Player Matchup

Anubis
Anubis
Hanezs
Anubis
Level 102
God Stats
3W - 3L
1,818 SR
Queue Stats
169W - 161L
1,613 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mr_Itadori
Cu Chulainn
Level 67
God Stats
2W - 3L
1,415 SR
Queue Stats
220W - 207L
1,611 Elo+
Solo
Ares
Ares
The--Sacklunch
Ares
Level 94
God Stats
19W - 16L
1,587 SR
Queue Stats
577W - 534L
1,573 Elo+
Solo
Neith
Neith
bingolingo878
Neith
Level 126
God Stats
1W - 5L
1,131 SR
Queue Stats
209W - 202L
1,589 Elo+
Party 1
Ullr
Ullr
pokemaster75
Ullr
Level 121
God Stats
2W - 2L
1,665 SR
Queue Stats
111W - 105L
1,566 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,590 Elo+

VS

Team Averages
Level 142
1,561 SR
1,551 Elo+
Arachne
Arachne
Catsofmany
Arachne
Level 158
God Stats
4W - 3L
1,589 SR
Queue Stats
30W - 30L
1,563 Elo+
Party 3
Sylvanus
Sylvanus
ImOnCarryMode
Sylvanus
Level 157
God Stats
3W - 2L
1,557 SR
Queue Stats
106W - 97L
1,572 Elo+
Party 2
Janus
Janus
Tekurutakito
Janus
Level 139
God Stats
2W - 4L
1,551 SR
Queue Stats
285W - 319L
1,462 Elo+
Solo
Osiris
Osiris
TemptingZero767
Osiris
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 19L
1,583 Elo+
Party 3
Anhur
Anhur
bsquared68
Anhur
Level 145
God Stats
11W - 14L
1,609 SR
Queue Stats
434W - 411L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hanezs
Anubis
8
0 / 4 / 0
4,469
447
1,187
5,261
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
Mr_Itadori
Cu Chulainn
6
1 / 5 / 0
4,460
446
750
6,708
2,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 1 / 0
5,602
560
1,592
4,529
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 2
5,175
518
3,473
4,215
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
5,216
522
746
6,021
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Catsofmany
Arachne
11
7 / 2 / 4
7,086
709
7,556
7,956
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ImOnCarryMode
Sylvanus
9
0 / 0 / 1
5,431
543
2,063
4,190
1,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 4
6,459
646
3,228
982
252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,188
619
2,572
3,592
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
10
1 / 1 / 0
5,658
566
884
3,732
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Catsofmany
Arachne
7
2
4
4.5
L
Anubis
Hanezs
Anubis
0
4
0
0
W
Sylvanus
ImOnCarryMode
Sylvanus
0
0
1
0.5
L
Cu Chulainn
Mr_Itadori
Cu Chulainn
1
5
0
0.2
W
3
0
4
5
W
3
0
3
4.5
L
2
1
0
2
L
0
2
2
0.5
W
Anhur
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
16,303
26,734
Taken
20,452
9,477
Mitigated
8,140
5,311
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Catsofmany
Arachne
7,556
4,717
0
3,663
7,956
3,360
0
1,415
6,541
0
38,076
L
Anubis
Hanezs
Anubis
1,187
0
0
1,582
5,261
2,396
0
1,545
3,620
22,094
0
W
Sylvanus
ImOnCarryMode
Sylvanus
2,063
762
279
1,556
4,190
1,443
0
485
3,705
15,294
0
L
Cu Chulainn
Mr_Itadori
Cu Chulainn
750
358
0
908
6,708
2,013
0
532
5,648
0
10,486
W
3,228
70
0
463
982
252
148
281
701
31,207
0
W
2,572
981
0
1,695
3,592
2,145
60
0
3,592
0
27,309
L
1,592
65
0
1,155
4,529
2,499
0
1,039
3,490
14,391
0
L
3,473
1,352
0
761
4,215
1,046
0
1,024
3,191
0
30,946
W
Anhur
884
523
0
1,136
3,732
940
0
598
3,134
0
27,803
L
746
159
0
905
6,021
1,523
0
913
5,008
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
30,822
231
Minions Killed
283
0
Camps Cleared
0
831,013
Distance Traveled
956,293
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,086
709
69
7
0
219,114
3
L
Anubis
4,469
447
45
5
0
130,553
1
W
Sylvanus
5,431
543
28
3
0
176,696
4
L
Cu Chulainn
4,460
446
20
2
0
156,103
0
W
Janus
6,459
646
67
7
0
181,838
3
W
Osiris
6,188
619
55
6
0
208,562
3
L
Ares
5,602
560
25
3
0
185,704
3
L
Neith
5,175
518
69
7
0
182,158
4
W
Anhur
5,658
566
64
6
0
170,083
2
L
Ullr
5,216
522
72
7
0
176,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role