Player Matchup

Cu Chulainn
Cu Chulainn
JIRΔCHII
Cu Chulainn
Level 49
God Stats
29W - 11L
1,891 SR
Queue Stats
189W - 82L
1,698 Elo+
Party 1
Ao Kuang
Ao Kuang
TΩGEPII
Ao Kuang
Level 63
God Stats
29W - 10L
1,806 SR
Queue Stats
302W - 172L
1,694 Elo+
Party 1
Vamana
Vamana
anellsechs
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,732 SR
1,631 Elo+

VS

Team Averages
Level 109
1,613 SR
1,613 Elo+
Sobek
Sobek
Dylanok7
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Lkun
Ra
Level 129
God Stats
3W - 0L
1,883 SR
Queue Stats
35W - 22L
1,659 Elo+
Party 2
Nemesis
Nemesis
aldacho
Nemesis
Level 82
God Stats
1W - 1L
1,455 SR
Queue Stats
32W - 18L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JIRΔCHII
Cu Chulainn
13
6 / 6 / 4
10,440
696
12,446
18,060
10,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
TΩGEPII
Ao Kuang
10
3 / 7 / 6
9,049
603
7,440
15,774
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
anellsechs
Vamana
12
1 / 6 / 7
10,150
677
5,810
16,506
8,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dylanok7
Sobek
14
4 / 2 / 15
11,464
764
7,717
11,980
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
Lkun
Ra
15
7 / 2 / 11
11,160
744
12,032
12,164
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
aldacho
Nemesis
15
8 / 6 / 10
11,578
772
18,817
10,841
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
19
19
Deaths
10
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dylanok7
Sobek
4
2
15
5.75
L
Cu Chulainn
JIRΔCHII
Cu Chulainn
6
6
4
1.33
W
Ra
Lkun
Ra
7
2
11
6.25
L
Ao Kuang
TΩGEPII
Ao Kuang
3
7
6
0.86
W
Nemesis
aldacho
Nemesis
8
6
10
2.17
L
Vamana
anellsechs
Vamana
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
38,566
50,340
Taken
34,985
23,851
Mitigated
29,885
8,440
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dylanok7
Sobek
7,717
1,152
0
3,278
11,980
15,169
94
2,482
9,498
16,180
0
L
Cu Chulainn
JIRΔCHII
Cu Chulainn
12,446
2,666
0
2,215
18,060
10,373
0
6,277
11,783
0
49,914
W
Ra
Lkun
Ra
12,032
1,798
2,920
3,676
12,164
7,540
916
2,755
8,964
68,836
0
L
Ao Kuang
TΩGEPII
Ao Kuang
7,440
1,328
0
3,964
15,774
4,764
29
7,065
8,709
15,132
0
W
Nemesis
aldacho
Nemesis
18,817
9,930
0
1,062
10,841
7,176
1,827
2,288
8,497
0
59,896
L
Vamana
anellsechs
Vamana
5,810
2,742
0
2,261
16,506
8,714
0
6,551
9,955
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
34,202
141
Minions Killed
182
0
Camps Cleared
0
722,606
Distance Traveled
881,595
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,464
764
15
1
0
296,803
4
L
Cu Chulainn
10,440
696
79
5
0
241,008
6
W
Ra
11,160
744
113
8
0
299,312
1
L
Ao Kuang
9,049
603
20
1
0
240,166
2
W
Nemesis
11,578
772
54
4
0
285,480
3
L
Vamana
10,150
677
42
3
0
241,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role