Player Matchup

Achilles
Achilles
Nickalooch
Achilles
Level 112
God Stats
3W - 5L
1,606 SR
Queue Stats
48W - 81L
1,379 Elo+
Party 2
Janus
Janus
Yammmish
Janus
Level 146
God Stats
0W - 4L
1,502 SR
Queue Stats
116W - 130L
1,435 Elo+
Party 2
Athena
Athena
pengyjr
Athena
Level 87
God Stats
5W - 10L
1,518 SR
Queue Stats
70W - 77L
1,422 Elo+
Party 2
Apollo
Apollo
saucyhotcakes90
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,480 Elo+
Party 2
Team Averages
Level 111
1,531 SR
1,429 Elo+

VS

Team Averages
Level 117
1,449 SR
1,496 Elo+
Baron Samedi
Baron Samedi
Billy2taps
Baron Samedi
Level 127
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
DaddyxWoshi
Horus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 28L
1,491 Elo+
Party 1
Anhur
Anhur
THeAleZ
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
XxCaLiiBuRzZxX
Fafnir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nickalooch
Achilles
13
1 / 3 / 4
7,740
774
5,034
8,895
6,216
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Yammmish
Janus
14
3 / 3 / 3
8,369
837
8,498
5,774
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
pengyjr
Athena
12
0 / 3 / 1
7,327
733
3,638
11,116
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 6 / 1
6,973
697
2,861
7,995
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billy2taps
Baron Samedi
14
5 / 1 / 5
8,430
843
9,368
9,441
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 6
8,060
806
7,399
10,568
5,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
THeAleZ
Anhur
14
5 / 2 / 6
8,496
850
9,271
8,468
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 9
7,928
793
2,596
7,824
6,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Billy2taps
Baron Samedi
5
1
5
7.5
W
4
2
6
3.5
L
Achilles
Nickalooch
Achilles
1
3
4
1
W
Anhur
THeAleZ
Anhur
5
2
6
4
W
1
1
9
5.5
L
Janus
Yammmish
Janus
3
3
3
1.5
L
Athena
pengyjr
Athena
0
3
1
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
28,634
33,780
Taken
36,301
15,841
Mitigated
19,725
5,322
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Billy2taps
Baron Samedi
9,368
688
3,194
4,616
9,441
4,283
743
4,087
5,102
25,147
0
W
7,399
4,179
1,815
3,272
10,568
5,392
208
2,822
7,630
0
19,796
L
Achilles
Nickalooch
Achilles
5,034
1,099
0
1,199
8,895
6,216
0
5,033
3,862
0
15,401
W
Anhur
THeAleZ
Anhur
9,271
4,363
0
2,280
8,468
3,139
1,273
2,108
6,316
0
31,862
W
2,596
753
282
3,781
7,824
6,911
500
2,966
4,714
11,219
0
L
Janus
Yammmish
Janus
8,498
813
148
1,299
5,774
1,906
389
2,585
3,189
30,068
0
L
Athena
pengyjr
Athena
3,638
661
0
2,182
11,116
5,209
0
3,617
7,499
19,572
0
L
2,861
773
0
494
7,995
2,510
0
915
7,080
0
10,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
32,914
130
Minions Killed
141
5
Camps Cleared
7
661,922
Distance Traveled
716,397
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,430
843
44
4
2
174,782
3
W
Horus
8,060
806
30
3
1
197,621
2
L
Achilles
7,740
774
17
2
1
162,572
2
W
Anhur
8,496
850
51
5
3
166,370
4
W
Fafnir
7,928
793
16
2
1
177,624
2
L
Janus
8,369
837
69
7
2
169,428
1
L
Athena
7,327
733
22
2
2
168,795
1
L
Apollo
6,973
697
22
2
0
161,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role