Player Matchup

Sobek
Sobek
Diamond V
Aliway
Sobek
Diamond V
Level 160
God Stats
60W - 59L
1,588 SR
Queue Stats
289W - 280L
1,956 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
FoolsIdol
Baron Samedi
Platinum II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 174L
1,943 MMR
Solo
Janus
Janus
Platinum III
NotchKing
Janus
Platinum III
Level 147
God Stats
20W - 23L
1,568 SR
Queue Stats
406W - 395L
1,852 MMR
Solo
Apollo
Apollo
Diamond IV
WillEXE
Apollo
Diamond IV
Level 154
God Stats
14W - 12L
1,679 SR
Queue Stats
291W - 280L
2,048 MMR
Party 1
Bakasura
Bakasura
Diamond IV
Zanziii
Bakasura
Diamond IV
Level 145
God Stats
2W - 2L
1,404 SR
Queue Stats
81W - 73L
2,151 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,548 SR
1,990 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,524 SR
1,990 MMR
Mercury
Mercury
Platinum III
Aldahir1199
Mercury
Platinum III
Level 155
God Stats
14W - 8L
1,664 SR
Queue Stats
123W - 118L
1,865 MMR
Party 2
Cupid
Cupid
Gold II
Invictous
Cupid
Gold II
Level 156
God Stats
0W - 1L
1,153 SR
Queue Stats
49W - 38L
1,803 MMR
Solo
Sun Wukong
Sun Wukong
Masters
WaterFemale
Sun Wukong
Masters
Level 138
God Stats
20W - 29L
1,611 SR
Queue Stats
93W - 92L
2,432 MMR
Solo
He Bo
He Bo
Platinum I
mrextreme123
He Bo
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
505W - 492L
1,962 MMR
Solo
Ymir
Ymir
Platinum II
t0n0
Ymir
Platinum II
Level 159
God Stats
26W - 23L
1,694 SR
Queue Stats
309W - 301L
1,888 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aliway
Sobek
18
3 / 1 / 19
14,715
566
11,439
29,095
30,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
FoolsIdol
Baron Samedi
20
0 / 4 / 3
14,616
562
13,844
20,169
12,880
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
NotchKing
Janus
20
7 / 1 / 9
15,845
609
24,198
13,166
6,243
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
WillEXE
Apollo
20
5 / 2 / 11
16,524
636
15,830
25,955
12,505
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Zanziii
Bakasura
20
13 / 1 / 5
15,656
602
17,274
23,211
14,467
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetTiamatTsukuyomiAthenaGilgamesh

VS

Bans
Guan YuCu ChulainnThorKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aldahir1199
Mercury
20
2 / 2 / 0
12,650
487
9,788
16,561
6,910
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
Invictous
Cupid
20
1 / 7 / 2
13,041
502
13,694
19,932
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WaterFemale
Sun Wukong
20
5 / 2 / 1
16,320
628
19,941
30,513
24,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 9 / 2
11,194
431
15,371
17,305
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
t0n0
Ymir
15
0 / 8 / 2
11,545
444
5,981
24,803
17,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
28
Kills
9
9
Deaths
28
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aldahir1199
Mercury
2
2
0
1
W
Sobek
Aliway
Sobek
3
1
19
12.5
W
Baron Samedi
FoolsIdol
Baron Samedi
0
4
3
0.38
L
Cupid
Invictous
Cupid
1
7
2
0.29
W
Janus
NotchKing
Janus
7
1
9
11.5
L
Sun Wukong
WaterFemale
Sun Wukong
5
2
1
2.75
W
Apollo
WillEXE
Apollo
5
2
11
5.25
W
Bakasura
Zanziii
Bakasura
13
1
5
15.5
L
1
9
2
0.22
L
Ymir
t0n0
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,585
Damage
64,775
111,596
Taken
109,114
76,921
Mitigated
61,848
54,754
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aldahir1199
Mercury
9,788
3,421
0
340
16,561
6,910
0
5,737
10,090
0
106,667
W
Sobek
Aliway
Sobek
11,439
870
0
15,319
29,095
30,826
237
7,147
21,948
29,400
0
W
Baron Samedi
FoolsIdol
Baron Samedi
13,844
328
791
8,391
20,169
12,880
403
1,179
18,990
103,152
0
L
Cupid
Invictous
Cupid
13,694
8,636
575
7,840
19,932
6,853
552
3,128
15,093
0
100,585
W
Janus
NotchKing
Janus
24,198
1,600
0
5,868
13,166
6,243
1,990
5,193
7,973
144,240
0
L
Sun Wukong
WaterFemale
Sun Wukong
19,941
5,052
0
15,789
30,513
24,635
94
17,490
11,606
0
138,843
W
Apollo
WillEXE
Apollo
15,830
11,224
0
14,899
25,955
12,505
8,490
6,007
19,948
0
152,004
W
Bakasura
Zanziii
Bakasura
17,274
11,448
0
9,486
23,211
14,467
2,527
2,605
20,606
0
103,110
L
15,371
389
0
2,549
17,305
5,661
0
8,874
7,876
87,619
0
L
Ymir
t0n0
Ymir
5,981
1,124
0
969
24,803
17,789
0
12,760
11,343
41,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,356
Gold Earned
64,750
844
Minions Killed
806
0
Camps Cleared
0
2,823,331
Distance Traveled
2,584,068
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,650
487
163
6
0
614,210
1
W
Sobek
14,715
566
20
1
0
595,678
9
W
Baron Samedi
14,616
562
200
8
0
462,210
7
L
Cupid
13,041
502
168
6
0
484,144
7
W
Janus
15,845
609
232
9
0
606,892
10
L
Sun Wukong
16,320
628
275
11
0
542,490
13
W
Apollo
16,524
636
222
9
0
502,112
5
W
Bakasura
15,656
602
170
7
0
656,439
4
L
He Bo
11,194
431
160
6
0
449,898
6
L
Ymir
11,545
444
40
2
0
493,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role