Player Matchup

Neith
Neith
BodyBagzBrando
Neith
Level 101
God Stats
24W - 24L
1,565 SR
Queue Stats
582W - 575L
1,470 Elo+
Party 1
Cerberus
Cerberus
Brochacho402
Cerberus
Level 89
God Stats
4W - 3L
1,761 SR
Queue Stats
124W - 137L
1,527 Elo+
Party 1
Bellona
Bellona
SoapyWatermelon
Bellona
Level 23
God Stats
2W - 5L
1,733 SR
Queue Stats
64W - 55L
1,498 Elo+
Party 3
Aphrodite
Aphrodite
ThatTubaGuy
Aphrodite
Level 122
God Stats
3W - 1L
1,887 SR
Queue Stats
242W - 237L
1,578 Elo+
Party 3
Arachne
Arachne
iHaveNATtype3
Arachne
Level 44
God Stats
5W - 7L
1,391 SR
Queue Stats
85W - 95L
1,472 Elo+
Party 1
Team Averages
Level 76
1,667 SR
1,509 Elo+

VS

Team Averages
Level 94
1,545 SR
1,445 Elo+
Neith
Neith
CombatAced
Neith
Level 17
God Stats
35W - 22L
1,661 SR
Queue Stats
46W - 30L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Keyter180
Sylvanus
Level 147
God Stats
33W - 36L
1,572 SR
Queue Stats
112W - 124L
1,481 Elo+
Party 2
King Arthur
King Arthur
Lordstanicus
King Arthur
Level 31
God Stats
2W - 10L
1,354 SR
Queue Stats
19W - 25L
1,330 Elo+
Solo
Fenrir
Fenrir
OldFashionedTMD
Fenrir
Level 154
God Stats
8W - 6L
1,630 SR
Queue Stats
121W - 130L
1,456 Elo+
Party 2
Vulcan
Vulcan
Yummar
Vulcan
Level 119
God Stats
17W - 28L
1,511 SR
Queue Stats
50W - 72L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 4
13,001
464
14,575
21,302
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Brochacho402
Cerberus
18
3 / 7 / 9
12,885
460
19,121
37,217
36,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 6 / 1
11,013
393
3,032
25,429
18,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
ThatTubaGuy
Aphrodite
20
7 / 4 / 5
14,594
521
35,095
24,491
11,428
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
5 / 5 / 4
13,631
487
10,465
26,786
10,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 1 / 8
15,013
536
33,807
20,920
8,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Keyter180
Sylvanus
20
3 / 5 / 16
13,329
476
18,475
35,709
32,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Lordstanicus
King Arthur
20
6 / 3 / 4
15,071
538
18,346
28,830
19,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 6
14,219
508
13,468
22,886
10,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Yummar
Vulcan
20
5 / 3 / 4
15,508
554
19,478
15,085
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
15
Kills
29
30
Deaths
16
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Cerberus
Brochacho402
Cerberus
3
7
9
1.07
W
Neith
9
1
8
13
W
Sylvanus
Keyter180
Sylvanus
3
5
16
2.2
W
King Arthur
Lordstanicus
King Arthur
6
3
4
2.67
W
6
4
6
2.25
L
0
6
1
0.08
L
Aphrodite
ThatTubaGuy
Aphrodite
7
4
5
2.38
W
Vulcan
Yummar
Vulcan
5
3
4
2.33
L
Arachne
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,288
Damage
103,574
135,225
Taken
123,430
84,711
Mitigated
77,667
51,331
Healing
57,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,575
8,571
0
3,359
21,302
7,528
4,152
6,980
14,249
0
112,553
L
Cerberus
Brochacho402
Cerberus
19,121
1,009
82
11,791
37,217
36,320
0
11,849
25,231
73,510
0
W
Neith
33,807
19,466
0
8,999
20,920
8,597
9,111
9,513
11,407
0
119,834
W
Sylvanus
Keyter180
Sylvanus
18,475
4,026
8,424
14,924
35,709
32,764
1,476
17,636
17,457
54,027
3,968
W
King Arthur
Lordstanicus
King Arthur
18,346
482
0
9,583
28,830
19,084
255
13,441
15,389
0
111,810
W
13,468
3,109
998
10,667
22,886
10,188
829
10,522
12,364
0
102,120
L
3,032
633
0
4,709
25,429
18,968
751
4,208
21,183
0
56,888
L
Aphrodite
ThatTubaGuy
Aphrodite
35,095
3,819
11,172
15,088
24,491
11,428
1,781
9,174
15,132
145,325
0
W
Vulcan
Yummar
Vulcan
19,478
7,267
0
3,651
15,085
7,034
3,656
7,038
8,047
127,100
0
L
Arachne
10,465
6,145
0
5,130
26,786
10,467
0
6,801
19,907
0
96,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,124
Gold Earned
73,140
858
Minions Killed
825
0
Camps Cleared
0
2,402,938
Distance Traveled
2,601,120
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,001
464
208
7
0
430,612
6
L
Cerberus
12,885
460
122
4
0
480,896
1
W
Neith
15,013
536
165
6
0
496,643
6
W
Sylvanus
13,329
476
71
3
0
449,692
4
W
King Arthur
15,071
538
198
7
0
552,757
10
W
Fenrir
14,219
508
163
6
0
573,759
2
L
Bellona
11,013
393
96
3
0
496,848
2
L
Aphrodite
14,594
521
273
10
0
483,113
8
W
Vulcan
15,508
554
228
8
0
528,269
0
L
Arachne
13,631
487
159
6
0
511,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role