Player Matchup

Pele
Pele
DJ EsPaRtAnO
Pele
Level 100
God Stats
42W - 36L
1,415 SR
Queue Stats
408W - 341L
1,471 Elo+
Party 2
Medusa
Medusa
Dante InfernoSx
Medusa
Level 7
God Stats
42W - 28L
1,500 SR
Queue Stats
501W - 494L
1,709 Elo+
Party 2
Horus
Horus
Johnkaido
Horus
Level 28
God Stats
2W - 3L
1,389 SR
Queue Stats
255W - 241L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Legendghost42
Kukulkan
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Zeus
Zeus
OrbMastaB
Zeus
Level 29
God Stats
2W - 1L
1,330 SR
Queue Stats
270W - 297L
1,419 Elo+
Solo
Team Averages
Level 34
1,385 SR
1,476 Elo+

VS

Team Averages
Level 38
1,651 SR
1,476 Elo+
Artemis
Artemis
BlackSkrullSKole
Artemis
Level 27
God Stats
12W - 8L
1,799 SR
Queue Stats
259W - 254L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
CouchKing422
Cthulhu
Level 26
God Stats
7W - 4L
1,798 SR
Queue Stats
277W - 308L
1,469 Elo+
Party 1
Bastet
Bastet
OmEgA-_-SCoRpi0N
Bastet
Level 104
God Stats
3W - 2L
1,687 SR
Queue Stats
138W - 149L
1,460 Elo+
Party 3
Skadi
Skadi
ValleVidez
Skadi
Level 27
God Stats
25W - 29L
1,472 SR
Queue Stats
27W - 30L
1,356 Elo+
Solo
Neith
Neith
xXKingArthurXx1
Neith
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 25L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,127
513
3,484
6,299
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
1 / 7 / 0
4,715
472
2,214
7,489
1,772
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Johnkaido
Horus
8
3 / 3 / 1
5,162
516
1,771
6,124
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Legendghost42
Kukulkan
4
0 / 6 / 0
3,750
375
278
3,898
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
5
0 / 4 / 1
4,043
404
1,936
5,230
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,210
721
7,732
5,833
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CouchKing422
Cthulhu
9
4 / 3 / 2
5,879
588
3,214
6,556
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
7 / 0 / 5
6,347
635
5,203
5,133
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
1
0 / 0 / 0
2,002
200
0
0
0
9
2 / 2 / 3
5,487
549
2,638
3,455
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
22
23
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Cthulhu
CouchKing422
Cthulhu
4
3
2
1.67
L
2
3
1
0.83
L
1
7
0
0.14
L
Horus
Johnkaido
Horus
3
3
1
1.17
L
Kukulkan
Legendghost42
Kukulkan
0
6
0
0
W
7
0
5
9.5
L
Zeus
0
4
1
0.13
W
Skadi
0
0
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,683
Damage
18,787
29,040
Taken
20,977
8,724
Mitigated
7,418
3,421
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,732
4,956
0
2,420
5,833
1,955
904
363
5,470
0
37,088
W
Cthulhu
CouchKing422
Cthulhu
3,214
500
0
490
6,556
2,631
0
997
5,559
21,307
0
L
3,484
1,607
0
2,206
6,299
2,295
0
844
5,455
0
18,986
L
2,214
728
0
0
7,489
1,772
92
249
7,240
0
15,701
L
Horus
Johnkaido
Horus
1,771
1,080
171
491
6,124
3,084
0
1,014
5,110
0
10,107
L
Kukulkan
Legendghost42
Kukulkan
278
160
0
0
3,898
734
164
438
3,460
6,853
0
W
5,203
2,243
0
1,540
5,133
1,504
42
593
4,530
0
23,588
L
Zeus
1,936
480
0
553
5,230
839
0
669
4,561
10,220
0
W
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
2,638
904
0
833
3,455
1,328
698
251
3,204
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,797
Gold Earned
26,925
118
Minions Killed
205
0
Camps Cleared
0
791,365
Distance Traveled
753,826
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,210
721
69
7
0
181,859
0
W
Cthulhu
5,879
588
50
5
0
186,083
1
L
Pele
5,127
513
45
5
0
166,529
0
L
Medusa
4,715
472
26
3
0
144,734
0
L
Horus
5,162
516
15
2
0
173,299
0
L
Kukulkan
3,750
375
19
2
0
139,141
0
W
Bastet
6,347
635
50
5
0
218,295
0
L
Zeus
4,043
404
13
1
0
167,662
1
W
Skadi
2,002
200
0
0
0
0
0
W
Neith
5,487
549
36
4
0
167,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role