
17
6 / 4 / 6
12,215
1,110
15,986
13,459
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Cocopie8
Gilgamesh
17
5 / 5 / 10
11,520
1,047
18,238
19,345
12,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Eezsy
Fenrir
16
2 / 11 / 9
10,033
912
7,001
23,115
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
17
1 / 3 / 12
10,231
930
7,136
10,957
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
djwhatever
Khepri
16
2 / 4 / 7
9,801
891
3,354
13,804
15,573
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

131

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hieroglyptix
Discordia
18
12 / 1 / 12
12,850
1,168
24,983
5,873
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 10
10,496
954
8,165
12,417
13,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 3 / 19
10,827
984
12,120
14,000
17,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 2 / 9
11,411
1,037
16,167
10,786
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 5 / 15
10,605
964
10,842
12,959
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
16
Kills
27
27
Deaths
16
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFUZZYPANDA32
Danzaburou
6
4
6
2.25
L
Gilgamesh
Cocopie8
Gilgamesh
5
5
10
2
L
Fenrir
Eezsy
Fenrir
2
11
9
0.59
W
Discordia
Hieroglyptix
Discordia
12
1
12
18
L
Scylla
1
3
12
2.33
W
3
5
10
1.6
W
3
3
19
4.17
L
Khepri
djwhatever
Khepri
2
4
7
1.38
W
7
2
9
5.75
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
72,277
80,680
Taken
56,035
46,029
Mitigated
46,067
7,117
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFUZZYPANDA32
Danzaburou
15,986
5,895
0
2,662
13,459
4,992
0
10,419
3,040
0
57,897
L
Gilgamesh
Cocopie8
Gilgamesh
18,238
6,456
748
774
19,345
12,715
0
11,200
8,145
0
39,726
L
Fenrir
Eezsy
Fenrir
7,001
1,391
293
1,089
23,115
8,437
0
16,866
6,249
0
20,146
W
Discordia
Hieroglyptix
Discordia
24,983
2,478
513
1,353
5,873
2,991
0
0
5,873
49,002
0
L
Scylla
7,136
232
0
0
10,957
4,312
0
6,934
4,023
14,157
0
W
8,165
2,073
0
2,215
12,417
13,787
0
2,322
10,095
528
18,556
W
12,120
501
0
0
14,000
17,579
0
4,325
9,675
20,400
0
L
Khepri
djwhatever
Khepri
3,354
379
724
827
13,804
15,573
0
8,379
5,425
9,910
0
W
16,167
8,208
0
4,723
10,786
5,039
0
1,841
8,945
45,478
0
W
10,842
6,870
907
2,267
12,959
6,671
0
2,002
10,957
0
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,800
Gold Earned
56,189
203
Minions Killed
215
6
Camps Cleared
9
1,058,344
Distance Traveled
912,170
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,215
1,110
106
10
1
206,558
2
L
Gilgamesh
11,520
1,047
42
4
4
213,781
0
L
Fenrir
10,033
912
30
3
1
220,035
0
W
Discordia
12,850
1,168
49
4
4
212,226
0
L
Scylla
10,231
930
19
2
0
221,216
0
W
Chaac
10,496
954
27
2
0
145,567
0
W
Ares
10,827
984
10
1
3
189,462
2
L
Khepri
9,801
891
6
1
0
196,754
0
W
Sol
11,411
1,037
81
7
1
183,222
0
W
Chiron
10,605
964
48
4
1
181,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role