Player Matchup

Nox
Nox
Henpai-KFJ
Nox
Level 31
God Stats
3W - 3L
1,392 SR
Queue Stats
531W - 592L
1,495 Elo+
Party 1
Anubis
Anubis
NoctisSunna
Anubis
Level 14
God Stats
11W - 8L
1,769 SR
Queue Stats
80W - 97L
1,561 Elo+
Party 1
Izanami
Izanami
Russbecker13
Izanami
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 163L
1,520 Elo+
Solo
Amaterasu
Amaterasu
TopKoneko
Amaterasu
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
451W - 501L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
VincableDust108
Cthulhu
Level 14
God Stats
1W - 0L
1,639 SR
Queue Stats
3W - 2L
1,591 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,525 Elo+

VS

Team Averages
Level 20
1,536 SR
1,520 Elo+
Nemesis
Nemesis
Griffann
Nemesis
Level 29
God Stats
32W - 33L
1,549 SR
Queue Stats
464W - 435L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Holaaf
Cu Chulainn
Level 18
God Stats
5W - 5L
1,372 SR
Queue Stats
35W - 40L
1,500 Elo+
Solo
Ares
Ares
Shirpo-oppa
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,582 Elo+
Solo
Thor
Thor
xAdrxan26_-
Thor
Level 25
God Stats
1W - 1L
1,791 SR
Queue Stats
24W - 31L
1,484 Elo+
Solo
Chang'e
Chang'e
xXTheTroCebXx
Chang'e
Level 23
God Stats
0W - 5L
1,471 SR
Queue Stats
26W - 26L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
10,106
594
10,641
9,336
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
0 / 10 / 3
7,733
455
7,979
12,546
6,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Russbecker13
Izanami
18
3 / 2 / 1
10,990
646
7,012
11,045
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TopKoneko
Amaterasu
14
0 / 3 / 2
8,760
515
4,038
11,877
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 0
9,069
533
4,116
8,554
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Griffann
Nemesis
6
0 / 2 / 0
5,835
343
1,712
4,473
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Holaaf
Cu Chulainn
14
9 / 2 / 0
9,375
551
10,868
13,856
7,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 1
8,131
478
6,780
13,196
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 0
7,473
440
3,336
8,637
4,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
13
1 / 3 / 3
8,155
480
5,187
11,462
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
16
17
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Griffann
Nemesis
0
2
0
0
W
5
1
1
5.5
L
Cu Chulainn
Holaaf
Cu Chulainn
9
2
0
4.5
W
Anubis
0
10
3
0.15
W
Izanami
Russbecker13
Izanami
3
2
1
1.75
L
5
2
1
2.75
W
Amaterasu
TopKoneko
Amaterasu
0
3
2
0.33
W
1
1
0
1
L
1
0
0
1
L
Chang'e
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
27,883
53,358
Taken
51,624
28,148
Mitigated
27,009
13,809
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Griffann
Nemesis
1,712
581
0
263
4,473
1,159
0
1,026
3,303
0
17,997
W
10,641
2,435
0
2,661
9,336
3,616
638
4,202
4,928
50,299
0
L
Cu Chulainn
Holaaf
Cu Chulainn
10,868
2,071
0
4,583
13,856
7,093
0
6,558
7,274
4,023
54,359
W
Anubis
7,979
941
0
2,545
12,546
6,225
1,431
1,145
11,381
31,490
0
W
Izanami
Russbecker13
Izanami
7,012
5,000
0
4,873
11,045
4,346
8,174
1,726
9,319
0
98,489
L
6,780
1,126
0
649
13,196
10,552
86
6,108
6,516
18,227
0
W
Amaterasu
TopKoneko
Amaterasu
4,038
1,605
0
1,463
11,877
5,287
0
3,682
8,061
0
51,090
W
4,116
689
90
2,177
8,554
8,674
1,740
1,508
7,046
43,363
0
L
3,336
75
292
441
8,637
4,213
120
1,684
6,763
0
48,237
L
Chang'e
5,187
1,289
1,230
3,163
11,462
3,992
882
6,164
5,032
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
38,969
501
Minions Killed
353
0
Camps Cleared
0
1,537,086
Distance Traveled
1,319,897
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,835
343
39
2
0
154,292
0
W
Nox
10,106
594
90
5
0
300,933
5
L
Cu Chulainn
9,375
551
115
7
0
248,703
1
W
Anubis
7,733
455
53
3
0
267,374
0
W
Izanami
10,990
646
175
10
0
281,111
3
L
Ares
8,131
478
26
2
0
310,025
2
W
Amaterasu
8,760
515
100
6
0
360,140
1
W
Cthulhu
9,069
533
83
5
0
327,528
0
L
Thor
7,473
440
81
5
0
330,100
0
L
Chang'e
8,155
480
92
5
0
276,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role