Player Matchup

Bacchus
Bacchus
Daxxx96
Bacchus
Level 40
God Stats
6W - 4L
1,626 SR
Queue Stats
128W - 120L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
JakeDaSnake28
Sun Wukong
Level 15
God Stats
6W - 5L
1,723 SR
Queue Stats
101W - 80L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LindseyBentley
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,765 Elo+
Solo
Bakasura
Bakasura
ufellforitfool09
Bakasura
Level 22
God Stats
4W - 7L
1,246 SR
Queue Stats
94W - 100L
1,558 Elo+
Solo
Nu Wa
Nu Wa
屠狗专业户
Nu Wa
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
23W - 23L
1,719 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,643 Elo+

VS

Team Averages
Level 47
1,606 SR
1,524 Elo+
Izanami
Izanami
Goetzman19
Izanami
Level 28
God Stats
2W - 0L
1,756 SR
Queue Stats
121W - 119L
1,525 Elo+
Solo
Thoth
Thoth
LovelyDeathh
Thoth
Level 29
God Stats
2W - 0L
1,910 SR
Queue Stats
73W - 56L
1,577 Elo+
Solo
Ymir
Ymir
THEPAGANWOLF
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
llParkerll
Chang'e
Level 23
God Stats
8W - 11L
1,366 SR
Queue Stats
357W - 349L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
pigeon559
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daxxx96
Bacchus
9
0 / 5 / 7
6,626
390
4,435
10,427
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JakeDaSnake28
Sun Wukong
13
2 / 1 / 0
8,453
497
9,592
12,689
8,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
LindseyBentley
Ah Muzen Cab
15
7 / 4 / 3
9,499
559
7,922
11,552
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 2
8,736
514
5,168
15,254
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 11 / 5
6,857
403
6,399
11,278
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goetzman19
Izanami
15
1 / 4 / 9
9,505
559
6,796
12,460
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
16 / 1 / 7
11,643
685
20,004
7,870
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 2
8,150
479
5,084
10,428
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
llParkerll
Chang'e
17
1 / 1 / 3
10,029
590
6,605
9,941
6,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
pigeon559
Gilgamesh
17
6 / 3 / 5
10,307
606
7,884
15,816
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
27
28
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Daxxx96
Bacchus
0
5
7
0.7
W
Izanami
Goetzman19
Izanami
1
4
9
1.38
L
Sun Wukong
JakeDaSnake28
Sun Wukong
2
1
0
2
L
Ah Muzen Cab
LindseyBentley
Ah Muzen Cab
7
4
3
2.13
W
16
1
7
19.5
W
3
3
2
1.33
W
Chang'e
llParkerll
Chang'e
1
1
3
2.5
W
Gilgamesh
pigeon559
Gilgamesh
6
3
5
2.83
L
3
7
2
0.57
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
46,373
61,200
Taken
56,515
27,662
Mitigated
28,250
12,449
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Daxxx96
Bacchus
4,435
480
0
1,092
10,427
6,998
33
5,323
4,903
15,309
0
W
Izanami
Goetzman19
Izanami
6,796
5,257
0
4,392
12,460
4,653
2,913
1,720
10,532
0
64,416
L
Sun Wukong
JakeDaSnake28
Sun Wukong
9,592
1,320
0
3,037
12,689
8,364
0
7,333
5,246
0
49,492
L
Ah Muzen Cab
LindseyBentley
Ah Muzen Cab
7,922
3,320
0
3,713
11,552
3,631
0
3,036
8,374
0
38,300
W
20,004
1,074
0
2,047
7,870
2,703
580
2,458
5,056
79,982
0
W
5,084
908
0
2,222
10,428
4,927
940
2,621
7,356
34,193
1,128
W
Chang'e
llParkerll
Chang'e
6,605
287
517
7,016
9,941
6,825
0
1,531
8,170
67,221
0
W
Gilgamesh
pigeon559
Gilgamesh
7,884
2,783
0
3,806
15,816
9,142
527
1,614
14,058
0
79,806
L
5,168
3,180
0
4,607
15,254
5,119
0
7,055
7,905
0
47,030
L
6,399
804
0
0
11,278
3,550
117
7,841
3,153
27,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
49,634
359
Minions Killed
622
0
Camps Cleared
0
1,518,817
Distance Traveled
1,612,169
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,626
390
19
1
0
280,141
6
W
Izanami
9,505
559
122
7
0
273,189
1
L
Sun Wukong
8,453
497
103
6
0
351,149
0
L
Ah Muzen Cab
9,499
559
74
4
0
290,070
2
W
Thoth
11,643
685
132
8
0
365,497
2
W
Ymir
8,150
479
79
5
0
292,562
0
W
Chang'e
10,029
590
155
9
0
339,279
0
W
Gilgamesh
10,307
606
134
8
0
341,642
0
L
Bakasura
8,736
514
103
6
0
330,756
1
L
Nu Wa
6,857
403
60
4
0
266,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role