Player Matchup

Ra
Ra
Beer0147
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 98L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Perfektionist
Danzaburou
Level 63
God Stats
5W - 6L
1,446 SR
Queue Stats
8W - 13L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
Poxleitnerr
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,395 Elo+
Party 2
Chaac
Chaac
SaintLoda
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,416 Elo+
Party 2
Mercury
Mercury
TsunnyBoi
Mercury
Level 25
God Stats
34W - 34L
1,327 SR
Queue Stats
35W - 36L
1,278 Elo+
Solo
Team Averages
Level 27
1,455 SR
1,379 Elo+

VS

Team Averages
Level 32
1,372 SR
1,326 Elo+
Izanami
Izanami
Breep6
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 1
Achilles
Achilles
Im Sedah
Achilles
Level 118
God Stats
0W - 1L
1,235 SR
Queue Stats
47W - 57L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Shalom
Cthulhu
Level 8
God Stats
8W - 5L
1,608 SR
Queue Stats
13W - 19L
1,319 Elo+
Solo
Arachne
Arachne
lorenzolepro
Arachne
Level 4
God Stats
0W - 5L
1,061 SR
Queue Stats
2W - 10L
1,177 Elo+
Solo
Raijin
Raijin
zfeelvnzla
Raijin
Level 25
God Stats
3W - 9L
1,457 SR
Queue Stats
79W - 120L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 20
12,933
1,176
16,693
11,356
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Perfektionist
Danzaburou
19
11 / 3 / 15
12,922
1,175
24,091
13,974
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Poxleitnerr
Cthulhu
18
4 / 3 / 22
11,812
1,074
11,593
11,215
12,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
SaintLoda
Chaac
18
3 / 4 / 21
11,078
1,007
13,007
15,018
13,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
TsunnyBoi
Mercury
19
16 / 1 / 14
13,264
1,206
21,326
8,734
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Breep6
Izanami
15
0 / 7 / 4
9,444
859
4,308
16,185
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Im Sedah
Achilles
17
13 / 10 / 0
13,394
1,218
23,665
24,419
25,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Shalom
Cthulhu
16
0 / 5 / 8
9,812
892
10,291
19,477
9,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
lorenzolepro
Arachne
15
1 / 13 / 5
9,699
882
3,866
16,378
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
zfeelvnzla
Raijin
17
0 / 7 / 10
10,147
922
11,182
17,098
7,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
41
42
Kills
14
14
Deaths
42
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Izanami
Breep6
Izanami
0
7
4
0.29
L
Achilles
Im Sedah
Achilles
13
10
0
1.3
W
Danzaburou
Perfektionist
Danzaburou
11
3
15
6.17
W
Cthulhu
Poxleitnerr
Cthulhu
4
3
22
5
W
Chaac
SaintLoda
Chaac
3
4
21
3.38
L
Cthulhu
Shalom
Cthulhu
0
5
8
0.8
W
Mercury
TsunnyBoi
Mercury
16
1
14
23
L
Arachne
lorenzolepro
Arachne
1
13
5
0.27
L
Raijin
zfeelvnzla
Raijin
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,710
Damage
53,312
60,297
Taken
93,557
39,282
Mitigated
55,567
19,826
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,693
551
4,378
3,275
11,356
4,396
0
3,749
7,607
54,045
0
L
Izanami
Breep6
Izanami
4,308
3,136
0
559
16,185
6,083
0
6,061
10,124
0
10,328
L
Achilles
Im Sedah
Achilles
23,665
9,225
0
1,408
24,419
25,801
0
7,624
16,795
0
38,119
W
Danzaburou
Perfektionist
Danzaburou
24,091
18,685
496
5,556
13,974
5,433
0
4,092
9,882
0
41,479
W
Cthulhu
Poxleitnerr
Cthulhu
11,593
1,333
287
219
11,215
12,077
0
3,047
8,168
21,134
0
W
Chaac
SaintLoda
Chaac
13,007
4,358
0
3,566
15,018
13,747
0
8,060
6,958
0
18,936
L
Cthulhu
Shalom
Cthulhu
10,291
420
407
114
19,477
9,610
0
6,188
13,289
20,948
0
W
Mercury
TsunnyBoi
Mercury
21,326
15,312
0
2,049
8,734
3,629
0
2,525
6,209
0
34,457
L
Arachne
lorenzolepro
Arachne
3,866
2,308
0
514
16,378
6,905
0
2,490
12,933
0
13,484
L
Raijin
zfeelvnzla
Raijin
11,182
1,049
0
228
17,098
7,168
0
5,923
11,175
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
52,496
206
Minions Killed
139
8
Camps Cleared
2
1,057,606
Distance Traveled
814,867
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,933
1,176
92
8
3
214,551
0
L
Izanami
9,444
859
22
2
1
141,447
0
L
Achilles
13,394
1,218
41
4
1
200,427
0
W
Danzaburou
12,922
1,175
44
4
0
171,627
0
W
Cthulhu
11,812
1,074
23
2
0
180,407
0
W
Chaac
11,078
1,007
17
2
0
207,498
0
L
Cthulhu
9,812
892
15
1
0
144,045
0
W
Mercury
13,264
1,206
30
3
5
283,523
0
L
Arachne
9,699
882
22
2
0
139,704
1
L
Raijin
10,147
922
39
4
0
189,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role