Player Matchup

Amaterasu
Amaterasu
CX Myztik
Amaterasu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
ReaIWRLD
Heimdallr
Level 69
God Stats
19W - 27L
1,404 SR
Queue Stats
231W - 229L
1,456 Elo+
Party 2
Anubis
Anubis
xREDxBEARDx44
Anubis
Level 29
God Stats
33W - 35L
1,461 SR
Queue Stats
124W - 131L
1,444 Elo+
Party 2
Team Averages
Level 64
1,455 SR
1,455 Elo+

VS

Team Averages
Level 75
1,571 SR
1,377 Elo+
Baron Samedi
Baron Samedi
deadcell91
Baron Samedi
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
42W - 44L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
snowyowl135
Sylvanus
Level 115
God Stats
2W - 3L
1,644 SR
Queue Stats
15W - 17L
1,368 Elo+
Solo
Fenrir
Fenrir
xXTrebla_Xx
Fenrir
Level 8
God Stats
3W - 2L
1,567 SR
Queue Stats
10W - 17L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CX Myztik
Amaterasu
12
2 / 6 / 6
8,924
595
7,535
15,648
9,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ReaIWRLD
Heimdallr
12
1 / 4 / 7
9,031
602
13,217
12,899
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 6 / 4
9,813
654
9,435
10,518
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
deadcell91
Baron Samedi
16
5 / 1 / 11
11,105
740
12,628
11,538
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
snowyowl135
Sylvanus
14
5 / 2 / 10
11,495
766
8,580
14,651
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
6 / 6 / 8
10,979
732
11,017
14,142
7,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
8
Kills
16
16
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CX Myztik
Amaterasu
2
6
6
0.83
L
Heimdallr
ReaIWRLD
Heimdallr
1
4
7
1.13
W
Baron Samedi
deadcell91
Baron Samedi
5
1
11
10.5
W
Sylvanus
snowyowl135
Sylvanus
5
2
10
5
L
5
6
4
1.17
W
Fenrir
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
32,225
39,065
Taken
40,331
18,894
Mitigated
20,829
7,663
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CX Myztik
Amaterasu
7,535
3,442
903
3,048
15,648
9,856
0
8,105
7,543
0
12,850
L
Heimdallr
ReaIWRLD
Heimdallr
13,217
4,692
0
116
12,899
4,801
0
7,685
5,214
0
50,869
W
Baron Samedi
deadcell91
Baron Samedi
12,628
605
2,828
6,164
11,538
5,870
885
2,384
9,154
53,963
0
W
Sylvanus
snowyowl135
Sylvanus
8,580
865
2,322
4,624
14,651
7,808
1,540
4,721
9,930
34,161
0
L
9,435
149
512
3,084
10,518
4,237
0
5,456
5,062
35,125
0
W
Fenrir
11,017
2,195
0
2,687
14,142
7,151
0
2,400
11,742
0
35,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
33,579
145
Minions Killed
180
0
Camps Cleared
0
761,674
Distance Traveled
812,429
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,924
595
13
1
0
275,136
5
L
Heimdallr
9,031
602
71
5
0
268,585
4
W
Baron Samedi
11,105
740
88
6
0
310,379
0
W
Sylvanus
11,495
766
47
3
0
231,622
4
L
Anubis
9,813
654
61
4
0
217,953
0
W
Fenrir
10,979
732
45
3
0
270,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role