Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ares Ori
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,569 SR
Queue Stats
15W - 30L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
AudiPack
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 233L
1,503 Elo+
Solo
Hades
Hades
Deadhead_33
Hades
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 192L
1,581 Elo+
Solo
Mercury
Mercury
mythical-milieu3
Mercury
Level 9
God Stats
5W - 10L
1,250 SR
Queue Stats
10W - 22L
1,323 Elo+
Solo
Nu Wa
Nu Wa
nojumi-
Nu Wa
Level 29
God Stats
107W - 77L
1,591 SR
Queue Stats
190W - 157L
1,559 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,472 Elo+

VS

Team Averages
Level 38
1,628 SR
1,763 Elo+
Danzaburou
Danzaburou
BORDA-XD-11
Danzaburou
Level 16
God Stats
49W - 41L
1,425 SR
Queue Stats
64W - 60L
1,367 Elo+
Solo
Cthulhu
Cthulhu
FatGamerBoI
Cthulhu
Level 140
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 4L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
MoriMeDoctor
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,933 Elo+
Party 1
Vamana
Vamana
MoriMeNurse4264
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,933 Elo+
Party 1
Ra
Ra
xBacon110
Ra
Level 14
God Stats
13W - 2L
1,997 SR
Queue Stats
18W - 4L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ares Ori
Ah Muzen Cab
18
0 / 8 / 10
11,704
900
13,728
20,342
8,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
AudiPack
Cu Chulainn
18
5 / 7 / 8
12,984
999
20,642
40,084
43,958
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 8 / 7
13,191
1,015
25,636
31,407
17,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 13 / 12
12,313
947
10,162
21,177
10,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
nojumi-
Nu Wa
20
6 / 8 / 7
13,947
1,073
23,800
15,683
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORDA-XD-11
Danzaburou
20
8 / 2 / 17
14,332
1,102
28,340
19,463
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
FatGamerBoI
Cthulhu
20
10 / 0 / 25
15,706
1,208
27,173
29,376
43,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
MoriMeDoctor
Jormungandr
20
7 / 4 / 27
13,636
1,049
23,109
20,406
27,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 6 / 20
14,834
1,141
30,866
25,481
15,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 6 / 20
12,552
966
13,334
11,657
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
153
18
Kills
44
44
Deaths
18
44
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ares Ori
Ah Muzen Cab
0
8
10
0.63
L
Cu Chulainn
AudiPack
Cu Chulainn
5
7
8
1.29
W
Danzaburou
BORDA-XD-11
Danzaburou
8
2
17
8.25
L
6
8
7
1.19
W
Cthulhu
FatGamerBoI
Cthulhu
10
0
25
22.5
W
Jormungandr
MoriMeDoctor
Jormungandr
7
4
27
5.13
W
15
6
20
4.17
L
1
13
12
0.54
L
Nu Wa
nojumi-
Nu Wa
6
8
7
1.19
W
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,968
Damage
122,822
128,693
Taken
106,383
86,749
Mitigated
101,472
16,601
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ares Ori
Ah Muzen Cab
13,728
6,541
0
2,204
20,342
8,293
0
8,490
11,852
0
34,706
L
Cu Chulainn
AudiPack
Cu Chulainn
20,642
4,666
0
8,005
40,084
43,958
0
18,489
21,595
2,193
29,698
W
Danzaburou
BORDA-XD-11
Danzaburou
28,340
11,778
1,773
5,293
19,463
10,126
0
9,992
9,241
0
52,925
L
25,636
2,912
1,460
4,652
31,407
17,416
0
17,339
14,068
42,410
0
W
Cthulhu
FatGamerBoI
Cthulhu
27,173
2,582
1,142
8,809
29,376
43,725
0
14,923
13,785
67,246
0
W
Jormungandr
MoriMeDoctor
Jormungandr
23,109
7,331
0
0
20,406
27,373
0
9,433
10,629
42,007
0
W
30,866
18,522
0
6,660
25,481
15,259
0
8,280
16,364
0
48,179
L
10,162
6,576
0
0
21,177
10,978
0
12,291
8,886
0
23,093
L
Nu Wa
nojumi-
Nu Wa
23,800
5,087
0
280
15,683
6,104
0
7,007
8,676
50,772
0
W
13,334
991
1,449
1,130
11,657
4,989
0
6,871
4,644
25,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,139
Gold Earned
71,060
206
Minions Killed
280
6
Camps Cleared
6
1,183,419
Distance Traveled
1,156,160
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,704
900
44
3
1
222,286
0
L
Cu Chulainn
12,984
999
27
2
1
252,487
0
W
Danzaburou
14,332
1,102
65
5
2
247,557
0
L
Hades
13,191
1,015
52
4
3
231,200
0
W
Cthulhu
15,706
1,208
89
7
0
267,436
2
W
Jormungandr
13,636
1,049
47
4
1
217,922
0
W
Vamana
14,834
1,141
38
3
1
217,609
1
L
Mercury
12,313
947
24
2
1
235,900
0
L
Nu Wa
13,947
1,073
59
5
0
241,546
0
W
Ra
12,552
966
41
3
2
205,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role