Player Matchup

Izanami
Izanami
II DrUwU II
Izanami
Level 101
God Stats
18W - 5L
1,738 SR
Queue Stats
666W - 504L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
Mr Sir Fluff
Ah Puch
Level 48
God Stats
26W - 12L
1,560 SR
Queue Stats
182W - 133L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
SpawnOfHades13
Zhong Kui
Level 44
God Stats
6W - 3L
1,756 SR
Queue Stats
772W - 727L
1,487 Elo+
Party 2
Mulan
Mulan
SwitchJiraiya
Mulan
Level 111
God Stats
13W - 7L
1,742 SR
Queue Stats
248W - 142L
1,570 Elo+
Party 2
Achilles
Achilles
TH3TAYLORD
Achilles
Level 28
God Stats
2W - 1L
1,623 SR
Queue Stats
275W - 211L
1,545 Elo+
Party 2
Team Averages
Level 66
1,684 SR
1,540 Elo+

VS

Team Averages
Level 83
1,459 SR
1,336 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Dullahan1206
Heimdallr
Level 27
God Stats
17W - 8L
1,488 SR
Queue Stats
25W - 20L
1,375 Elo+
Party 3
Ah Puch
Ah Puch
Kesarie
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,203 Elo+
Party 1
Fenrir
Fenrir
YdoyouthinkHo
Fenrir
Level 93
God Stats
1W - 4L
1,418 SR
Queue Stats
164W - 203L
1,338 Elo+
Party 1
Chang'e
Chang'e
sins_with_grins
Chang'e
Level 119
God Stats
4W - 5L
1,391 SR
Queue Stats
143W - 195L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
II DrUwU II
Izanami
19
13 / 0 / 16
12,702
1,155
21,279
8,916
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Mr Sir Fluff
Ah Puch
18
7 / 1 / 20
11,592
1,054
13,514
5,626
1,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SpawnOfHades13
Zhong Kui
18
7 / 4 / 24
11,822
1,075
18,146
14,930
10,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 0 / 27
12,103
1,100
22,333
15,292
16,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
TH3TAYLORD
Achilles
18
5 / 3 / 27
11,703
1,064
11,115
15,341
18,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

249

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 3
10,821
984
16,510
21,840
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Dullahan1206
Heimdallr
17
2 / 8 / 5
10,435
949
9,984
19,103
8,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Kesarie
Ah Puch
15
1 / 7 / 3
9,210
837
8,116
12,774
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 12 / 5
9,674
879
10,221
23,535
17,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 9 / 5
9,450
859
10,532
17,472
11,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
29
41
Kills
8
8
Deaths
41
114
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
3
0.9
L
Heimdallr
Dullahan1206
Heimdallr
2
8
5
0.56
W
Izanami
II DrUwU II
Izanami
13
0
16
21
L
Ah Puch
Kesarie
Ah Puch
1
7
3
0.36
W
Ah Puch
Mr Sir Fluff
Ah Puch
7
1
20
17
W
Zhong Kui
SpawnOfHades13
Zhong Kui
7
4
24
4.75
W
9
0
27
22.5
W
Achilles
TH3TAYLORD
Achilles
5
3
27
6.17
L
2
12
5
0.38
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,387
Damage
55,363
60,105
Taken
94,724
51,764
Mitigated
64,236
9,092
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,510
724
176
792
21,840
21,633
0
6,242
15,598
32,087
0
L
Heimdallr
Dullahan1206
Heimdallr
9,984
5,261
0
966
19,103
8,890
0
6,541
12,562
0
33,758
W
Izanami
II DrUwU II
Izanami
21,279
16,269
0
0
8,916
3,490
0
6,146
2,770
0
57,702
L
Ah Puch
Kesarie
Ah Puch
8,116
931
0
480
12,774
4,703
0
5,643
7,131
20,209
0
W
Ah Puch
Mr Sir Fluff
Ah Puch
13,514
437
0
766
5,626
1,947
0
2,867
2,759
30,323
0
W
Zhong Kui
SpawnOfHades13
Zhong Kui
18,146
3,971
0
5,130
14,930
10,888
0
8,821
6,106
30,123
0
W
22,333
5,692
0
2,072
15,292
16,816
0
7,580
7,495
0
40,661
W
Achilles
TH3TAYLORD
Achilles
11,115
3,055
0
1,124
15,341
18,623
0
9,224
5,814
0
13,696
L
10,221
2,289
604
803
23,535
17,850
0
6,885
16,650
0
19,040
L
10,532
917
2,973
2,572
17,472
11,160
0
6,349
11,123
41,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
49,590
232
Minions Killed
215
11
Camps Cleared
3
1,044,727
Distance Traveled
871,589
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,821
984
45
4
0
205,555
2
L
Heimdallr
10,435
949
58
5
3
176,329
0
W
Izanami
12,702
1,155
110
10
3
195,544
1
L
Ah Puch
9,210
837
24
2
0
134,625
0
W
Ah Puch
11,592
1,054
40
4
2
196,082
0
W
Zhong Kui
11,822
1,075
36
3
3
185,195
0
W
Mulan
12,103
1,100
39
4
3
254,108
1
W
Achilles
11,703
1,064
7
1
0
213,798
0
L
Fenrir
9,674
879
18
2
0
194,815
0
L
Chang'e
9,450
859
70
6
0
160,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role