Player Matchup

Kuzenbo
Kuzenbo
BASHK1NG1122
Kuzenbo
Level 29
God Stats
21W - 15L
1,571 SR
Queue Stats
45W - 43L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Paramsmoothie
Cthulhu
Level 88
God Stats
32W - 24L
1,584 SR
Queue Stats
93W - 85L
1,470 Elo+
Party 1
Hachiman
Hachiman
TheOmnious
Hachiman
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 88L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
championstar
Baron Samedi
Level 85
God Stats
8W - 4L
1,661 SR
Queue Stats
114W - 99L
1,469 Elo+
Party 1
Fenrir
Fenrir
shadow_swordfish
Fenrir
Level 44
God Stats
11W - 14L
1,282 SR
Queue Stats
46W - 56L
1,383 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,431 Elo+

VS

Team Averages
Level 82
1,489 SR
1,362 Elo+
Chaac
Chaac
BOOSTINGGTI
Chaac
Level 117
God Stats
5W - 6L
1,420 SR
Queue Stats
193W - 213L
1,502 Elo+
Party 2
Chronos
Chronos
Demons-Egress
Chronos
Level 160
God Stats
17W - 21L
1,546 SR
Queue Stats
304W - 263L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
JohnsonSpankerxx
Aphrodite
Level 75
God Stats
34W - 42L
1,426 SR
Queue Stats
38W - 52L
1,349 Elo+
Party 3
Fenrir
Fenrir
killmepleasegod
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,008 Elo+
Party 3
Neith
Neith
x-medusssa
Neith
Level 26
God Stats
58W - 63L
1,555 SR
Queue Stats
189W - 228L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BASHK1NG1122
Kuzenbo
12
7 / 4 / 9
8,528
609
7,014
11,335
11,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
12
6 / 1 / 5
7,829
559
10,683
11,802
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
TheOmnious
Hachiman
12
5 / 5 / 5
7,841
560
6,925
9,512
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
championstar
Baron Samedi
12
7 / 5 / 6
7,759
554
9,296
9,383
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
8 / 6 / 7
7,740
553
6,630
10,997
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,599
471
9,576
13,938
6,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
13
11 / 4 / 1
8,700
621
12,128
10,973
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
11
4 / 7 / 8
7,539
539
5,537
10,867
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 8 / 2
5,500
393
2,358
9,697
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
4 / 8 / 3
6,520
466
7,839
10,849
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
33
Kills
20
21
Deaths
33
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BASHK1NG1122
Kuzenbo
7
4
9
2.88
L
1
6
3
0.42
L
Chronos
11
4
1
2.88
L
Aphrodite
4
7
8
1.14
W
Cthulhu
6
1
5
8.5
W
Hachiman
TheOmnious
Hachiman
5
5
5
1.5
W
Baron Samedi
championstar
Baron Samedi
7
5
6
2
L
0
8
2
0.13
W
8
6
7
1.92
L
Neith
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
37,438
53,029
Taken
56,324
31,915
Mitigated
20,546
13,693
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BASHK1NG1122
Kuzenbo
7,014
2,000
0
1,516
11,335
11,922
0
4,672
6,564
27,856
0
L
9,576
2,106
0
3,813
13,938
6,067
53
9,085
3,917
0
36,444
L
Chronos
12,128
2,915
0
3,510
10,973
3,850
1,033
5,059
5,620
41,352
0
L
Aphrodite
5,537
906
2,001
3,897
10,867
4,359
312
5,036
5,657
24,097
0
W
Cthulhu
10,683
851
453
2,902
11,802
9,846
274
2,896
8,839
35,020
0
W
Hachiman
TheOmnious
Hachiman
6,925
4,247
0
2,007
9,512
2,840
1,571
1,933
7,513
0
33,829
W
Baron Samedi
championstar
Baron Samedi
9,296
806
315
3,263
9,383
3,248
442
4,294
4,833
34,416
0
L
2,358
796
0
1,695
9,697
3,083
0
3,187
6,340
0
18,468
W
6,630
1,487
0
3,237
10,997
4,059
0
3,190
7,615
0
30,472
L
Neith
7,839
3,563
0
1,903
10,849
3,187
0
2,963
7,797
0
23,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
34,858
278
Minions Killed
228
0
Camps Cleared
0
1,364,743
Distance Traveled
1,250,886
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,528
609
44
3
0
271,798
0
L
Chaac
6,599
471
56
4
0
224,919
2
L
Chronos
8,700
621
71
5
0
274,709
1
L
Aphrodite
7,539
539
37
3
0
252,981
0
W
Cthulhu
7,829
559
69
5
0
288,207
3
W
Hachiman
7,841
560
50
4
0
238,952
1
W
Baron Samedi
7,759
554
69
5
0
273,435
0
L
Fenrir
5,500
393
35
3
0
270,959
0
W
Fenrir
7,740
553
46
3
0
292,351
1
L
Neith
6,520
466
29
2
0
227,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role