Player Matchup

Hel
Hel
ADKT oZilver
Hel
Level 128
God Stats
1W - 2L
1,527 SR
Queue Stats
297W - 290L
1,477 Elo+
Party 3
King Arthur
King Arthur
K4PO5
King Arthur
Level 60
God Stats
31W - 35L
1,498 SR
Queue Stats
158W - 152L
1,529 Elo+
Party 1
Athena
Athena
PEPEelgrillo1
Athena
Level 27
God Stats
9W - 11L
1,484 SR
Queue Stats
36W - 49L
1,445 Elo+
Party 1
Rama
Rama
drazifer
Rama
Level 38
God Stats
5W - 4L
1,585 SR
Queue Stats
67W - 70L
1,537 Elo+
Party 1
Set
Set
gabol33
Set
Level 27
God Stats
3W - 5L
1,250 SR
Queue Stats
161W - 137L
1,554 Elo+
Party 3
Team Averages
Level 56
1,469 SR
1,508 Elo+

VS

Team Averages
Level 93
1,643 SR
1,616 Elo+
Amaterasu
Amaterasu
JulcedUp
Amaterasu
Level 159
God Stats
9W - 3L
1,710 SR
Queue Stats
406W - 362L
1,625 Elo+
Party 2
Ares
Ares
Kykerino
Ares
Level 123
God Stats
35W - 33L
1,625 SR
Queue Stats
271W - 247L
1,632 Elo+
Party 2
Hel
Hel
ReinkDesigns
Hel
Level 33
God Stats
1W - 1L
1,343 SR
Queue Stats
86W - 107L
1,457 Elo+
Solo
Cerberus
Cerberus
SoapyStick
Cerberus
Level 123
God Stats
6W - 3L
1,703 SR
Queue Stats
272W - 255L
1,604 Elo+
Party 2
Izanami
Izanami
ltsArrow
Izanami
Level 29
God Stats
3W - 0L
1,834 SR
Queue Stats
185W - 97L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,195
511
4,145
12,709
2,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
K4PO5
King Arthur
16
3 / 4 / 2
9,683
538
10,531
21,589
11,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 7 / 3
7,917
440
4,220
19,742
8,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
1 / 3 / 2
7,900
439
5,056
14,261
4,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
14
4 / 5 / 0
8,835
491
7,230
13,160
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JulcedUp
Amaterasu
18
3 / 1 / 4
10,915
606
10,582
14,026
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
4 / 3 / 11
10,285
571
12,812
15,395
12,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
2 / 1 / 5
8,518
473
4,420
6,886
5,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
SoapyStick
Cerberus
16
5 / 3 / 2
10,072
560
12,289
12,614
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ltsArrow
Izanami
18
8 / 1 / 6
11,146
619
21,191
12,719
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
22
22
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Amaterasu
JulcedUp
Amaterasu
3
1
4
5
L
King Arthur
K4PO5
King Arthur
3
4
2
1
W
Ares
4
3
11
3.17
L
0
7
3
0.21
W
2
1
5
4.5
W
Cerberus
SoapyStick
Cerberus
5
3
2
2
L
Rama
1
3
2
0.67
L
Set
4
5
0
0.8
W
Izanami
ltsArrow
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
61,294
81,461
Taken
61,640
32,807
Mitigated
41,094
17,007
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,145
97
483
4,936
12,709
2,923
0
8,632
3,566
57,916
0
W
Amaterasu
JulcedUp
Amaterasu
10,582
4,490
0
7,281
14,026
11,812
0
82
13,944
0
69,112
L
King Arthur
K4PO5
King Arthur
10,531
1,414
0
5,082
21,589
11,337
0
5,350
15,375
0
54,882
W
Ares
12,812
647
0
4,720
15,395
12,818
0
2,270
13,125
62,409
0
L
4,220
1,258
0
780
19,742
8,954
0
6,252
13,464
21,124
0
W
4,420
296
1,748
2,501
6,886
5,804
1,145
767
6,119
36,408
0
W
Cerberus
SoapyStick
Cerberus
12,289
415
0
3,891
12,614
5,417
0
3,126
9,488
67,277
0
L
Rama
5,056
3,894
0
4,504
14,261
4,111
0
3,434
10,827
0
45,338
L
Set
7,230
2,527
0
1,222
13,160
5,482
0
5,046
7,924
0
56,519
W
Izanami
ltsArrow
Izanami
21,191
17,443
0
5,587
12,719
5,243
3,704
2,120
10,599
0
97,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
50,936
448
Minions Killed
577
0
Camps Cleared
0
1,635,267
Distance Traveled
1,769,511
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,195
511
120
7
0
316,992
3
W
Amaterasu
10,915
606
127
7
0
374,762
6
L
King Arthur
9,683
538
109
6
0
342,716
0
W
Ares
10,285
571
109
6
0
362,635
5
L
Athena
7,917
440
35
2
0
325,885
0
W
Hel
8,518
473
55
3
0
333,074
1
W
Cerberus
10,072
560
133
7
0
343,231
1
L
Rama
7,900
439
83
5
0
333,289
3
L
Set
8,835
491
101
6
0
316,385
5
W
Izanami
11,146
619
153
9
0
355,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role