Player Matchup

Ymir
Ymir
Beaver558
Ymir
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 44L
1,304 Elo+
Party 1
Chaac
Chaac
RektGxd
Chaac
Level 38
God Stats
99W - 85L
1,694 SR
Queue Stats
178W - 172L
1,528 Elo+
Party 1
Hel
Hel
SYNxUZI
Hel
Level 53
God Stats
87W - 114L
1,475 SR
Queue Stats
89W - 121L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Toolie Mav
Tsukuyomi
Level 25
God Stats
49W - 63L
1,535 SR
Queue Stats
84W - 110L
1,455 Elo+
Party 1
Apollo
Apollo
mvp xcarminx
Apollo
Level 29
God Stats
19W - 12L
1,552 SR
Queue Stats
45W - 59L
1,427 Elo+
Party 1
Team Averages
Level 30
1,551 SR
1,432 Elo+

VS

Team Averages
Level 6
1,451 SR
1,334 Elo+
Izanami
Izanami
LordShula
Izanami
Level 6
God Stats
3W - 9L
1,350 SR
Queue Stats
3W - 10L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
SplitDoesWork
Gilgamesh
Level 6
God Stats
8W - 15L
1,414 SR
Queue Stats
31W - 48L
1,267 Elo+
Solo
Hades
Hades
WastelandBanditX
Hades
Level 5
God Stats
4W - 3L
1,664 SR
Queue Stats
6W - 9L
1,441 Elo+
Party 2
Zeus
Zeus
blueazulgood2022
Zeus
Level 6
God Stats
25W - 12L
1,546 SR
Queue Stats
37W - 33L
1,338 Elo+
Solo
Cerberus
Cerberus
dabowler68
Cerberus
Level 5
God Stats
1W - 4L
1,279 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 5 / 25
11,500
1,045
4,496
17,035
12,491
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
RektGxd
Chaac
20
14 / 3 / 24
13,660
1,242
29,541
16,578
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
19
11 / 2 / 26
13,134
1,194
13,183
11,690
4,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Toolie Mav
Tsukuyomi
19
11 / 1 / 21
12,235
1,112
23,798
16,002
5,805
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
20
12 / 1 / 27
13,900
1,264
25,341
14,798
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordShula
Izanami
18
2 / 11 / 9
11,294
1,027
16,169
19,055
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SplitDoesWork
Gilgamesh
16
0 / 9 / 4
9,831
894
3,637
14,015
11,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 14 / 9
10,960
996
15,844
26,289
23,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 7 / 4
13,449
1,223
25,859
18,200
7,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
dabowler68
Cerberus
18
1 / 8 / 9
11,126
1,011
7,283
24,975
25,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
47
49
Kills
12
12
Deaths
49
123
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
25
2.7
L
Izanami
LordShula
Izanami
2
11
9
0.59
W
Chaac
RektGxd
Chaac
14
3
24
8.67
W
Hel
11
2
26
12
L
Gilgamesh
SplitDoesWork
Gilgamesh
0
9
4
0.22
W
Tsukuyomi
Toolie Mav
Tsukuyomi
11
1
21
21.5
L
1
14
9
0.39
L
8
7
4
1.43
L
Cerberus
dabowler68
Cerberus
1
8
9
0.69
W
Apollo
12
1
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,359
Damage
68,792
76,103
Taken
102,534
36,053
Mitigated
76,163
26,086
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,496
1,242
0
0
17,035
12,491
0
11,586
5,449
17,367
0
L
Izanami
LordShula
Izanami
16,169
10,744
0
301
19,055
8,699
0
1,397
17,658
0
53,305
W
Chaac
RektGxd
Chaac
29,541
15,856
0
4,644
16,578
7,868
0
9,712
6,866
0
55,961
W
Hel
13,183
394
11,975
6,361
11,690
4,595
0
7,384
4,306
23,723
0
L
Gilgamesh
SplitDoesWork
Gilgamesh
3,637
2,071
0
158
14,015
11,243
0
2,124
11,891
0
14,999
W
Tsukuyomi
Toolie Mav
Tsukuyomi
23,798
9,589
0
239
16,002
5,805
0
10,441
5,561
0
34,784
L
15,844
2,664
396
2,881
26,289
23,282
0
5,498
20,791
32,991
0
L
25,859
1,140
0
693
18,200
7,244
0
3,624
14,576
46,546
0
L
Cerberus
dabowler68
Cerberus
7,283
1,202
0
3,762
24,975
25,695
0
5,036
19,939
17,730
0
W
Apollo
25,341
19,452
0
2,867
14,798
5,294
0
9,863
4,935
0
38,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,429
Gold Earned
56,660
178
Minions Killed
200
4
Camps Cleared
8
1,045,091
Distance Traveled
800,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,500
1,045
30
3
0
160,967
0
L
Izanami
11,294
1,027
78
7
0
185,823
0
W
Chaac
13,660
1,242
54
5
0
215,418
0
W
Hel
13,134
1,194
34
3
0
207,782
0
L
Gilgamesh
9,831
894
7
1
5
128,223
0
W
Tsukuyomi
12,235
1,112
14
1
1
255,689
0
L
Hades
10,960
996
41
4
1
133,851
0
L
Zeus
13,449
1,223
44
4
1
193,083
1
L
Cerberus
11,126
1,011
30
3
1
159,404
1
W
Apollo
13,900
1,264
46
4
3
205,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role