Player Matchup

Danzaburou
Danzaburou
IMABEEEAST
Danzaburou
Level 97
God Stats
5W - 7L
1,389 SR
Queue Stats
340W - 309L
1,591 Elo+
Party 2
Neith
Neith
Joxsta
Neith
Level 104
God Stats
10W - 4L
1,689 SR
Queue Stats
81W - 89L
1,579 Elo+
Party 2
Ravana
Ravana
MIGO DAB
Ravana
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
78W - 78L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
Princeful
Ne Zha
Level 127
God Stats
4W - 5L
1,283 SR
Queue Stats
69W - 63L
1,572 Elo+
Party 2
Anubis
Anubis
RotaryS
Anubis
Level 8
God Stats
7W - 6L
1,506 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 2
Team Averages
Level 92
1,473 SR
1,556 Elo+

VS

Team Averages
Level 102
1,460 SR
1,491 Elo+
Erlang Shen
Erlang Shen
Brucecb3
Erlang Shen
Level 143
God Stats
12W - 14L
1,371 SR
Queue Stats
772W - 796L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Citron-TRAMADOL
Aphrodite
Level 72
God Stats
3W - 4L
1,330 SR
Queue Stats
106W - 158L
1,368 Elo+
Solo
Achilles
Achilles
DumplingKing69
Achilles
Level 127
God Stats
6W - 9L
1,500 SR
Queue Stats
361W - 366L
1,508 Elo+
Party 1
Artio
Artio
TheGhabbaghoul
Artio
Level 46
God Stats
28W - 18L
1,644 SR
Queue Stats
70W - 54L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
xFreexRespawnsx
Ah Puch
Level 120
God Stats
4W - 3L
1,456 SR
Queue Stats
264W - 275L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IMABEEEAST
Danzaburou
20
8 / 5 / 6
19,511
574
28,701
29,510
11,478
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Joxsta
Neith
20
4 / 7 / 11
17,378
511
20,948
25,924
11,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
MIGO DAB
Ravana
20
4 / 7 / 10
15,541
457
9,384
24,318
13,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Princeful
Ne Zha
20
6 / 3 / 23
18,285
538
24,251
32,199
33,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
RotaryS
Anubis
20
16 / 5 / 13
20,655
608
44,999
27,160
14,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brucecb3
Erlang Shen
20
10 / 9 / 3
18,266
537
18,361
42,908
40,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Citron-TRAMADOL
Aphrodite
20
3 / 7 / 7
13,921
409
16,215
28,027
15,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
20
12 / 9 / 9
18,918
556
26,423
34,886
30,222
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
1 / 7 / 17
15,234
448
19,690
44,579
59,076
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 6 / 10
15,401
453
21,700
28,015
13,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
73
38
Kills
27
27
Deaths
38
63
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Brucecb3
Erlang Shen
10
9
3
1.28
L
Aphrodite
Citron-TRAMADOL
Aphrodite
3
7
7
0.93
L
Achilles
12
9
9
1.83
W
Danzaburou
IMABEEEAST
Danzaburou
8
5
6
2.2
W
Neith
Joxsta
Neith
4
7
11
1.36
W
Ravana
MIGO DAB
Ravana
4
7
10
1.29
W
Ne Zha
Princeful
Ne Zha
6
3
23
5.83
W
Anubis
RotaryS
Anubis
16
5
13
4.5
L
1
7
17
1.36
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,283
Damage
102,389
139,111
Taken
178,415
84,239
Mitigated
158,786
67,265
Healing
60,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Brucecb3
Erlang Shen
18,361
6,341
0
7,646
42,908
40,130
1,512
12,914
29,994
14,488
95,601
L
Aphrodite
Citron-TRAMADOL
Aphrodite
16,215
2,170
9,782
11,604
28,027
15,706
827
5,840
22,187
80,388
0
L
Achilles
26,423
8,632
0
4,314
34,886
30,222
1,225
10,986
23,900
0
146,836
W
Danzaburou
IMABEEEAST
Danzaburou
28,701
18,609
0
16,043
29,510
11,478
1,646
15,092
14,418
0
154,187
W
Neith
Joxsta
Neith
20,948
9,013
0
9,080
25,924
11,034
3,929
8,846
17,078
0
122,786
W
Ravana
MIGO DAB
Ravana
9,384
2,458
0
7,077
24,318
13,707
763
9,420
14,898
0
105,106
W
Ne Zha
Princeful
Ne Zha
24,251
10,089
0
13,270
32,199
33,775
37
16,188
16,011
0
85,828
W
Anubis
RotaryS
Anubis
44,999
1,914
0
21,795
27,160
14,245
4,092
12,755
14,405
172,148
0
L
19,690
1,479
3,039
11,157
44,579
59,076
324
8,041
36,538
60,636
0
L
21,700
632
311
12,317
28,015
13,652
1,427
9,597
18,418
120,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,370
Gold Earned
81,740
837
Minions Killed
743
0
Camps Cleared
0
2,799,428
Distance Traveled
3,016,216
48
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
18,266
537
180
5
0
560,082
6
L
Aphrodite
13,921
409
142
4
0
596,898
1
L
Achilles
18,918
556
183
5
0
603,014
3
W
Danzaburou
19,511
574
195
6
0
555,932
4
W
Neith
17,378
511
196
6
0
509,427
11
W
Ravana
15,541
457
130
4
0
590,976
21
W
Ne Zha
18,285
538
98
3
0
629,511
10
W
Anubis
20,655
608
218
6
0
513,582
2
L
Artio
15,234
448
54
2
0
650,930
4
L
Ah Puch
15,401
453
184
5
0
605,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role