Player Matchup

Artemis
Artemis
Orlich
Artemis
Level 125
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Seatown
Achilles
Level 68
God Stats
1W - 5L
1,320 SR
Queue Stats
166W - 184L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
ZenPessiMIST
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
justtjace
Cerberus
Level 82
God Stats
33W - 31L
1,466 SR
Queue Stats
305W - 305L
1,514 Elo+
Solo
Agni
Agni
kiIIerkabe
Agni
Level 80
God Stats
9W - 9L
1,528 SR
Queue Stats
391W - 445L
1,544 Elo+
Party 2
Team Averages
Level 96
1,416 SR
1,505 Elo+

VS

Team Averages
Level 102
1,608 SR
1,509 Elo+
Anubis
Anubis
BakedAdam
Anubis
Level 127
God Stats
13W - 7L
1,682 SR
Queue Stats
487W - 501L
1,492 Elo+
Party 1
Neith
Neith
BlinkSavesLives
Neith
Level 160
God Stats
41W - 46L
1,599 SR
Queue Stats
840W - 813L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
JolRivers
Gilgamesh
Level 60
God Stats
23W - 20L
1,459 SR
Queue Stats
184W - 201L
1,466 Elo+
Solo
Izanami
Izanami
Lordishere
Izanami
Level 36
God Stats
6W - 8L
1,738 SR
Queue Stats
208W - 200L
1,451 Elo+
Solo
Ares
Ares
Venom9797
Ares
Level 128
God Stats
3W - 5L
1,562 SR
Queue Stats
535W - 530L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Orlich
Artemis
10
4 / 3 / 1
6,343
577
3,533
4,610
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Seatown
Achilles
10
2 / 4 / 2
5,772
525
4,517
8,579
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZenPessiMIST
Baron Samedi
11
2 / 3 / 1
6,260
569
3,542
7,429
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
justtjace
Cerberus
8
1 / 5 / 4
5,672
516
3,856
9,191
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 1
4,916
447
2,911
7,237
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BakedAdam
Anubis
11
3 / 3 / 6
6,194
563
4,912
5,957
2,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
10 / 0 / 2
7,341
667
9,498
6,491
2,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JolRivers
Gilgamesh
10
3 / 1 / 2
6,002
546
5,890
5,722
2,345
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Lordishere
Izanami
10
1 / 3 / 5
6,285
571
2,935
4,511
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
5 / 2 / 3
6,304
573
3,854
8,271
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
22
22
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
BakedAdam
Anubis
3
3
6
2
W
10
0
2
11
W
Gilgamesh
JolRivers
Gilgamesh
3
1
2
4
W
Izanami
Lordishere
Izanami
1
3
5
1.17
L
Artemis
Orlich
Artemis
4
3
1
1.5
L
Achilles
Seatown
Achilles
2
4
2
0.75
W
Ares
5
2
3
3.25
L
Baron Samedi
ZenPessiMIST
Baron Samedi
2
3
1
0.83
L
Cerberus
justtjace
Cerberus
1
5
4
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
27,089
37,046
Taken
30,952
15,527
Mitigated
12,061
9,718
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BakedAdam
Anubis
4,912
155
0
1,510
5,957
2,736
208
1,156
4,681
29,708
0
W
9,498
4,690
0
2,644
6,491
2,074
0
3,047
3,230
0
41,870
W
Gilgamesh
JolRivers
Gilgamesh
5,890
1,579
0
873
5,722
2,345
279
2,341
3,081
0
24,604
W
Izanami
Lordishere
Izanami
2,935
2,476
0
1,254
4,511
1,199
902
1,283
3,228
0
32,365
L
Artemis
Orlich
Artemis
3,533
1,781
0
535
4,610
1,562
0
1,382
3,228
0
30,378
L
Achilles
Seatown
Achilles
4,517
1,851
0
1,922
8,579
2,156
0
2,145
6,434
0
27,129
W
Ares
3,854
306
0
2,875
8,271
3,707
0
1,820
6,423
17,228
0
L
Baron Samedi
ZenPessiMIST
Baron Samedi
3,542
280
120
3,015
7,429
4,323
0
1,483
5,946
29,246
0
L
Cerberus
justtjace
Cerberus
3,856
709
0
2,449
9,191
5,853
0
2,405
6,786
16,180
0
L
2,911
490
0
1,677
7,237
1,633
0
1,351
5,886
18,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
32,126
253
Minions Killed
283
0
Camps Cleared
0
926,350
Distance Traveled
1,001,645
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,194
563
61
6
0
177,546
0
W
Neith
7,341
667
83
8
0
205,186
0
W
Gilgamesh
6,002
546
49
4
0
219,078
3
W
Izanami
6,285
571
71
6
0
189,686
1
L
Artemis
6,343
577
57
5
0
182,539
1
L
Achilles
5,772
525
59
5
0
226,234
1
W
Ares
6,304
573
19
2
0
210,149
3
L
Baron Samedi
6,260
569
65
6
0
162,446
1
L
Cerberus
5,672
516
34
3
0
175,027
3
L
Agni
4,916
447
38
3
0
180,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role